Player Matchup

Thanatos
Thanatos
Bagelfinegella
Thanatos
Level 26
God Stats
3W - 3L
1,745 SR
Queue Stats
26W - 46L
1,433 Elo+
Party 3
Neith
Neith
KirboBoi3869
Neith
Level 72
God Stats
2W - 1L
1,761 SR
Queue Stats
201W - 195L
1,403 Elo+
Party 2
Ymir
Ymir
LEFEricson20
Ymir
Level 45
God Stats
4W - 1L
1,827 SR
Queue Stats
132W - 138L
1,407 Elo+
Party 2
King Arthur
King Arthur
Local22Joe
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,416 Elo+
Party 3
Anubis
Anubis
Vrodain
Anubis
Level 43
God Stats
12W - 4L
1,360 SR
Queue Stats
130W - 127L
1,464 Elo+
Party 3
Team Averages
Level 43
1,639 SR
1,425 Elo+

VS

Team Averages
Level 27
1,458 SR
1,285 Elo+
Bastet
Bastet
AprowelFumaria
Bastet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,242 Elo+
Party 1
Bellona
Bellona
PapillonPapi
Bellona
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,274 Elo+
Party 1
Janus
Janus
SigmaticEnigma
Janus
Level 40
God Stats
1W - 2L
1,536 SR
Queue Stats
73W - 82L
1,326 Elo+
Party 1
Skadi
Skadi
SlayerCorpse934
Skadi
Level 33
God Stats
13W - 21L
1,428 SR
Queue Stats
15W - 35L
1,325 Elo+
Solo
Maui
Maui
Zaltarek
Maui
Level 27
God Stats
0W - 3L
1,324 SR
Queue Stats
33W - 29L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 3 / 3
8,474
605
9,064
16,666
8,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 1 / 2
6,797
486
7,529
10,607
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 4 / 3
7,095
507
4,764
15,875
16,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Local22Joe
King Arthur
13
1 / 1 / 3
8,058
576
11,438
13,560
11,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Vrodain
Anubis
16
9 / 0 / 1
9,876
705
10,344
5,076
2,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
6,739
481
8,189
15,377
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
PapillonPapi
Bellona
12
2 / 3 / 2
7,084
506
7,643
19,000
20,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 0
6,659
476
2,244
10,130
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 1
6,578
470
9,385
9,790
4,156
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
11
1 / 0 / 4
7,357
526
7,831
9,057
8,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
16
Kills
9
9
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Thanatos
5
3
3
2.17
W
1
1
2
2
W
0
4
3
0.38
W
King Arthur
Local22Joe
King Arthur
1
1
3
2.5
L
Bellona
PapillonPapi
Bellona
2
3
2
1
L
0
6
0
0
L
3
4
1
0.88
W
Anubis
Vrodain
Anubis
9
0
1
9.5
L
Maui
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,139
Damage
35,292
61,784
Taken
63,354
43,151
Mitigated
42,208
23,482
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,189
3,100
0
4,098
15,377
6,431
0
1,287
14,090
0
49,880
W
Thanatos
9,064
2,243
0
11,956
16,666
8,211
619
1,565
15,047
0
74,497
W
7,529
1,037
0
3,828
10,607
4,379
501
3,170
7,437
0
55,247
W
4,764
1,758
0
3,437
15,875
16,039
270
3,544
12,331
23,077
0
W
King Arthur
Local22Joe
King Arthur
11,438
680
0
1,000
13,560
11,977
47
0
13,560
0
54,401
L
Bellona
PapillonPapi
Bellona
7,643
2,843
0
5,899
19,000
20,169
0
2,057
16,943
0
40,449
L
2,244
332
0
1,750
10,130
2,734
0
5,901
4,229
50,496
0
L
9,385
5,812
88
2,489
9,790
4,156
902
2,787
7,003
0
43,341
W
Anubis
Vrodain
Anubis
10,344
322
0
3,261
5,076
2,545
0
1,786
3,188
74,657
2,070
L
Maui
7,831
2,803
0
2,251
9,057
8,718
104
2,987
6,070
28,013
1,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,300
Gold Earned
34,417
437
Minions Killed
340
0
Camps Cleared
0
1,443,983
Distance Traveled
1,255,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,739
481
61
4
0
307,507
0
W
Thanatos
8,474
605
103
7
0
297,677
0
W
Neith
6,797
486
82
6
0
276,999
0
W
Ymir
7,095
507
30
2
0
270,123
0
W
King Arthur
8,058
576
82
6
0
302,362
0
L
Bellona
7,084
506
80
6
0
228,753
1
L
Janus
6,659
476
98
7
0
242,302
0
L
Skadi
6,578
470
69
5
0
220,948
0
W
Anubis
9,876
705
140
10
0
296,822
0
L
Maui
7,357
526
32
2
0
255,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role