Player Matchup

Artemis
Artemis
Cankklez
Artemis
Level 154
God Stats
1W - 0L
1,735 SR
Queue Stats
91W - 71L
1,631 Elo+
Party 1
Thanatos
Thanatos
ShartyGurgles
Thanatos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,480 Elo+
Party 3
Persephone
Persephone
TAYFAWNYxD
Persephone
Level 100
God Stats
5W - 4L
1,492 SR
Queue Stats
36W - 32L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
XXXCL4PTP
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
lllgungnirlll
Baron Samedi
Level 147
God Stats
2W - 1L
1,596 SR
Queue Stats
46W - 30L
1,605 Elo+
Party 1
Team Averages
Level 131
1,565 SR
1,543 Elo+

VS

Team Averages
Level 116
1,428 SR
1,460 Elo+
Anubis
Anubis
Mikeisabike101
Anubis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Bastet
Bastet
RandreaM9614
Bastet
Level 59
God Stats
6W - 9L
1,490 SR
Queue Stats
80W - 72L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
Rengalio
Kukulkan
Level 159
God Stats
1W - 4L
1,139 SR
Queue Stats
65W - 88L
1,464 Elo+
Party 4
Ix Chel
Ix Chel
Shrederatershan
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,286 Elo+
Party 4
Tyr
Tyr
Th3miniman11
Tyr
Level 139
God Stats
0W - 2L
1,509 SR
Queue Stats
121W - 131L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cankklez
Artemis
13
2 / 1 / 3
7,849
561
7,690
9,317
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
ShartyGurgles
Thanatos
13
9 / 2 / 2
7,981
570
7,108
11,964
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Persephone
TAYFAWNYxD
Persephone
13
2 / 1 / 4
7,587
542
7,906
7,134
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
XXXCL4PTP
Kuzenbo
11
0 / 2 / 5
6,563
469
3,988
10,970
9,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
lllgungnirlll
Baron Samedi
14
3 / 2 / 2
8,219
587
10,214
9,812
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,565
540
7,962
10,463
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
1 / 2 / 3
7,116
508
4,332
8,993
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Rengalio
Kukulkan
10
1 / 3 / 1
6,620
473
5,736
9,365
3,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 2
6,662
476
5,045
9,708
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 1
7,992
571
6,631
16,507
8,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cankklez
Artemis
2
1
3
3.5
L
3
5
0
0.6
L
Bastet
1
2
3
1.25
L
Kukulkan
Rengalio
Kukulkan
1
3
1
0.5
W
Thanatos
ShartyGurgles
Thanatos
9
2
2
5
L
2
1
2
3
W
Persephone
TAYFAWNYxD
Persephone
2
1
4
4
L
1
5
1
0.3
W
Kuzenbo
XXXCL4PTP
Kuzenbo
0
2
5
1.25
W
Baron Samedi
lllgungnirlll
Baron Samedi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,906
Damage
29,706
49,197
Taken
55,036
26,351
Mitigated
21,399
19,928
Healing
17,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cankklez
Artemis
7,690
2,833
0
2,534
9,317
3,280
705
3,109
6,140
0
59,937
L
7,962
272
0
3,201
10,463
4,323
0
4,365
5,790
55,118
1,296
L
Bastet
4,332
1,223
0
1,835
8,993
2,497
0
1,908
7,045
0
34,512
L
Kukulkan
Rengalio
Kukulkan
5,736
792
0
1,300
9,365
3,439
0
2,765
6,528
32,530
975
W
Thanatos
ShartyGurgles
Thanatos
7,108
2,086
0
8,423
11,964
4,822
13
3,350
8,546
0
47,155
L
5,045
732
255
5,143
9,708
3,121
57
2,292
7,265
45,574
2,355
W
Persephone
TAYFAWNYxD
Persephone
7,906
121
0
3,039
7,134
2,225
0
5,124
2,004
44,772
502
L
6,631
1,247
0
6,091
16,507
8,019
0
8,606
6,958
0
64,030
W
Kuzenbo
XXXCL4PTP
Kuzenbo
3,988
1,651
0
1,977
10,970
9,772
48
5,646
5,266
29,226
2,661
W
Baron Samedi
lllgungnirlll
Baron Samedi
10,214
1,167
0
3,955
9,812
6,252
0
1,022
8,790
58,488
2,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
35,955
403
Minions Killed
375
0
Camps Cleared
0
1,337,737
Distance Traveled
1,374,899
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,849
561
92
7
0
232,095
2
L
Anubis
7,565
540
81
6
0
232,974
0
L
Bastet
7,116
508
58
4
0
299,675
0
L
Kukulkan
6,620
473
47
3
0
257,933
0
W
Thanatos
7,981
570
67
5
0
327,943
0
L
Ix Chel
6,662
476
82
6
0
304,405
0
W
Persephone
7,587
542
92
7
0
268,594
0
L
Tyr
7,992
571
107
8
0
279,912
0
W
Kuzenbo
6,563
469
43
3
0
284,372
0
W
Baron Samedi
8,219
587
109
8
0
224,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role