Player Matchup

Cerberus
Cerberus
DeathHorseman60
Cerberus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 2
Izanami
Izanami
Ezeki3lBualicex
Izanami
Level 126
God Stats
0W - 1L
1,276 SR
Queue Stats
18W - 20L
1,518 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Low-Effort
Tsukuyomi
Level 142
God Stats
2W - 2L
1,636 SR
Queue Stats
12W - 18L
1,461 Elo+
Party 3
Chaac
Chaac
LuisFromCali4nia
Chaac
Level 129
God Stats
26W - 15L
1,685 SR
Queue Stats
111W - 111L
1,544 Elo+
Solo
Medusa
Medusa
itzthyhazardz
Medusa
Level 143
God Stats
3W - 5L
1,847 SR
Queue Stats
109W - 107L
1,468 Elo+
Party 2
Team Averages
Level 127
1,589 SR
1,481 Elo+

VS

Team Averages
Level 78
1,350 SR
1,375 Elo+
Charybdis
Charybdis
Aglow
Charybdis
Level 63
God Stats
1W - 2L
1,326 SR
Queue Stats
12W - 13L
1,411 Elo+
Party 1
Ymir
Ymir
Creepasaurus
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,367 Elo+
Party 1
Anubis
Anubis
GoGoGadgetHax
Anubis
Level 76
God Stats
5W - 5L
1,480 SR
Queue Stats
10W - 20L
1,354 Elo+
Party 1
Sobek
Sobek
Ossared
Sobek
Level 43
God Stats
1W - 6L
1,230 SR
Queue Stats
6W - 13L
1,268 Elo+
Party 1
Thanatos
Thanatos
Zombie101
Thanatos
Level 119
God Stats
1W - 2L
1,212 SR
Queue Stats
99W - 94L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 1 / 0
3,613
602
3,395
7,321
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,574
596
3,504
3,279
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Low-Effort
Tsukuyomi
3
0 / 0 / 0
3,010
502
0
1,543
567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 0 / 0
5,064
844
2,838
4,651
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

7
1 / 1 / 1
4,072
679
1,675
4,724
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aglow
Charybdis
7
1 / 0 / 2
3,912
652
5,022
4,912
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
0 / 2 / 0
3,651
609
1,220
3,975
2,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,219
703
1,717
3,388
1,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sobek
Ossared
Sobek
6
1 / 0 / 2
4,125
688
2,335
5,713
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Zombie101
Thanatos
7
2 / 2 / 0
3,853
642
1,764
4,743
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aglow
Charybdis
1
0
2
2
W
0
2
0
0
L
Cerberus
0
1
0
0
L
0
2
0
0
W
0
1
0
0
L
Tsukuyomi
Low-Effort
Tsukuyomi
0
0
0
0
L
3
0
0
3
W
Sobek
Ossared
Sobek
1
0
2
2
W
Thanatos
Zombie101
Thanatos
2
2
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,412
Damage
12,058
21,518
Taken
22,731
9,867
Mitigated
10,755
8,042
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aglow
Charybdis
5,022
3,026
0
2,719
4,912
1,327
0
1,272
3,640
0
30,060
W
1,220
148
0
334
3,975
2,785
0
0
3,617
11,765
384
L
Cerberus
3,395
298
0
3,414
7,321
4,735
0
1,888
5,433
8,764
1,690
L
3,504
2,659
0
794
3,279
965
0
447
2,832
0
24,076
W
1,717
273
0
1,356
3,388
1,372
0
0
3,388
28,957
620
L
Tsukuyomi
Low-Effort
Tsukuyomi
0
0
0
859
1,543
567
0
0
1,543
0
4,361
L
2,838
641
0
2,225
4,651
2,546
0
928
3,518
0
29,409
W
Sobek
Ossared
Sobek
2,335
487
0
2,660
5,713
3,877
0
1,487
4,226
9,592
0
W
Thanatos
Zombie101
Thanatos
1,764
534
66
2,340
4,743
1,394
0
163
4,580
0
15,042
L
1,675
535
0
750
4,724
1,054
0
1,710
3,014
0
21,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,333
Gold Earned
19,760
155
Minions Killed
165
0
Camps Cleared
0
559,246
Distance Traveled
669,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,912
652
55
9
0
120,687
0
W
Ymir
3,651
609
20
3
0
131,241
0
L
Cerberus
3,613
602
24
4
0
135,615
0
L
Izanami
3,574
596
39
7
0
100,387
0
W
Anubis
4,219
703
55
9
0
135,103
0
L
Tsukuyomi
3,010
502
12
2
0
74,042
0
L
Chaac
5,064
844
44
7
0
131,412
0
W
Sobek
4,125
688
10
2
0
150,718
0
W
Thanatos
3,853
642
25
4
0
131,495
0
L
Medusa
4,072
679
36
6
0
117,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role