Player Matchup

Mulan
Mulan
ACS__JoKs
Mulan
Level 49
God Stats
2W - 4L
1,273 SR
Queue Stats
116W - 123L
1,526 Elo+
Solo
Fenrir
Fenrir
AdriRM001
Fenrir
Level 68
God Stats
4W - 1L
1,734 SR
Queue Stats
13W - 16L
1,435 Elo+
Solo
Hel
Hel
Eliaznizzle
Hel
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
MissPotatis
Jormungandr
Level 31
God Stats
2W - 2L
1,506 SR
Queue Stats
32W - 44L
1,398 Elo+
Party 1
Anhur
Anhur
llorllo13
Anhur
Level 145
God Stats
6W - 4L
1,739 SR
Queue Stats
240W - 232L
1,520 Elo+
Solo
Team Averages
Level 70
1,550 SR
1,455 Elo+

VS

Team Averages
Level 63
1,529 SR
1,429 Elo+
Thanatos
Thanatos
Archie__14
Thanatos
Level 91
God Stats
7W - 8L
1,654 SR
Queue Stats
132W - 140L
1,497 Elo+
Solo
Medusa
Medusa
CanErdem
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,173 Elo+
Party 2
Bellona
Bellona
DesTroY_XiroxX_
Bellona
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 139L
1,500 Elo+
Solo
Ra
Ra
Olvys
Ra
Level 102
God Stats
27W - 37L
1,490 SR
Queue Stats
490W - 450L
1,476 Elo+
Party 2
Sobek
Sobek
tanguykacem
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ACS__JoKs
Mulan
13
1 / 1 / 6
7,800
600
9,941
12,069
10,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
AdriRM001
Fenrir
13
5 / 0 / 1
6,973
536
5,722
9,153
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 3 / 1
6,327
487
1,849
6,868
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MissPotatis
Jormungandr
11
2 / 0 / 4
7,591
584
6,386
7,867
6,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
llorllo13
Anhur
15
3 / 0 / 3
8,377
644
6,208
5,015
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archie__14
Thanatos
12
1 / 1 / 1
6,246
480
5,598
9,664
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
CanErdem
Medusa
8
0 / 3 / 0
5,097
392
2,529
6,848
1,462
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,429
495
6,229
13,978
9,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ra
14
2 / 1 / 1
7,358
566
8,097
8,777
4,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

8
0 / 3 / 0
5,432
418
678
9,553
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
4
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
ACS__JoKs
Mulan
1
1
6
4
W
Fenrir
AdriRM001
Fenrir
5
0
1
5.5
L
Thanatos
Archie__14
Thanatos
1
1
1
1.5
L
Medusa
CanErdem
Medusa
0
3
0
0
L
1
4
0
0.25
W
1
3
1
0.5
W
Jormungandr
MissPotatis
Jormungandr
2
0
4
4
L
Ra
2
1
1
2.5
W
Anhur
llorllo13
Anhur
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,106
Damage
23,131
40,972
Taken
48,820
26,060
Mitigated
25,404
12,203
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ACS__JoKs
Mulan
9,941
1,455
0
5,081
12,069
10,344
51
507
11,471
0
54,130
W
Fenrir
AdriRM001
Fenrir
5,722
791
0
1,104
9,153
4,523
183
2,510
6,643
0
53,769
L
Thanatos
Archie__14
Thanatos
5,598
1,204
0
8,088
9,664
4,553
0
2,302
7,264
0
50,305
L
Medusa
CanErdem
Medusa
2,529
1,105
0
520
6,848
1,462
0
758
6,090
0
26,297
L
6,229
2,280
0
4,513
13,978
9,416
0
687
12,643
0
35,056
W
1,849
215
231
1,546
6,868
2,422
77
2,394
4,352
39,735
104
W
Jormungandr
MissPotatis
Jormungandr
6,386
2,150
0
1,144
7,867
6,538
0
2,848
5,019
19,200
0
L
Ra
8,097
666
540
4,411
8,777
4,053
0
3,240
5,488
66,635
1,436
W
Anhur
llorllo13
Anhur
6,208
3,488
0
3,097
5,015
2,233
0
303
4,712
0
77,590
L
678
54
0
1,520
9,553
5,920
0
1,248
8,305
15,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
30,562
389
Minions Killed
300
0
Camps Cleared
0
1,322,625
Distance Traveled
1,301,244
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,800
600
86
7
0
234,364
0
W
Fenrir
6,973
536
77
6
0
318,614
6
L
Thanatos
6,246
480
79
6
0
295,553
0
L
Medusa
5,097
392
45
3
0
236,327
0
L
Bellona
6,429
495
53
4
0
225,552
0
W
Hel
6,327
487
62
5
0
233,049
0
W
Jormungandr
7,591
584
23
2
0
284,456
3
L
Ra
7,358
566
102
8
0
284,540
6
W
Anhur
8,377
644
141
11
0
252,142
0
L
Sobek
5,432
418
21
2
0
259,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role