Player Matchup

Izanami
Izanami
YeYe_24K
Izanami
Level 69
God Stats
2W - 3L
1,362 SR
Queue Stats
171W - 223L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
Yoryigang
Kukulkan
Level 88
God Stats
12W - 14L
1,499 SR
Queue Stats
253W - 314L
1,459 Elo+
Party 1
Chaac
Chaac
andoedes_
Chaac
Level 108
God Stats
5W - 7L
1,527 SR
Queue Stats
229W - 304L
1,425 Elo+
Party 1
Ymir
Ymir
nincomepoop
Ymir
Level 64
God Stats
239W - 191L
1,552 SR
Queue Stats
411W - 418L
1,462 Elo+
Solo
Thor
Thor
sebandres919
Thor
Level 120
God Stats
6W - 11L
1,546 SR
Queue Stats
153W - 183L
1,447 Elo+
Party 1
Team Averages
Level 90
1,497 SR
1,452 Elo+

VS

Team Averages
Level 95
1,552 SR
1,474 Elo+
Bastet
Bastet
Cipher21451
Bastet
Level 73
God Stats
111W - 70L
1,661 SR
Queue Stats
485W - 502L
1,495 Elo+
Solo
Izanami
Izanami
FieldMedicWolfy
Izanami
Level 129
God Stats
5W - 6L
1,500 SR
Queue Stats
56W - 62L
1,316 Elo+
Party 2
Zhong Kui
Zhong Kui
GrubbiestBowl81
Zhong Kui
Level 106
God Stats
116W - 79L
1,583 SR
Queue Stats
151W - 112L
1,501 Elo+
Party 2
Sol
Sol
Hokagehancho
Sol
Level 56
God Stats
127W - 122L
1,516 SR
Queue Stats
313W - 345L
1,464 Elo+
Solo
Nike
Nike
ReitoSakura
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
YeYe_24K
Izanami
12
0 / 3 / 2
6,614
472
4,753
9,315
3,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Yoryigang
Kukulkan
13
0 / 2 / 0
6,914
494
2,200
6,824
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
andoedes_
Chaac
13
0 / 2 / 2
7,457
533
8,082
12,080
7,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 3
5,964
426
5,317
11,782
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 2 / 0
7,298
521
5,548
12,065
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 2 / 1
6,643
475
3,663
8,121
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 1 / 0
8,875
634
7,181
11,883
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
GrubbiestBowl81
Zhong Kui
14
2 / 0 / 2
8,355
597
7,103
7,005
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 1 / 3
7,223
516
13,604
10,435
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 5
7,648
546
4,309
10,225
7,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
11
11
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
2
1
0.75
W
2
1
0
2
W
Zhong Kui
GrubbiestBowl81
Zhong Kui
2
0
2
3
W
4
1
3
5.5
W
2
1
5
4.5
L
Izanami
YeYe_24K
Izanami
0
3
2
0.33
L
Kukulkan
Yoryigang
Kukulkan
0
2
0
0
L
Chaac
andoedes_
Chaac
0
2
2
0.5
L
0
2
3
0.75
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
35,860
52,066
Taken
47,669
25,745
Mitigated
25,157
16,514
Healing
20,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
3,663
605
0
4,334
8,121
3,377
0
642
7,479
0
49,832
W
7,181
4,960
0
3,752
11,883
5,009
0
620
11,263
0
74,047
W
Zhong Kui
GrubbiestBowl81
Zhong Kui
7,103
306
0
4,051
7,005
6,236
0
2,486
4,519
58,775
1,191
W
13,604
5,558
0
6,299
10,435
3,454
1,874
2,195
8,240
60,561
0
W
4,309
162
0
2,105
10,225
7,081
90
1,563
8,662
0
35,223
L
Izanami
YeYe_24K
Izanami
4,753
2,448
0
1,582
9,315
3,300
617
3,900
5,362
0
50,374
L
Kukulkan
Yoryigang
Kukulkan
2,200
525
0
1,523
6,824
2,916
0
4,535
1,717
52,307
0
L
Chaac
andoedes_
Chaac
8,082
2,222
0
6,326
12,080
7,308
0
0
12,080
0
59,073
L
5,317
597
0
1,353
11,782
7,783
204
7,202
4,473
30,217
793
L
5,548
1,375
0
5,730
12,065
4,438
0
4,047
7,880
0
46,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
38,744
390
Minions Killed
455
0
Camps Cleared
0
1,379,923
Distance Traveled
1,300,925
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,643
475
82
6
0
314,648
0
W
Izanami
8,875
634
131
9
0
235,108
2
W
Zhong Kui
8,355
597
113
8
0
261,047
8
W
Sol
7,223
516
84
6
0
244,139
0
W
Nike
7,648
546
45
3
0
245,983
2
L
Izanami
6,614
472
73
5
0
251,860
0
L
Kukulkan
6,914
494
87
6
0
263,496
2
L
Chaac
7,457
533
97
7
0
301,987
0
L
Ymir
5,964
426
40
3
0
261,837
2
L
Thor
7,298
521
93
7
0
300,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role