Player Matchup

Hercules
Hercules
DJ TEPA
Hercules
Level 128
God Stats
1W - 4L
1,162 SR
Queue Stats
24W - 38L
1,395 Elo+
Party 2
Bacchus
Bacchus
Lolumybutt
Bacchus
Level 96
God Stats
1W - 1L
1,323 SR
Queue Stats
29W - 32L
1,455 Elo+
Party 2
Raijin
Raijin
Ma5termexican
Raijin
Level 156
God Stats
2W - 0L
1,734 SR
Queue Stats
104W - 99L
1,564 Elo+
Solo
The Morrigan
The Morrigan
RTR Ilumi
The Morrigan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 237L
1,473 Elo+
Party 2
Charybdis
Charybdis
pacotaco21
Charybdis
Level 159
God Stats
4W - 2L
1,633 SR
Queue Stats
163W - 144L
1,581 Elo+
Solo
Team Averages
Level 133
1,470 SR
1,494 Elo+

VS

Team Averages
Level 127
1,433 SR
1,394 Elo+
Thoth
Thoth
 
Thoth
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ElNino000
Arachne
Level 159
God Stats
3W - 4L
1,430 SR
Queue Stats
147W - 125L
1,618 Elo+
Party 1
Odin
Odin
Honorable Galax
Odin
Level 215
God Stats
3W - 4L
1,527 SR
Queue Stats
280W - 263L
1,531 Elo+
Solo
Sobek
Sobek
SwagDaddySauce
Sobek
Level 29
God Stats
0W - 3L
1,208 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 3
Izanami
Izanami
kingwilde
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DJ TEPA
Hercules
7
1 / 0 / 0
3,602
720
1,070
2,955
1,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Lolumybutt
Bacchus
6
0 / 0 / 1
3,660
732
814
1,751
1,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,168
634
821
2,407
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
RTR Ilumi
The Morrigan
6
0 / 2 / 0
3,002
600
439
2,947
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
pacotaco21
Charybdis
6
2 / 0 / 0
3,522
704
1,777
1,830
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 0 / 1
4,005
801
1,380
1,810
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ElNino000
Arachne
6
2 / 1 / 1
3,833
767
1,157
3,500
1,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 1
3,618
724
1,534
2,838
1,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

1
0 / 0 / 0
927
185
0
0
0
Izanami
kingwilde
Izanami
6
0 / 2 / 0
2,995
599
730
3,396
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
0
1
1.5
W
Hercules
DJ TEPA
Hercules
1
0
0
1
L
Arachne
ElNino000
Arachne
2
1
1
2.5
L
0
1
1
0.5
W
Bacchus
Lolumybutt
Bacchus
0
0
1
0.5
W
0
1
1
0.5
W
The Morrigan
RTR Ilumi
The Morrigan
0
2
0
0
L
0
0
0
0
L
Izanami
kingwilde
Izanami
0
2
0
0
W
Charybdis
pacotaco21
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,921
Damage
4,801
11,890
Taken
11,544
4,504
Mitigated
3,702
5,521
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,380
0
0
625
1,810
598
0
1,263
547
23,313
703
W
Hercules
DJ TEPA
Hercules
1,070
486
0
2,042
2,955
1,296
0
0
2,746
0
15,264
L
Arachne
ElNino000
Arachne
1,157
756
0
2,109
3,500
1,017
0
280
3,220
0
17,391
L
1,534
189
0
1,184
2,838
1,226
0
73
2,657
0
15,113
W
Bacchus
Lolumybutt
Bacchus
814
144
0
639
1,751
1,337
0
71
1,680
9,486
300
W
821
40
0
673
2,407
625
0
1,042
1,365
13,465
0
W
The Morrigan
RTR Ilumi
The Morrigan
439
169
0
885
2,947
784
0
247
2,664
12,524
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
kingwilde
Izanami
730
730
0
384
3,396
861
0
446
2,950
0
11,258
W
Charybdis
pacotaco21
Charybdis
1,777
1,115
0
1,282
1,830
462
182
0
1,830
0
21,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,954
Gold Earned
15,378
124
Minions Killed
126
0
Camps Cleared
0
498,677
Distance Traveled
409,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,005
801
47
9
0
111,167
0
W
Hercules
3,602
720
25
5
0
96,393
0
L
Arachne
3,833
767
31
6
0
122,198
0
L
Odin
3,618
724
29
6
0
99,084
0
W
Bacchus
3,660
732
16
3
0
98,697
0
W
Raijin
3,168
634
18
4
0
97,200
0
W
The Morrigan
3,002
600
35
7
0
112,472
0
L
Sobek
927
185
0
0
0
0
0
L
Izanami
2,995
599
19
4
0
76,753
0
W
Charybdis
3,522
704
30
6
0
93,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role