Player Matchup

Chaac
Chaac
AngelZera
Chaac
Level 126
God Stats
36W - 28L
1,684 SR
Queue Stats
520W - 538L
1,443 Elo+
Party 1
Raijin
Raijin
Bratilda
Raijin
Level 124
God Stats
9W - 7L
1,446 SR
Queue Stats
238W - 226L
1,504 Elo+
Solo
Nut
Nut
Pandii39
Nut
Level 109
God Stats
39W - 37L
1,554 SR
Queue Stats
594W - 604L
1,477 Elo+
Party 1
Team Averages
Level 120
1,561 SR
1,475 Elo+

VS

Team Averages
Level 143
1,495 SR
1,533 Elo+
Cthulhu
Cthulhu
SEM_TREGUA
Cthulhu
Level 177
God Stats
11W - 8L
1,690 SR
Queue Stats
156W - 157L
1,504 Elo+
Solo
Eset
Eset
SPreexX
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,585 Elo+
Solo
Xbalanque
Xbalanque
XxDeadpoolxX182
Xbalanque
Level 129
God Stats
3W - 6L
1,296 SR
Queue Stats
269W - 272L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AngelZera
Chaac
17
9 / 1 / 2
10,848
775
14,631
18,650
23,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
Bratilda
Raijin
13
0 / 5 / 4
8,810
629
10,432
11,672
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 4
9,893
707
12,315
13,446
6,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SEM_TREGUA
Cthulhu
16
3 / 2 / 5
10,201
729
16,383
19,178
17,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
SPreexX
Eset
13
1 / 5 / 3
8,894
635
7,236
9,710
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
XxDeadpoolxX182
Xbalanque
15
5 / 4 / 2
10,399
743
12,115
15,230
5,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
9
9
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
AngelZera
Chaac
9
1
2
10
W
Raijin
Bratilda
Raijin
0
5
4
0.4
W
2
3
4
1.33
L
Cthulhu
SEM_TREGUA
Cthulhu
3
2
5
2.75
L
Eset
SPreexX
Eset
1
5
3
0.5
L
Xbalanque
XxDeadpoolxX182
Xbalanque
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
35,734
43,768
Taken
44,118
34,579
Mitigated
26,747
10,610
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AngelZera
Chaac
14,631
1,936
0
7,336
18,650
23,231
90
6,946
11,649
4,276
31,633
W
Raijin
Bratilda
Raijin
10,432
1,028
0
0
11,672
4,666
0
6,962
4,655
36,537
150
W
12,315
8,507
0
3,274
13,446
6,682
396
7,377
6,054
0
32,806
L
Cthulhu
SEM_TREGUA
Cthulhu
16,383
43
0
3,080
19,178
17,107
30
5,669
12,391
37,857
3,964
L
Eset
SPreexX
Eset
7,236
115
59
1,133
9,710
3,666
114
2,102
6,694
33,810
0
L
Xbalanque
XxDeadpoolxX182
Xbalanque
12,115
5,228
0
3,734
15,230
5,974
889
3,366
11,113
0
51,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
29,494
164
Minions Killed
182
0
Camps Cleared
0
787,348
Distance Traveled
731,640
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,848
775
40
3
0
295,433
0
W
Raijin
8,810
629
65
5
0
244,462
0
W
Nut
9,893
707
59
4
0
247,453
0
L
Cthulhu
10,201
729
59
4
0
266,403
3
L
Eset
8,894
635
49
4
0
220,994
0
L
Xbalanque
10,399
743
74
5
0
244,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role