Player Matchup

Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Reltala
Chang'e
Level 119
God Stats
50W - 34L
1,607 SR
Queue Stats
66W - 51L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnDe4dLoki
Ah Muzen Cab
Level 114
God Stats
1W - 0L
1,710 SR
Queue Stats
85W - 111L
1,521 Elo+
Solo
Bellona
Bellona
v0ltYo
Bellona
Level 148
God Stats
14W - 4L
1,907 SR
Queue Stats
118W - 131L
1,525 Elo+
Party 2
Da Ji
Da Ji
xMRxGAOx
Da Ji
Level 108
God Stats
1W - 1L
1,297 SR
Queue Stats
137W - 139L
1,479 Elo+
Solo
Team Averages
Level 123
1,604 SR
1,514 Elo+

VS

Team Averages
Level 160
1,579 SR
1,583 Elo+
Hou Yi
Hou Yi
Animariusz
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,624 Elo+
Party 1
Osiris
Osiris
Firacide
Osiris
Level 133
God Stats
2W - 2L
1,689 SR
Queue Stats
9W - 6L
1,671 Elo+
Solo
Athena
Athena
Jedi-TheDankTank
Athena
Level 233
God Stats
10W - 12L
1,460 SR
Queue Stats
774W - 739L
1,583 Elo+
Solo
Ra
Ra
Parovka
Ra
Level 205
God Stats
182W - 104L
1,619 SR
Queue Stats
1,548W - 1,345L
1,533 Elo+
Solo
Thor
Thor
TheGreatOdinson
Thor
Level 120
God Stats
1W - 2L
1,629 SR
Queue Stats
15W - 20L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
3 / 1 / 1
7,323
610
6,748
7,925
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Reltala
Chang'e
13
1 / 0 / 1
7,728
644
7,640
9,940
3,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
UnDe4dLoki
Ah Muzen Cab
13
1 / 0 / 1
7,684
640
3,607
7,580
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
v0ltYo
Bellona
12
2 / 1 / 4
6,379
532
7,140
11,161
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
xMRxGAOx
Da Ji
14
4 / 1 / 4
7,708
642
10,014
10,515
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Animariusz
Hou Yi
10
2 / 1 / 0
5,895
491
6,353
8,946
3,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Firacide
Osiris
13
0 / 1 / 0
6,812
568
5,179
11,984
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 2
5,529
461
5,394
14,892
8,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 0
7,153
596
5,267
8,375
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 2
5,780
482
3,998
10,218
4,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
1
3.5
L
Hou Yi
Animariusz
Hou Yi
2
1
0
2
L
Osiris
Firacide
Osiris
0
1
0
0
L
0
4
2
0.25
L
1
3
0
0.33
W
Chang'e
Reltala
Chang'e
1
0
1
1.5
L
0
2
2
0.5
W
Ah Muzen Cab
UnDe4dLoki
Ah Muzen Cab
1
0
1
1.5
W
Bellona
v0ltYo
Bellona
2
1
4
4
W
Da Ji
xMRxGAOx
Da Ji
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,149
Damage
26,191
47,121
Taken
54,415
23,816
Mitigated
28,750
18,350
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,748
1,585
0
3,369
7,925
3,249
0
700
7,225
46,339
1,588
L
Hou Yi
Animariusz
Hou Yi
6,353
3,138
0
2,882
8,946
3,173
0
3,162
5,428
0
39,668
L
Osiris
Firacide
Osiris
5,179
1,182
0
5,817
11,984
8,924
0
6,480
5,504
0
56,422
L
5,394
1,884
0
3,392
14,892
8,460
0
1,349
13,543
37,319
0
L
5,267
215
360
2,667
8,375
3,518
0
0
8,375
68,524
0
W
Chang'e
Reltala
Chang'e
7,640
787
80
7,496
9,940
3,506
454
1,051
8,184
58,253
1,837
L
3,998
1,064
0
1,840
10,218
4,675
0
2,672
7,274
0
20,464
W
Ah Muzen Cab
UnDe4dLoki
Ah Muzen Cab
3,607
946
0
1,714
7,580
2,725
0
3,794
3,641
0
65,505
W
Bellona
v0ltYo
Bellona
7,140
2,681
0
3,729
11,161
9,466
0
2,100
9,061
0
35,263
W
Da Ji
xMRxGAOx
Da Ji
10,014
2,471
0
1,962
10,515
4,870
0
2,871
7,569
0
67,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
31,169
463
Minions Killed
410
0
Camps Cleared
0
1,284,837
Distance Traveled
1,240,649
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,323
610
91
8
0
264,258
1
L
Hou Yi
5,895
491
66
6
0
216,187
0
L
Osiris
6,812
568
107
9
0
249,819
1
L
Athena
5,529
461
50
4
0
263,864
0
L
Ra
7,153
596
161
13
0
259,941
2
W
Chang'e
7,728
644
105
9
0
222,901
0
L
Thor
5,780
482
26
2
0
250,838
4
W
Ah Muzen Cab
7,684
640
121
10
0
239,404
0
W
Bellona
6,379
532
47
4
0
287,434
0
W
Da Ji
7,708
642
99
8
0
270,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role