Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Asdeath
Morgan Le Fay
Level 56
God Stats
2W - 0L
1,842 SR
Queue Stats
35W - 31L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
DarthBeiber209
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,383 Elo+
Party 1
Ah Puch
Ah Puch
Oats_Bruthur
Ah Puch
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
89W - 105L
1,418 Elo+
Party 2
Sol
Sol
Sedated22
Sol
Level 165
God Stats
3W - 5L
1,268 SR
Queue Stats
274W - 264L
1,419 Elo+
Party 1
Team Averages
Level 108
1,522 SR
1,437 Elo+

VS

Team Averages
Level 91
1,573 SR
1,462 Elo+
Ah Puch
Ah Puch
Eltecla98
Ah Puch
Level 78
God Stats
1W - 2L
1,536 SR
Queue Stats
192W - 196L
1,469 Elo+
Solo
Surtr
Surtr
Groupcartoon36
Surtr
Level 59
God Stats
2W - 4L
1,666 SR
Queue Stats
213W - 207L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Jia001
Cernunnos
Level 149
God Stats
3W - 3L
1,661 SR
Queue Stats
54W - 56L
1,491 Elo+
Solo
Bacchus
Bacchus
Phoenix320
Bacchus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 71L
1,399 Elo+
Solo
Arachne
Arachne
YTyoda04
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
3 / 0 / 1
6,997
636
2,415
8,061
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Asdeath
Morgan Le Fay
11
2 / 3 / 1
6,822
620
7,147
7,351
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DarthBeiber209
Gilgamesh
11
1 / 0 / 5
5,688
517
5,137
7,830
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Oats_Bruthur
Ah Puch
12
4 / 0 / 2
7,354
669
9,479
7,285
2,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 0 / 4
6,618
602
9,131
6,923
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eltecla98
Ah Puch
12
2 / 2 / 1
6,756
614
4,644
7,917
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 0
5,107
464
3,374
12,363
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Jia001
Cernunnos
8
0 / 5 / 0
4,763
433
2,631
9,903
3,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Phoenix320
Bacchus
10
0 / 1 / 0
5,815
529
6,125
10,569
10,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
YTyoda04
Arachne
10
1 / 4 / 0
5,556
505
3,269
12,261
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
1
3.5
W
Morgan Le Fay
Asdeath
Morgan Le Fay
2
3
1
0.83
W
Gilgamesh
DarthBeiber209
Gilgamesh
1
0
5
3.5
L
Ah Puch
Eltecla98
Ah Puch
2
2
1
1.25
L
0
3
0
0
L
Cernunnos
Jia001
Cernunnos
0
5
0
0
W
Ah Puch
Oats_Bruthur
Ah Puch
4
0
2
5
L
Bacchus
Phoenix320
Bacchus
0
1
0
0
W
4
0
4
6
L
Arachne
YTyoda04
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
20,043
37,450
Taken
53,013
17,180
Mitigated
29,971
18,500
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,415
891
0
4,934
8,061
3,379
0
1,012
7,008
0
51,527
W
Morgan Le Fay
Asdeath
Morgan Le Fay
7,147
811
0
1,973
7,351
2,901
118
3,743
3,608
42,905
2,024
W
Gilgamesh
DarthBeiber209
Gilgamesh
5,137
932
0
2,223
7,830
5,951
137
3,112
4,718
0
22,711
L
Ah Puch
Eltecla98
Ah Puch
4,644
193
0
3,208
7,917
2,848
0
5,172
2,745
38,610
0
L
3,374
1,154
0
2,913
12,363
8,775
0
8,035
4,328
752
27,008
L
Cernunnos
Jia001
Cernunnos
2,631
952
0
2,389
9,903
3,845
0
4,956
4,739
0
27,524
W
Ah Puch
Oats_Bruthur
Ah Puch
9,479
582
60
4,686
7,285
2,612
190
551
6,436
49,984
1,399
L
Bacchus
Phoenix320
Bacchus
6,125
1,167
0
3,590
10,569
10,005
0
4,558
5,545
27,084
0
W
9,131
4,586
0
4,624
6,923
2,337
804
2,543
4,380
52,075
0
L
Arachne
YTyoda04
Arachne
3,269
1,799
0
5,281
12,261
4,498
0
2,757
9,385
0
46,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
27,997
386
Minions Killed
264
0
Camps Cleared
0
1,132,652
Distance Traveled
1,100,115
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,997
636
111
10
0
252,625
1
W
Morgan Le Fay
6,822
620
91
8
0
220,983
0
W
Gilgamesh
5,688
517
32
3
0
249,693
0
L
Ah Puch
6,756
614
73
7
0
203,951
0
L
Surtr
5,107
464
47
4
0
213,083
0
L
Cernunnos
4,763
433
53
5
0
205,198
2
W
Ah Puch
7,354
669
68
6
0
199,635
0
L
Bacchus
5,815
529
23
2
0
233,633
3
W
Sol
6,618
602
84
8
0
209,716
0
L
Arachne
5,556
505
68
6
0
244,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role