Player Matchup

Merlin
Merlin
Diamond IV
KingCowNat
Merlin
Diamond IV
Level 175
God Stats
0W - 5L
1,398 SR
Queue Stats
187W - 171L
2,076 MMR
Solo
Camazotz
Camazotz
Diamond IV
PoroSad
Camazotz
Diamond IV
Level 62
God Stats
38W - 24L
1,668 SR
Queue Stats
133W - 128L
2,090 MMR
Solo
Anhur
Anhur
Platinum I
SCKYLLEM
Anhur
Platinum I
Level 129
God Stats
5W - 4L
1,800 SR
Queue Stats
88W - 72L
2,018 MMR
Party 1
Odin
Odin
Platinum I
Stormie
Odin
Platinum I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,938 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Toximaus
Kuzenbo
Platinum I
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
267W - 258L
1,875 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,573 SR
1,999 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,583 SR
2,000 MMR
Neith
Neith
Platinum I
CMG
Neith
Platinum I
Level 137
God Stats
8W - 2L
1,865 SR
Queue Stats
214W - 214L
2,063 MMR
Solo
Bacchus
Bacchus
Platinum III
NoValesPaNa
Bacchus
Platinum III
Level 106
God Stats
1W - 3L
1,338 SR
Queue Stats
79W - 80L
1,865 MMR
Solo
Chernobog
Chernobog
Diamond V
SageSewald
Chernobog
Diamond V
Level 149
God Stats
17W - 16L
1,523 SR
Queue Stats
119W - 102L
1,965 MMR
Solo
Arachne
Arachne
Diamond V
nexpure
Arachne
Diamond V
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
565W - 567L
2,033 MMR
Solo
Tyr
Tyr
Platinum I
pumapun90
Tyr
Platinum I
Level 153
God Stats
31W - 23L
1,692 SR
Queue Stats
111W - 92L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingCowNat
Merlin
7
0 / 0 / 0
3,405
681
882
2,475
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
PoroSad
Camazotz
1
0 / 1 / 0
2,482
496
0
774
158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
SCKYLLEM
Anhur
2
0 / 0 / 0
2,509
502
177
504
141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
Stormie
Odin
5
0 / 1 / 0
3,258
652
2,352
4,892
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Toximaus
Kuzenbo
5
0 / 0 / 0
3,056
611
986
3,073
1,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SobekThanatosBellonaSun Wukong

VS

Bans
AresAmaterasuThorErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CMG
Neith
7
0 / 0 / 1
3,792
758
1,012
2,145
640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NoValesPaNa
Bacchus
6
0 / 0 / 0
3,634
727
1,176
2,231
1,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
SageSewald
Chernobog
6
0 / 0 / 0
3,323
665
524
1,015
279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
nexpure
Arachne
7
1 / 0 / 0
3,782
756
403
3,102
956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 1
3,856
771
2,263
4,657
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
CMG
Neith
0
0
1
0.5
L
Merlin
KingCowNat
Merlin
0
0
0
0
W
Bacchus
NoValesPaNa
Bacchus
0
0
0
0
L
Camazotz
PoroSad
Camazotz
0
1
0
0
L
Anhur
SCKYLLEM
Anhur
0
0
0
0
W
Chernobog
SageSewald
Chernobog
0
0
0
0
L
Odin
Stormie
Odin
0
1
0
0
L
Kuzenbo
Toximaus
Kuzenbo
0
0
0
0
W
Arachne
nexpure
Arachne
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,397
Damage
5,378
11,718
Taken
13,150
6,135
Mitigated
5,415
3,885
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CMG
Neith
1,012
451
0
495
2,145
640
0
732
1,301
0
26,349
L
Merlin
KingCowNat
Merlin
882
38
0
1,085
2,475
747
0
0
2,475
18,382
473
W
Bacchus
NoValesPaNa
Bacchus
1,176
141
0
815
2,231
1,742
0
902
1,329
11,152
0
L
Camazotz
PoroSad
Camazotz
0
0
0
1
774
158
0
0
774
0
181
L
Anhur
SCKYLLEM
Anhur
177
32
0
210
504
141
0
356
148
0
1,756
W
Chernobog
SageSewald
Chernobog
524
376
0
323
1,015
279
0
84
931
0
21,152
L
Odin
Stormie
Odin
2,352
439
0
1,387
4,892
3,192
0
0
4,892
0
17,587
L
Kuzenbo
Toximaus
Kuzenbo
986
615
0
1,202
3,073
1,897
0
820
2,253
11,071
0
W
Arachne
nexpure
Arachne
403
300
0
1,728
3,102
956
0
0
3,102
0
19,898
W
2,263
754
0
2,431
4,657
1,798
0
0
4,657
0
22,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,710
Gold Earned
18,387
92
Minions Killed
206
0
Camps Cleared
0
344,224
Distance Traveled
525,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,792
758
46
9
0
90,009
0
L
Merlin
3,405
681
44
9
0
96,418
0
W
Bacchus
3,634
727
20
4
0
105,079
0
L
Camazotz
2,482
496
0
0
0
12,661
0
L
Anhur
2,509
502
7
1
0
39,696
0
W
Chernobog
3,323
665
48
10
0
97,538
0
L
Odin
3,258
652
29
6
0
97,802
0
L
Kuzenbo
3,056
611
12
2
0
97,647
0
W
Arachne
3,782
756
42
8
0
130,515
0
W
Tyr
3,856
771
50
10
0
102,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role