Player Matchup

Surtr
Surtr
Da_Goat_Da
Surtr
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 14L
1,326 Elo+
Solo
Bacchus
Bacchus
FocusKill21
Bacchus
Level 14
God Stats
6W - 9L
1,616 SR
Queue Stats
7W - 13L
1,455 Elo+
Party 2
Agni
Agni
XxStonewallJax
Agni
Level 141
God Stats
1W - 1L
1,744 SR
Queue Stats
79W - 70L
1,561 Elo+
Party 2
Cernunnos
Cernunnos
nickhurts
Cernunnos
Level 102
God Stats
4W - 3L
1,794 SR
Queue Stats
70W - 61L
1,543 Elo+
Party 2
Anubis
Anubis
xParallel_Jamesx
Anubis
Level 43
God Stats
15W - 20L
1,497 SR
Queue Stats
120W - 146L
1,403 Elo+
Solo
Team Averages
Level 67
1,630 SR
1,458 Elo+

VS

Team Averages
Level 126
1,578 SR
1,497 Elo+
Susano
Susano
 
Susano
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ButterCorn
Jormungandr
Level 74
God Stats
38W - 27L
1,297 SR
Queue Stats
698W - 654L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
LouisXgames
Zhong Kui
Level 142
God Stats
11W - 8L
1,833 SR
Queue Stats
120W - 128L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
Primespawn420
Erlang Shen
Level 184
God Stats
9W - 9L
1,530 SR
Queue Stats
242W - 240L
1,495 Elo+
Solo
Jing Wei
Jing Wei
durablespy
Jing Wei
Level 145
God Stats
2W - 2L
1,732 SR
Queue Stats
227W - 231L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
0 / 3 / 0
4,776
478
3,579
8,579
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bacchus
FocusKill21
Bacchus
8
0 / 1 / 1
5,291
529
1,786
5,266
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,675
568
5,627
5,449
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
nickhurts
Cernunnos
10
2 / 1 / 1
5,587
559
4,644
5,655
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
1 / 4 / 0
4,535
454
4,345
8,109
3,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 1 / 2
5,997
600
4,915
8,595
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ButterCorn
Jormungandr
10
1 / 0 / 3
5,607
561
4,190
7,959
5,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
LouisXgames
Zhong Kui
11
2 / 1 / 0
6,729
673
3,272
6,761
5,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
Primespawn420
Erlang Shen
11
3 / 0 / 1
6,745
675
5,216
9,040
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
durablespy
Jing Wei
10
2 / 1 / 1
5,475
548
3,492
4,492
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
11
11
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
2
4
W
Jormungandr
ButterCorn
Jormungandr
1
0
3
2.5
L
Surtr
0
3
0
0
L
Bacchus
FocusKill21
Bacchus
0
1
1
0.5
W
Zhong Kui
LouisXgames
Zhong Kui
2
1
0
2
W
Erlang Shen
Primespawn420
Erlang Shen
3
0
1
3.5
L
0
2
1
0.25
W
Jing Wei
durablespy
Jing Wei
2
1
1
2.5
L
Cernunnos
nickhurts
Cernunnos
2
1
1
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
21,085
33,058
Taken
36,847
16,421
Mitigated
21,620
9,873
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,915
1,851
0
4,169
8,595
3,016
0
1,240
7,319
0
35,819
W
Jormungandr
ButterCorn
Jormungandr
4,190
707
222
2,674
7,959
5,679
0
3,615
4,344
29,038
3,561
L
Surtr
3,579
2,140
0
2,672
8,579
4,498
0
0
8,579
340
21,789
L
Bacchus
FocusKill21
Bacchus
1,786
98
0
1,488
5,266
4,375
0
1,876
3,390
11,560
0
W
Zhong Kui
LouisXgames
Zhong Kui
3,272
484
0
3,787
6,761
5,090
0
4,618
2,143
46,291
1,724
W
Erlang Shen
Primespawn420
Erlang Shen
5,216
2,755
0
5,577
9,040
6,437
0
637
7,999
0
48,221
L
5,627
363
0
643
5,449
1,818
0
2,844
2,605
42,944
0
W
Jing Wei
durablespy
Jing Wei
3,492
2,633
0
1,291
4,492
1,398
0
1,964
2,528
0
29,488
L
Cernunnos
nickhurts
Cernunnos
4,644
2,360
0
2,317
5,655
2,297
0
778
4,877
0
42,680
L
4,345
347
0
2,753
8,109
3,433
0
1,571
6,538
21,582
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
30,553
221
Minions Killed
349
0
Camps Cleared
0
963,759
Distance Traveled
969,429
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,997
600
61
6
0
233,483
0
W
Jormungandr
5,607
561
52
5
0
212,018
2
L
Surtr
4,776
478
32
3
0
162,559
0
L
Bacchus
5,291
529
9
1
0
224,989
0
W
Zhong Kui
6,729
673
98
10
0
183,630
0
W
Erlang Shen
6,745
675
90
9
0
143,858
0
L
Agni
5,675
568
77
8
0
195,577
2
W
Jing Wei
5,475
548
48
5
0
196,440
4
L
Cernunnos
5,587
559
76
8
0
200,210
2
L
Anubis
4,535
454
27
3
0
180,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role