Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AWildDvaMain8
Pele
Level 120
God Stats
5W - 0L
1,758 SR
Queue Stats
56W - 44L
1,488 Elo+
Party 3
Gilgamesh
Gilgamesh
Polaris7586
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,480 Elo+
Party 3
Hera
Hera
bubbaBballin
Hera
Level 106
God Stats
4W - 5L
1,413 SR
Queue Stats
367W - 352L
1,474 Elo+
Party 2
Hachiman
Hachiman
iTryEarth---
Hachiman
Level 100
God Stats
3W - 4L
1,099 SR
Queue Stats
352W - 329L
1,480 Elo+
Party 2
Team Averages
Level 111
1,454 SR
1,484 Elo+

VS

Team Averages
Level 84
1,587 SR
1,485 Elo+
Bakasura
Bakasura
 
Bakasura
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Bordeaux HD
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,519 Elo+
Solo
Hercules
Hercules
DEUS MARCELO
Hercules
Level 84
God Stats
1W - 3L
1,763 SR
Queue Stats
41W - 42L
1,470 Elo+
Solo
Izanami
Izanami
reivax62
Izanami
Level 64
God Stats
2W - 6L
1,418 SR
Queue Stats
122W - 160L
1,396 Elo+
Party 1
Tyr
Tyr
Îvor
Tyr
Level 98
God Stats
3W - 3L
1,754 SR
Queue Stats
56W - 42L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 0 / 1
5,972
597
3,484
8,267
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 1 / 1
5,938
594
4,891
7,260
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
Polaris7586
Gilgamesh
10
0 / 1 / 1
5,632
563
4,395
8,735
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
4 / 0 / 2
7,624
762
7,999
5,033
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
iTryEarth---
Hachiman
10
2 / 0 / 2
5,897
590
6,551
4,521
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 2 / 0
5,226
523
3,044
12,405
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
4,907
491
1,248
7,212
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DEUS MARCELO
Hercules
8
0 / 0 / 0
4,365
437
3,794
9,882
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
reivax62
Izanami
8
0 / 3 / 0
4,691
469
2,598
5,461
1,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
Îvor
Tyr
12
2 / 1 / 0
6,768
677
5,697
8,975
7,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
2
2
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
1
2.5
L
Bakasura
 
Bakasura
0
2
0
0
W
3
1
1
3.5
L
0
5
0
0
L
Hercules
DEUS MARCELO
Hercules
0
0
0
0
W
Gilgamesh
Polaris7586
Gilgamesh
0
1
1
0.5
W
4
0
2
5
W
Hachiman
iTryEarth---
Hachiman
2
0
2
3
L
Izanami
reivax62
Izanami
0
3
0
0
L
Tyr
Îvor
Tyr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
16,381
33,816
Taken
43,935
20,211
Mitigated
21,508
10,960
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,484
874
0
2,850
8,267
6,525
0
0
8,242
22,485
318
L
Bakasura
 
Bakasura
3,044
1,911
0
4,053
12,405
5,448
0
2,825
9,580
0
37,044
W
4,891
1,383
0
2,074
7,260
2,453
322
0
7,040
0
38,412
L
1,248
117
0
100
7,212
2,460
0
5,324
1,888
22,667
799
L
Hercules
DEUS MARCELO
Hercules
3,794
645
0
3,656
9,882
4,825
0
2,521
7,361
0
17,663
W
Gilgamesh
Polaris7586
Gilgamesh
4,395
989
0
1,690
8,735
8,094
0
0
8,735
0
30,473
W
7,999
1,810
0
1,568
5,033
1,560
195
1,248
3,624
64,576
911
W
Hachiman
iTryEarth---
Hachiman
6,551
3,997
0
2,778
4,521
1,579
952
0
4,460
0
42,211
L
Izanami
reivax62
Izanami
2,598
1,771
0
1,213
5,461
1,748
0
715
4,746
0
29,219
L
Tyr
Îvor
Tyr
5,697
1,290
0
3,388
8,975
7,027
0
0
8,353
0
52,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
25,957
328
Minions Killed
280
0
Camps Cleared
0
1,039,581
Distance Traveled
1,012,029
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,972
597
33
3
0
207,460
5
L
Bakasura
5,226
523
73
7
0
217,715
0
W
Pele
5,938
594
59
6
0
248,377
0
L
Thoth
4,907
491
42
4
0
181,988
0
L
Hercules
4,365
437
24
2
0
223,033
5
W
Gilgamesh
5,632
563
54
5
0
196,508
0
W
Hera
7,624
762
117
12
0
203,141
2
W
Hachiman
5,897
590
65
7
0
184,095
1
L
Izanami
4,691
469
49
5
0
161,756
0
L
Tyr
6,768
677
92
9
0
227,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role