Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DERF_DRAWKCAB
Izanami
Level 127
God Stats
4W - 2L
1,719 SR
Queue Stats
314W - 333L
1,450 Elo+
Solo
Medusa
Medusa
ImPancho
Medusa
Level 136
God Stats
3W - 3L
1,381 SR
Queue Stats
294W - 283L
1,510 Elo+
Solo
Jormungandr
Jormungandr
TANIS316
Jormungandr
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 67L
1,291 Elo+
Party 1
Ah Puch
Ah Puch
TheSandiestMan
Ah Puch
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,401 Elo+
Party 1
Team Averages
Level 97
1,520 SR
1,430 Elo+

VS

Team Averages
Level 140
1,443 SR
1,436 Elo+
Guan Yu
Guan Yu
King J A 9158
Guan Yu
Level 158
God Stats
2W - 5L
1,256 SR
Queue Stats
270W - 278L
1,505 Elo+
Solo
Surtr
Surtr
OhNo Not A Fart
Surtr
Level 159
God Stats
4W - 5L
1,674 SR
Queue Stats
182W - 200L
1,450 Elo+
Solo
Ares
Ares
anamolyalbatross
Ares
Level 119
God Stats
0W - 4L
1,179 SR
Queue Stats
684W - 676L
1,476 Elo+
Solo
Chaac
Chaac
andr3w5d
Chaac
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,299 Elo+
Solo
Fenrir
Fenrir
rebeljohny
Fenrir
Level 124
God Stats
8W - 8L
1,605 SR
Queue Stats
352W - 333L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 7
6,970
996
5,463
5,979
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
2 / 3 / 5
7,201
1,029
6,472
7,041
2,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
ImPancho
Medusa
12
5 / 1 / 4
7,389
1,056
8,697
6,540
2,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TANIS316
Jormungandr
12
0 / 3 / 9
7,303
1,043
6,727
10,121
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 7
7,846
1,121
8,753
5,470
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
1 / 2 / 4
5,763
823
3,784
10,051
8,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 3 / 1
5,839
834
5,864
8,858
7,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 3
5,768
824
4,798
10,723
9,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
andr3w5d
Chaac
14
2 / 2 / 3
7,101
1,014
9,616
9,916
9,641
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
rebeljohny
Fenrir
6
2 / 1 / 0
5,371
767
1,591
2,718
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
12
Kills
7
8
Deaths
12
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
7
4.5
W
Izanami
2
3
5
1.5
W
Medusa
ImPancho
Medusa
5
1
4
7
L
Guan Yu
1
2
4
1.5
L
1
3
1
0.5
W
Jormungandr
TANIS316
Jormungandr
0
3
9
1.5
W
4
1
7
7.5
L
1
4
3
0.63
L
Chaac
andr3w5d
Chaac
2
2
3
1.75
L
Fenrir
rebeljohny
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,112
Damage
25,653
35,151
Taken
42,266
21,563
Mitigated
35,142
17,170
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,463
455
7,277
4,718
5,979
2,182
499
726
5,253
9,687
375
W
Izanami
6,472
5,152
481
985
7,041
2,818
2,494
1,835
5,206
0
15,098
W
Medusa
ImPancho
Medusa
8,697
3,534
89
652
6,540
2,632
301
96
6,444
0
15,678
L
Guan Yu
3,784
636
1,280
4,435
10,051
8,068
0
4,111
5,940
0
6,518
L
5,864
1,173
123
2,130
8,858
7,192
0
3,791
5,067
191
13,712
W
Jormungandr
TANIS316
Jormungandr
6,727
2,421
0
700
10,121
11,752
297
1,559
8,562
13,423
788
W
8,753
767
632
1,636
5,470
2,179
480
773
4,697
17,660
0
L
4,798
810
203
2,318
10,723
9,211
0
5,464
5,259
6,127
0
L
Chaac
andr3w5d
Chaac
9,616
477
264
2,726
9,916
9,641
0
5,642
4,274
0
20,474
L
Fenrir
rebeljohny
Fenrir
1,591
0
434
1,001
2,718
1,030
0
869
1,849
0
1,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
29,842
85
Minions Killed
50
0
Camps Cleared
0
714,674
Distance Traveled
573,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,970
996
15
2
0
145,977
0
W
Izanami
7,201
1,029
19
3
0
126,806
0
W
Medusa
7,389
1,056
14
2
0
163,151
0
L
Guan Yu
5,763
823
6
1
0
137,625
0
L
Surtr
5,839
834
21
3
0
121,052
0
W
Jormungandr
7,303
1,043
14
2
0
117,353
0
W
Ah Puch
7,846
1,121
23
3
0
161,387
0
L
Ares
5,768
824
0
0
0
105,383
0
L
Chaac
7,101
1,014
22
3
0
141,928
0
L
Fenrir
5,371
767
1
0
0
67,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role