Player Matchup

Merlin
Merlin
AdherentRuby1
Merlin
Level 156
God Stats
39W - 53L
1,479 SR
Queue Stats
289W - 332L
1,439 Elo+
Solo
Rama
Rama
CaptainFlakes
Rama
Level 192
God Stats
1W - 1L
1,489 SR
Queue Stats
48W - 21L
1,620 Elo+
Solo
Vulcan
Vulcan
LookAtThaGOAT
Vulcan
Level 143
God Stats
24W - 14L
1,550 SR
Queue Stats
222W - 227L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
ZeroSeni
Erlang Shen
Level 124
God Stats
1W - 0L
1,273 SR
Queue Stats
41W - 27L
1,552 Elo+
Party 1
Bellona
Bellona
amyseby
Bellona
Level 129
God Stats
3W - 5L
1,329 SR
Queue Stats
93W - 81L
1,476 Elo+
Party 1
Team Averages
Level 149
1,424 SR
1,510 Elo+

VS

Team Averages
Level 142
1,467 SR
1,473 Elo+
Agni
Agni
FtlJustice
Agni
Level 158
God Stats
3W - 5L
1,327 SR
Queue Stats
173W - 196L
1,438 Elo+
Solo
Nu Wa
Nu Wa
ThinStripe
Nu Wa
Level 125
God Stats
1W - 2L
1,447 SR
Queue Stats
13W - 10L
1,485 Elo+
Solo
Terra
Terra
jp565
Terra
Level 148
God Stats
20W - 16L
1,550 SR
Queue Stats
322W - 332L
1,499 Elo+
Solo
Apollo
Apollo
naturalflavors
Apollo
Level 155
God Stats
3W - 7L
1,484 SR
Queue Stats
283W - 293L
1,457 Elo+
Solo
Hun Batz
Hun Batz
z2cool24
Hun Batz
Level 125
God Stats
1W - 3L
1,526 SR
Queue Stats
160W - 172L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,074
1,215
2,980
2,831
739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 5
7,325
1,465
4,887
4,673
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 6
6,338
1,268
5,141
5,787
2,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ZeroSeni
Erlang Shen
11
5 / 1 / 3
7,389
1,478
6,768
5,622
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
amyseby
Bellona
11
0 / 1 / 6
6,027
1,205
2,696
6,190
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

368

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,065
1,213
4,951
3,708
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nu Wa
11
2 / 2 / 2
6,632
1,326
7,384
4,951
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
jp565
Terra
10
0 / 0 / 0
5,262
1,052
0
0
0
11
0 / 5 / 2
5,922
1,184
3,656
7,645
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
z2cool24
Hun Batz
11
1 / 2 / 2
6,699
1,340
6,881
8,553
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
10
Kills
4
4
Deaths
10
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
3
0
5
5.5
L
1
1
2
2
W
2
2
6
2.5
L
Nu Wa
2
2
2
1.5
W
Erlang Shen
ZeroSeni
Erlang Shen
5
1
3
6.5
W
Bellona
amyseby
Bellona
0
1
6
3
L
Terra
jp565
Terra
0
0
0
0
L
0
5
2
0.2
L
Hun Batz
z2cool24
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,472
Damage
22,872
25,103
Taken
24,857
11,864
Mitigated
11,161
2,800
Healing
612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,980
195
0
31
2,831
739
0
1,716
1,079
10,976
0
W
4,887
3,966
0
760
4,673
1,908
0
1,263
3,241
0
26,615
L
4,951
134
0
250
3,708
1,266
0
1,645
2,063
10,913
0
W
5,141
2,067
0
0
5,787
2,197
0
3,477
2,268
12,020
73
L
Nu Wa
7,384
2,476
0
0
4,951
1,650
0
1,461
3,443
19,899
737
W
Erlang Shen
ZeroSeni
Erlang Shen
6,768
3,367
0
1,513
5,622
2,970
0
2,459
3,033
0
14,757
W
Bellona
amyseby
Bellona
2,696
565
0
496
6,190
4,050
0
3,116
2,992
0
3,765
L
Terra
jp565
Terra
0
0
0
0
0
0
0
0
0
0
0
L
3,656
1,636
0
322
7,645
4,114
0
1,464
6,059
0
9,709
L
Hun Batz
z2cool24
Hun Batz
6,881
956
0
40
8,553
4,131
0
3,551
4,874
0
24,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
30,580
105
Minions Killed
106
5
Camps Cleared
4
514,803
Distance Traveled
432,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,074
1,215
16
3
2
107,965
0
W
Rama
7,325
1,465
55
11
0
101,800
0
L
Agni
6,065
1,213
8
2
1
113,199
0
W
Vulcan
6,338
1,268
11
2
0
108,539
0
L
Nu Wa
6,632
1,326
34
7
1
101,866
0
W
Erlang Shen
7,389
1,478
18
4
3
104,469
0
W
Bellona
6,027
1,205
5
1
0
92,030
0
L
Terra
5,262
1,052
0
0
0
0
0
L
Apollo
5,922
1,184
9
2
1
92,645
0
L
Hun Batz
6,699
1,340
55
11
1
124,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role