Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BoS Hyqe
Hades
Level 171
God Stats
28W - 23L
1,593 SR
Queue Stats
461W - 451L
1,567 Elo+
Solo
Achilles
Achilles
Cho_chobi_
Achilles
Level 129
God Stats
1W - 1L
1,371 SR
Queue Stats
29W - 40L
1,433 Elo+
Solo
Da Ji
Da Ji
JimothyBunion
Da Ji
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 277L
1,514 Elo+
Party 1
Ishtar
Ishtar
Nedaq
Ishtar
Level 88
God Stats
0W - 3L
1,339 SR
Queue Stats
120W - 105L
1,534 Elo+
Party 1
Team Averages
Level 123
1,460 SR
1,510 Elo+

VS

Team Averages
Level 132
1,520 SR
1,545 Elo+
Discordia
Discordia
Citalre
Discordia
Level 146
God Stats
1W - 1L
1,856 SR
Queue Stats
24W - 18L
1,556 Elo+
Party 2
Bacchus
Bacchus
Dilation
Bacchus
Level 96
God Stats
11W - 9L
1,560 SR
Queue Stats
49W - 32L
1,557 Elo+
Solo
Chaac
Chaac
ELBUENLUISO
Chaac
Level 153
God Stats
7W - 2L
1,418 SR
Queue Stats
31W - 25L
1,565 Elo+
Party 2
Lancelot
Lancelot
YurPalAl
Lancelot
Level 159
God Stats
2W - 2L
1,517 SR
Queue Stats
157W - 147L
1,549 Elo+
Solo
Neith
Neith
plebsevej
Neith
Level 105
God Stats
5W - 9L
1,249 SR
Queue Stats
97W - 93L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 2 / 0
5,058
506
2,373
8,084
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
BoS Hyqe
Hades
10
0 / 1 / 0
5,458
546
1,275
5,730
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Cho_chobi_
Achilles
9
1 / 5 / 0
5,418
542
3,508
11,526
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 4 / 1
4,987
499
5,125
10,007
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Nedaq
Ishtar
9
0 / 2 / 0
4,843
484
3,632
5,538
1,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Citalre
Discordia
10
0 / 0 / 2
5,316
532
2,959
3,008
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Dilation
Bacchus
9
3 / 0 / 6
5,997
600
5,878
5,686
5,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 0
6,997
700
7,006
10,588
7,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
YurPalAl
Lancelot
12
3 / 0 / 2
6,048
605
3,058
7,457
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
plebsevej
Neith
10
3 / 0 / 3
6,401
640
4,950
5,230
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
0
0.5
L
Hades
BoS Hyqe
Hades
0
1
0
0
L
Achilles
Cho_chobi_
Achilles
1
5
0
0.2
W
Discordia
Citalre
Discordia
0
0
2
1
W
Bacchus
Dilation
Bacchus
3
0
6
6
W
5
2
0
2.5
L
0
4
1
0.13
L
Ishtar
Nedaq
Ishtar
0
2
0
0
W
Lancelot
YurPalAl
Lancelot
3
0
2
4
W
Neith
plebsevej
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,913
Damage
23,851
40,885
Taken
31,969
20,321
Mitigated
18,190
13,413
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,373
255
0
2,549
8,084
5,273
0
3,057
5,027
15,078
0
L
Hades
BoS Hyqe
Hades
1,275
421
260
3,370
5,730
2,412
0
2,895
2,835
40,093
1,769
L
Achilles
Cho_chobi_
Achilles
3,508
1,119
0
3,245
11,526
7,077
0
0
11,526
0
31,444
W
Discordia
Citalre
Discordia
2,959
242
0
994
3,008
944
0
1,081
1,831
40,384
0
W
Bacchus
Dilation
Bacchus
5,878
1,241
0
1,421
5,686
5,041
0
928
4,758
15,559
0
W
7,006
1,104
0
3,255
10,588
7,194
245
269
9,702
0
52,705
L
5,125
1,595
0
3,074
10,007
3,678
0
1,723
8,284
0
37,962
L
Ishtar
Nedaq
Ishtar
3,632
2,161
0
915
5,538
1,881
0
1,162
4,376
0
33,011
W
Lancelot
YurPalAl
Lancelot
3,058
993
0
5,368
7,457
3,176
0
581
6,836
0
46,364
W
Neith
plebsevej
Neith
4,950
2,582
0
1,554
5,230
1,835
0
653
4,577
0
47,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
30,759
275
Minions Killed
332
0
Camps Cleared
0
957,547
Distance Traveled
1,024,334
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,058
506
20
2
0
217,820
0
L
Hades
5,458
546
86
9
0
180,293
0
L
Achilles
5,418
542
58
6
0
179,304
1
W
Discordia
5,316
532
68
7
0
183,538
1
W
Bacchus
5,997
600
14
1
0
217,481
3
W
Chaac
6,997
700
78
8
0
167,697
2
L
Da Ji
4,987
499
55
6
0
192,283
0
L
Ishtar
4,843
484
56
6
0
187,847
0
W
Lancelot
6,048
605
90
9
0
258,154
0
W
Neith
6,401
640
82
8
0
197,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role