Player Matchup

He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Amaro15732
Osiris
Level 89
God Stats
0W - 3L
1,161 SR
Queue Stats
66W - 61L
1,477 Elo+
Solo
Aphrodite
Aphrodite
I--Meruem--I
Aphrodite
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 63L
1,611 Elo+
Party 1
Geb
Geb
Jhene_Chilombo
Geb
Level 135
God Stats
3W - 2L
1,800 SR
Queue Stats
88W - 79L
1,532 Elo+
Party 1
Hachiman
Hachiman
김치찌개
Hachiman
Level 103
God Stats
4W - 3L
1,246 SR
Queue Stats
16W - 19L
1,483 Elo+
Solo
Team Averages
Level 119
1,441 SR
1,521 Elo+

VS

Team Averages
Level 126
1,476 SR
1,482 Elo+
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Orlandeeto
Jing Wei
Level 65
God Stats
16W - 19L
1,476 SR
Queue Stats
84W - 95L
1,465 Elo+
Party 2
Sobek
Sobek
SIoppySuds-
Sobek
Level 122
God Stats
1W - 1L
1,192 SR
Queue Stats
35W - 37L
1,487 Elo+
Party 2
Vulcan
Vulcan
Solo-Effect
Vulcan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 102L
1,433 Elo+
Party 2
Bakasura
Bakasura
thebigestmuffin
Bakasura
Level 156
God Stats
15W - 7L
1,713 SR
Queue Stats
229W - 176L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 4 / 0
5,205
521
5,532
8,270
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Amaro15732
Osiris
11
3 / 4 / 0
6,252
625
5,867
11,016
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
I--Meruem--I
Aphrodite
9
0 / 4 / 1
5,075
508
3,114
7,921
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,928
393
214
2,080
886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
김치찌개
Hachiman
11
1 / 0 / 0
5,493
549
6,022
4,442
1,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 3 / 2
6,479
648
4,899
8,985
8,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Orlandeeto
Jing Wei
10
0 / 1 / 0
5,609
561
2,083
4,410
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,662
566
1,562
7,332
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
11
3 / 1 / 4
6,247
625
5,808
4,454
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
13
6 / 0 / 2
6,880
688
6,381
11,677
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
12
12
Deaths
5
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
0
0.25
W
Cerberus
 
Cerberus
2
3
2
1
L
Osiris
Amaro15732
Osiris
3
4
0
0.75
L
Aphrodite
I--Meruem--I
Aphrodite
0
4
1
0.13
L
0
0
0
0
W
Jing Wei
Orlandeeto
Jing Wei
0
1
0
0
W
1
0
1
1.5
W
Vulcan
3
1
4
5
W
Bakasura
6
0
2
7
L
Hachiman
김치찌개
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
20,733
33,729
Taken
36,858
14,551
Mitigated
23,733
14,088
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,532
42
0
2,618
8,270
2,414
0
2,652
5,183
40,485
994
W
Cerberus
 
Cerberus
4,899
494
0
2,583
8,985
8,450
0
0
8,985
37,905
0
L
Osiris
Amaro15732
Osiris
5,867
3,232
0
4,188
11,016
7,026
0
4,804
5,311
0
36,716
L
Aphrodite
I--Meruem--I
Aphrodite
3,114
260
404
3,419
7,921
2,615
0
2,472
4,835
36,780
0
L
214
18
262
219
2,080
886
0
531
1,549
1,855
0
W
Jing Wei
Orlandeeto
Jing Wei
2,083
1,714
0
2,061
4,410
1,706
0
63
4,347
0
40,327
W
1,562
66
0
3,743
7,332
6,034
0
586
6,746
17,880
0
W
Vulcan
5,808
1,951
0
1,227
4,454
1,750
567
3,214
1,240
37,116
477
W
Bakasura
6,381
3,736
0
9,566
11,677
5,793
0
4,703
6,974
0
42,887
L
Hachiman
김치찌개
Hachiman
6,022
4,419
0
2,978
4,442
1,610
0
914
3,528
0
44,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
30,877
288
Minions Killed
356
0
Camps Cleared
0
821,763
Distance Traveled
1,069,730
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,205
521
82
8
0
203,258
0
W
Cerberus
6,479
648
97
10
0
181,370
0
L
Osiris
6,252
625
52
5
0
158,882
2
L
Aphrodite
5,075
508
74
7
0
201,050
0
L
Geb
3,928
393
1
0
0
62,476
0
W
Jing Wei
5,609
561
75
8
0
194,699
0
W
Sobek
5,662
566
22
2
0
192,963
2
W
Vulcan
6,247
625
63
6
0
233,651
0
W
Bakasura
6,880
688
99
10
0
267,047
0
L
Hachiman
5,493
549
79
8
0
196,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role