Player Matchup

Charon
Charon
Diamond III
A-AronH01
Charon
Diamond III
Level 127
God Stats
1W - 3L
1,839 SR
Queue Stats
61W - 49L
2,295 MMR
Party 1
Ra
Ra
Diamond III
Kreenick
Ra
Diamond III
Level 184
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 213L
2,217 MMR
Solo
Anhur
Anhur
Diamond IV
RingOfZaturn
Anhur
Diamond IV
Level 158
God Stats
6W - 6L
1,668 SR
Queue Stats
117W - 108L
2,192 MMR
Solo
Surtr
Surtr
Platinum I
WoahRichard
Surtr
Platinum I
Level 158
God Stats
3W - 1L
1,793 SR
Queue Stats
38W - 22L
2,183 MMR
Party 1
Camazotz
Camazotz
Diamond IV
yosho17
Camazotz
Diamond IV
Level 159
God Stats
0W - 2L
1,267 SR
Queue Stats
118W - 97L
2,165 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,614 SR
2,210 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,540 SR
2,210 MMR
Tiamat
Tiamat
Diamond V
Aetha
Tiamat
Diamond V
Level 175
God Stats
2W - 2L
1,483 SR
Queue Stats
59W - 39L
2,187 MMR
Party 3
Sylvanus
Sylvanus
Diamond IV
Aids
Sylvanus
Diamond IV
Level 109
God Stats
32W - 23L
1,671 SR
Queue Stats
176W - 164L
2,080 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond IV
BigHaas
Erlang Shen
Diamond IV
Level 133
God Stats
4W - 2L
1,571 SR
Queue Stats
250W - 242L
2,170 MMR
Solo
Arachne
Arachne
Diamond II
TheRеign
Arachne
Diamond II
Level 119
God Stats
1W - 1L
1,350 SR
Queue Stats
73W - 48L
2,400 MMR
Party 3
Hachiman
Hachiman
Diamond III
Tyga
Hachiman
Diamond III
Level 109
God Stats
67W - 58L
1,624 SR
Queue Stats
189W - 177L
2,214 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
A-AronH01
Charon
7
0 / 2 / 0
4,342
543
2,204
5,645
3,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
5,420
678
946
1,544
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 3 / 0
4,217
527
2,414
4,799
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 0
5,217
652
7,225
10,190
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Camazotz
yosho17
Camazotz
9
0 / 0 / 0
4,565
571
2,462
6,466
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bans
NeithGaneshaThothBellona

VS

Bans
ThanatosNutOsirisVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aetha
Tiamat
10
0 / 0 / 1
5,246
656
1,384
2,883
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
Aids
Sylvanus
9
1 / 0 / 4
5,506
688
2,183
5,392
3,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
BigHaas
Erlang Shen
11
2 / 0 / 2
5,399
675
2,726
6,339
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Arachne
TheRеign
Arachne
10
1 / 1 / 1
4,957
620
6,367
10,419
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hachiman
Tyga
Hachiman
9
3 / 0 / 2
5,134
642
4,902
4,875
1,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
7
7
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
A-AronH01
Charon
0
2
0
0
W
Tiamat
Aetha
Tiamat
0
0
1
0.5
W
Sylvanus
Aids
Sylvanus
1
0
4
3
W
Erlang Shen
BigHaas
Erlang Shen
2
0
2
3
L
0
0
0
0
L
0
3
0
0
W
Arachne
TheRеign
Arachne
1
1
1
1.5
W
Hachiman
Tyga
Hachiman
3
0
2
4
L
1
2
0
0.5
L
Camazotz
yosho17
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,251
Damage
17,562
28,644
Taken
29,908
14,400
Mitigated
13,384
12,509
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
A-AronH01
Charon
2,204
468
0
1,620
5,645
3,754
0
1,446
4,199
10,867
0
W
Tiamat
Aetha
Tiamat
1,384
144
0
1,629
2,883
958
0
348
2,443
43,213
0
W
Sylvanus
Aids
Sylvanus
2,183
988
1,267
3,327
5,392
3,682
372
1,646
3,728
18,030
1,524
W
Erlang Shen
BigHaas
Erlang Shen
2,726
1,420
0
3,733
6,339
2,661
0
263
6,050
0
36,323
L
946
41
423
837
1,544
600
0
623
921
41,860
782
L
2,414
1,337
0
679
4,799
1,403
0
292
4,507
0
28,918
W
Arachne
TheRеign
Arachne
6,367
3,086
0
7,210
10,419
4,659
0
196
9,568
0
30,790
W
Hachiman
Tyga
Hachiman
4,902
3,134
0
2,301
4,875
1,424
0
840
3,995
0
41,525
L
7,225
3,485
0
4,560
10,190
6,464
0
139
9,348
669
40,123
L
Camazotz
yosho17
Camazotz
2,462
1,026
0
4,390
6,466
2,179
0
920
5,546
0
33,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,761
Gold Earned
26,242
314
Minions Killed
293
0
Camps Cleared
0
872,081
Distance Traveled
919,087
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,342
543
13
2
0
152,426
0
W
Tiamat
5,246
656
84
11
0
185,990
0
W
Sylvanus
5,506
688
29
4
0
170,081
5
W
Erlang Shen
5,399
675
59
7
0
205,107
1
L
Ra
5,420
678
86
11
0
194,880
0
L
Anhur
4,217
527
63
8
0
162,412
1
W
Arachne
4,957
620
54
7
0
191,183
0
W
Hachiman
5,134
642
67
8
0
166,726
1
L
Surtr
5,217
652
81
10
0
157,407
2
L
Camazotz
4,565
571
71
9
0
204,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role