Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Artorias15
Awilix
Level 112
God Stats
1W - 1L
1,322 SR
Queue Stats
51W - 55L
1,462 Elo+
Solo
Scylla
Scylla
DixieRekd
Scylla
Level 146
God Stats
3W - 0L
1,882 SR
Queue Stats
97W - 40L
1,679 Elo+
Party 1
Olorun
Olorun
Lavante901
Olorun
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,546 Elo+
Solo
Hou Yi
Hou Yi
MunchPapi
Hou Yi
Level 147
God Stats
2W - 1L
1,443 SR
Queue Stats
59W - 28L
1,634 Elo+
Party 1
Team Averages
Level 143
1,529 SR
1,564 Elo+

VS

Team Averages
Level 147
1,575 SR
1,467 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DeathgazeSniper
Olorun
Level 190
God Stats
0W - 3L
1,331 SR
Queue Stats
73W - 109L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
Soprobear
Nu Wa
Level 148
God Stats
3W - 3L
1,568 SR
Queue Stats
162W - 182L
1,502 Elo+
Solo
Tiamat
Tiamat
ZombreMuerte
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 51L
1,380 Elo+
Party 2
Agni
Agni
vPuREvInSaNiTYv
Agni
Level 144
God Stats
7W - 1L
1,978 SR
Queue Stats
108W - 74L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 5 / 21
9,081
908
7,049
16,965
17,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Artorias15
Awilix
14
4 / 3 / 16
9,146
915
4,971
9,449
8,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
DixieRekd
Scylla
18
13 / 3 / 15
11,317
1,132
21,561
9,474
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Lavante901
Olorun
15
3 / 2 / 21
9,166
917
8,117
9,096
3,533
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hou Yi
MunchPapi
Hou Yi
15
7 / 3 / 11
9,470
947
7,083
10,524
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 9 / 5
8,460
846
6,071
10,813
4,154
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 6
9,144
914
6,906
10,429
5,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Soprobear
Nu Wa
14
4 / 5 / 4
8,348
835
10,933
9,276
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
11
0 / 6 / 0
6,591
659
1,989
9,062
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
5 / 6 / 8
9,611
961
10,715
13,069
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
38
31
Kills
15
16
Deaths
31
84
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
5
21
2.9
L
Zeus
 
Zeus
2
9
5
0.5
W
Awilix
Artorias15
Awilix
4
3
16
4
L
4
5
6
1.4
W
Scylla
DixieRekd
Scylla
13
3
15
6.83
W
Olorun
Lavante901
Olorun
3
2
21
6.75
W
Hou Yi
MunchPapi
Hou Yi
7
3
11
4.17
L
Nu Wa
Soprobear
Nu Wa
4
5
4
1.2
L
Tiamat
0
6
0
0
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,781
Damage
36,614
55,508
Taken
52,649
36,720
Mitigated
23,213
20,050
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,049
603
1,804
3,953
16,965
17,597
141
7,508
9,457
0
17,317
L
Zeus
 
Zeus
6,071
203
293
54
10,813
4,154
0
5,550
5,263
10,955
132
W
Awilix
Artorias15
Awilix
4,971
451
716
1,586
9,449
8,364
786
5,810
3,639
0
13,736
L
6,906
3,989
1,068
2,000
10,429
5,141
775
5,840
4,589
22,230
0
W
Scylla
DixieRekd
Scylla
21,561
1,153
1,573
1,530
9,474
3,682
949
6,657
2,817
36,990
0
W
Olorun
Lavante901
Olorun
8,117
1,975
3,960
4,270
9,096
3,533
1,785
6,902
2,194
19,062
0
W
Hou Yi
MunchPapi
Hou Yi
7,083
3,764
0
658
10,524
3,544
1,115
9,003
1,521
0
17,962
L
Nu Wa
Soprobear
Nu Wa
10,933
1,721
146
1,332
9,276
3,937
0
6,462
2,814
21,354
492
L
Tiamat
1,989
296
233
906
9,062
4,191
224
4,969
4,093
3,892
0
L
10,715
1,192
707
3,765
13,069
5,790
474
6,857
6,212
20,368
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
42,154
129
Minions Killed
103
0
Camps Cleared
0
982,893
Distance Traveled
804,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,081
908
12
1
0
199,007
0
L
Zeus
8,460
846
16
2
0
157,916
0
W
Awilix
9,146
915
21
2
0
225,465
0
L
Olorun
9,144
914
27
3
0
161,083
0
W
Scylla
11,317
1,132
48
5
0
188,828
0
W
Olorun
9,166
917
15
2
0
198,865
0
W
Hou Yi
9,470
947
33
3
0
170,728
0
L
Nu Wa
8,348
835
23
2
0
151,889
0
L
Tiamat
6,591
659
5
1
0
164,451
0
L
Agni
9,611
961
32
3
0
169,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role