Player Matchup

Ne Zha
Ne Zha
DrYetiDr3dd
Ne Zha
Level 154
God Stats
6W - 4L
1,681 SR
Queue Stats
132W - 109L
1,583 Elo+
Solo
Discordia
Discordia
IllusionaI
Discordia
Level 167
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 182L
1,601 Elo+
Solo
Terra
Terra
LinnyLynny
Terra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 162L
1,566 Elo+
Party 1
Hachiman
Hachiman
LnutViper
Hachiman
Level 105
God Stats
6W - 13L
1,201 SR
Queue Stats
61W - 70L
1,502 Elo+
Party 1
Cerberus
Cerberus
ram197969
Cerberus
Level 131
God Stats
3W - 2L
1,776 SR
Queue Stats
119W - 114L
1,572 Elo+
Party 1
Team Averages
Level 140
1,532 SR
1,564 Elo+

VS

Team Averages
Level 109
1,625 SR
1,548 Elo+
Medusa
Medusa
Daitxryx
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,611 Elo+
Solo
Surtr
Surtr
DiggingDugg
Surtr
Level 60
God Stats
4W - 2L
1,559 SR
Queue Stats
132W - 111L
1,535 Elo+
Solo
Poseidon
Poseidon
KyriesBag
Poseidon
Level 88
God Stats
4W - 0L
1,699 SR
Queue Stats
54W - 49L
1,553 Elo+
Solo
Fafnir
Fafnir
Oologist
Fafnir
Level 147
God Stats
11W - 9L
1,762 SR
Queue Stats
159W - 140L
1,578 Elo+
Solo
Horus
Horus
Rat1Boss
Horus
Level 129
God Stats
13W - 13L
1,603 SR
Queue Stats
183W - 175L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 3 / 2
7,560
473
5,472
15,762
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
IllusionaI
Discordia
13
0 / 3 / 0
7,435
465
10,114
8,156
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
12
2 / 2 / 2
8,245
515
6,850
13,637
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
LnutViper
Hachiman
15
4 / 0 / 1
8,979
561
8,374
8,709
3,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ram197969
Cerberus
13
2 / 6 / 1
7,791
487
12,238
23,554
17,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daitxryx
Medusa
16
0 / 2 / 0
8,679
542
5,052
8,728
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 2 / 1
9,903
619
19,838
16,562
12,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
KyriesBag
Poseidon
14
1 / 1 / 4
8,149
509
7,015
10,422
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Oologist
Fafnir
15
5 / 2 / 2
8,427
527
13,437
20,484
14,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Rat1Boss
Horus
13
2 / 1 / 5
7,761
485
4,738
15,410
12,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
14
14
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Daitxryx
Medusa
0
2
0
0
W
6
2
1
3.25
L
Ne Zha
0
3
2
0.33
L
Discordia
IllusionaI
Discordia
0
3
0
0
W
Poseidon
KyriesBag
Poseidon
1
1
4
3
L
Terra
2
2
2
1.5
L
Hachiman
LnutViper
Hachiman
4
0
1
4.5
W
Fafnir
Oologist
Fafnir
5
2
2
3
W
Horus
Rat1Boss
Horus
2
1
5
4.5
L
Cerberus
ram197969
Cerberus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,048
Damage
50,080
69,818
Taken
71,606
43,078
Mitigated
46,748
24,242
Healing
21,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Daitxryx
Medusa
5,052
1,731
0
2,265
8,728
3,357
532
1,143
7,585
0
92,446
W
19,838
6,142
0
3,112
16,562
12,178
94
9,300
7,262
4,394
77,868
L
Ne Zha
5,472
1,275
0
7,666
15,762
6,914
0
5,182
10,296
0
64,638
L
Discordia
IllusionaI
Discordia
10,114
573
0
1,130
8,156
3,387
0
3,742
3,972
68,181
335
W
Poseidon
KyriesBag
Poseidon
7,015
1,732
0
1,678
10,422
4,043
0
7,563
2,859
63,989
1,096
L
Terra
6,850
1,524
144
2,497
13,637
11,522
0
5,906
7,415
36,278
2,057
L
Hachiman
LnutViper
Hachiman
8,374
5,273
0
4,320
8,709
3,563
63
1,894
6,815
0
61,920
W
Fafnir
Oologist
Fafnir
13,437
4,019
475
9,613
20,484
14,555
0
5,084
15,400
65,142
0
W
Horus
Rat1Boss
Horus
4,738
2,490
761
3,926
15,410
12,615
0
5,698
9,712
0
17,896
L
Cerberus
ram197969
Cerberus
12,238
1,412
0
8,485
23,554
17,692
0
5,172
17,246
66,900
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
42,919
562
Minions Killed
514
0
Camps Cleared
0
1,465,294
Distance Traveled
1,600,794
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,679
542
138
9
0
312,014
1
W
Surtr
9,903
619
125
8
0
306,764
0
L
Ne Zha
7,560
473
102
6
0
320,638
0
L
Discordia
7,435
465
116
7
0
274,971
5
W
Poseidon
8,149
509
130
8
0
309,413
6
L
Terra
8,245
515
70
4
0
328,914
2
L
Hachiman
8,979
561
102
6
0
315,216
0
W
Fafnir
8,427
527
93
6
0
329,875
0
W
Horus
7,761
485
28
2
0
342,728
8
L
Cerberus
7,791
487
172
11
0
225,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role