Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Arwalden
Hou Yi
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 113L
1,523 Elo+
Solo
Skadi
Skadi
MushyTushie
Skadi
Level 164
God Stats
2W - 2L
1,537 SR
Queue Stats
192W - 173L
1,530 Elo+
Solo
Yemoja
Yemoja
n o t a 1 k
Yemoja
Level 158
God Stats
5W - 7L
1,053 SR
Queue Stats
725W - 724L
1,565 Elo+
Solo
Team Averages
Level 149
1,418 SR
1,523 Elo+

VS

Team Averages
Level 154
1,435 SR
1,502 Elo+
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GhostPuffin
Scylla
Level 129
God Stats
2W - 2L
1,357 SR
Queue Stats
43W - 51L
1,495 Elo+
Solo
Skadi
Skadi
SubNinja13
Skadi
Level 146
God Stats
4W - 4L
1,539 SR
Queue Stats
282W - 271L
1,491 Elo+
Solo
Jormungandr
Jormungandr
xSaintMychaelx
Jormungandr
Level 147
God Stats
4W - 3L
1,278 SR
Queue Stats
388W - 402L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 0 / 1
4,803
961
159
3,438
3,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
 
Cabrakan
8
0 / 1 / 1
4,630
926
358
3,602
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Arwalden
Hou Yi
8
0 / 0 / 1
4,735
947
511
1,714
650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
1 / 0 / 0
5,096
1,019
1,555
1,352
527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
7
0 / 0 / 1
4,841
968
436
1,123
883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 1 / 1
5,970
1,194
1,944
2,126
695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
 
Hel
10
0 / 0 / 1
5,964
1,193
433
1,316
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
10
0 / 0 / 1
5,978
1,196
2,309
917
339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
10
1 / 0 / 0
6,288
1,258
2,810
1,152
441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
xSaintMychaelx
Jormungandr
11
0 / 1 / 1
6,160
1,232
2,540
3,826
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
1
Kills
1
1
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
1
0.5
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Agni
 
Agni
0
1
1
0.5
W
Hel
 
Hel
0
0
1
0.5
L
Hou Yi
Arwalden
Hou Yi
0
0
1
0.5
W
Scylla
0
0
1
0.5
L
1
0
0
1
W
Skadi
1
0
0
1
L
Yemoja
0
0
1
0.5
W
Jormungandr
xSaintMychaelx
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,019
Damage
10,036
11,229
Taken
9,337
9,219
Mitigated
5,861
5,149
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
159
121
237
1,130
3,438
3,289
0
2,367
797
0
315
L
Cabrakan
 
Cabrakan
358
35
25
65
3,602
3,870
0
1,857
1,620
1,133
0
W
Agni
 
Agni
1,944
48
0
233
2,126
695
1,514
413
1,637
11,920
279
W
Hel
 
Hel
433
45
2,633
918
1,316
672
1,437
86
1,230
3,110
0
L
Hou Yi
Arwalden
Hou Yi
511
391
185
425
1,714
650
0
847
703
0
4,014
W
Scylla
2,309
146
0
0
917
339
1,483
64
853
8,865
292
L
1,555
205
232
450
1,352
527
0
568
744
0
6,428
W
Skadi
2,810
446
261
263
1,152
441
1,501
94
1,058
0
15,264
L
Yemoja
436
0
2,122
278
1,123
883
0
751
372
1,761
0
W
Jormungandr
xSaintMychaelx
Jormungandr
2,540
220
0
0
3,826
3,714
897
99
3,727
8,508
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
30,360
32
Minions Killed
75
0
Camps Cleared
0
340,929
Distance Traveled
474,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,803
961
9
2
0
73,301
0
L
Cabrakan
4,630
926
0
0
0
56,330
0
W
Agni
5,970
1,194
17
3
0
104,670
0
W
Hel
5,964
1,193
6
1
0
78,320
0
L
Hou Yi
4,735
947
9
2
0
68,423
0
W
Scylla
5,978
1,196
21
4
0
75,338
0
L
Skadi
5,096
1,019
13
3
0
76,669
0
W
Skadi
6,288
1,258
17
3
0
102,583
0
L
Yemoja
4,841
968
1
0
0
66,206
0
W
Jormungandr
6,160
1,232
14
3
0
113,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role