Player Matchup

Lancelot
Lancelot
Masters
AdderallSnorter
Lancelot
Masters
Level 83
God Stats
5W - 4L
1,799 SR
Queue Stats
209W - 185L
2,492 MMR
Solo
Yu Huang
Yu Huang
Masters
Mandο
Yu Huang
Masters
Level 236
God Stats
6W - 5L
1,685 SR
Queue Stats
226W - 183L
2,464 MMR
Solo
Susano
Susano
Masters
Phrа
Susano
Masters
Level 146
God Stats
22W - 16L
1,691 SR
Queue Stats
75W - 48L
2,638 MMR
Solo
Izanami
Izanami
Grandmaster
Szzk
Izanami
Grandmaster
Level 101
God Stats
28W - 22L
1,668 SR
Queue Stats
103W - 61L
3,040 MMR
Solo
Bacchus
Bacchus
Masters
TwoGuysPizza
Bacchus
Masters
Level 159
God Stats
25W - 33L
1,829 SR
Queue Stats
963W - 944L
2,446 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,734 SR
2,616 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 162
1,735 SR
2,614 MMR
Kukulkan
Kukulkan
Masters
ChubbyOstrich
Kukulkan
Masters
Level 157
God Stats
83W - 90L
1,656 SR
Queue Stats
631W - 538L
2,989 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
Cijdebre
Erlang Shen
Diamond II
Level 227
God Stats
9W - 8L
1,799 SR
Queue Stats
472W - 463L
2,269 MMR
Solo
Terra
Terra
Diamond II
ItsAHoax
Terra
Diamond II
Level 146
God Stats
3W - 5L
1,578 SR
Queue Stats
176W - 156L
2,410 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Luaal
Ne Zha
Diamond I
Level 170
God Stats
11W - 5L
2,000 SR
Queue Stats
78W - 54L
2,611 MMR
Solo
Heimdallr
Heimdallr
Masters
goldsilverplayer
Heimdallr
Masters
Level 111
God Stats
138W - 110L
1,639 SR
Queue Stats
700W - 696L
2,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
4 / 0 / 2
9,303
716
9,850
9,212
5,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Mandο
Yu Huang
14
3 / 1 / 0
8,577
660
5,746
3,597
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Phrа
Susano
14
2 / 2 / 6
7,508
578
5,832
13,334
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Szzk
Izanami
16
4 / 1 / 1
8,761
674
10,942
9,167
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TwoGuysPizza
Bacchus
13
3 / 0 / 3
7,628
587
6,297
9,628
9,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothKaliAgniSobek

VS

Bans
NutOsirisSun WukongMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChubbyOstrich
Kukulkan
13
2 / 3 / 1
7,503
577
7,560
6,830
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Cijdebre
Erlang Shen
12
0 / 3 / 1
6,345
488
5,102
13,851
9,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
ItsAHoax
Terra
10
0 / 0 / 0
6,320
486
3,007
8,508
5,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Luaal
Ne Zha
10
1 / 6 / 0
5,857
451
4,618
12,695
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
11
1 / 4 / 0
6,298
484
6,352
11,410
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
4
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
0
2
5
L
Kukulkan
ChubbyOstrich
Kukulkan
2
3
1
0.83
L
Erlang Shen
Cijdebre
Erlang Shen
0
3
1
0.17
L
Terra
ItsAHoax
Terra
0
0
0
0
L
Ne Zha
Luaal
Ne Zha
1
6
0
0.17
W
Yu Huang
Mandο
Yu Huang
3
1
0
3
W
Susano
Phrа
Susano
2
2
6
2.5
W
Izanami
Szzk
Izanami
4
1
1
4.5
W
Bacchus
TwoGuysPizza
Bacchus
3
0
3
4.5
L
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
26,639
44,938
Taken
53,294
25,515
Mitigated
26,701
15,042
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
9,850
2,266
0
2,220
9,212
5,841
0
0
8,447
0
71,136
L
Kukulkan
ChubbyOstrich
Kukulkan
7,560
900
0
562
6,830
2,341
0
3,168
3,662
74,372
0
L
Erlang Shen
Cijdebre
Erlang Shen
5,102
1,873
0
6,666
13,851
9,602
0
843
13,008
0
42,034
L
Terra
ItsAHoax
Terra
3,007
433
302
2,383
8,508
5,496
0
2,398
6,110
19,518
2,215
L
Ne Zha
Luaal
Ne Zha
4,618
722
0
819
12,695
5,339
0
3,923
8,772
0
40,520
W
Yu Huang
Mandο
Yu Huang
5,746
250
0
500
3,597
1,387
0
1,442
2,155
74,787
192
W
Susano
Phrа
Susano
5,832
1,974
0
4,575
13,334
5,255
0
4,946
8,302
0
55,213
W
Izanami
Szzk
Izanami
10,942
7,107
0
4,579
9,167
3,793
935
977
8,190
0
94,731
W
Bacchus
TwoGuysPizza
Bacchus
6,297
776
0
3,168
9,628
9,239
0
3,677
5,910
24,982
0
L
Heimdallr
6,352
3,567
0
1,833
11,410
3,923
0
1,681
9,729
0
45,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,777
Gold Earned
32,323
534
Minions Killed
398
0
Camps Cleared
0
1,412,843
Distance Traveled
1,343,304
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,303
716
123
9
0
300,678
3
L
Kukulkan
7,503
577
141
11
0
258,646
0
L
Erlang Shen
6,345
488
80
6
0
261,797
1
L
Terra
6,320
486
39
3
0
312,856
3
L
Ne Zha
5,857
451
58
4
0
276,364
0
W
Yu Huang
8,577
660
146
11
0
265,711
2
W
Susano
7,508
578
90
7
0
287,197
4
W
Izanami
8,761
674
151
12
0
275,697
4
W
Bacchus
7,628
587
24
2
0
283,560
0
L
Heimdallr
6,298
484
80
6
0
233,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role