Player Matchup

Nox
Nox
AL3XtheGREAT247
Nox
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
AquA-G7iTcH
Nu Wa
Level 127
God Stats
9W - 14L
1,457 SR
Queue Stats
172W - 153L
1,452 Elo+
Solo
Cerberus
Cerberus
DEVILofRAMADI 2
Cerberus
Level 158
God Stats
77W - 78L
1,485 SR
Queue Stats
344W - 351L
1,510 Elo+
Party 1
Bellona
Bellona
GoddessTwilight
Bellona
Level 77
God Stats
16W - 15L
1,291 SR
Queue Stats
454W - 442L
1,442 Elo+
Solo
Nemesis
Nemesis
Watamelon1100
Nemesis
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 37L
1,354 Elo+
Solo
Team Averages
Level 114
1,447 SR
1,438 Elo+

VS

Team Averages
Level 103
1,563 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Eggielluela
Ra
Level 117
God Stats
1W - 1L
1,495 SR
Queue Stats
54W - 43L
1,508 Elo+
Solo
Athena
Athena
chahlee__wonton
Athena
Level 162
God Stats
23W - 22L
1,611 SR
Queue Stats
274W - 276L
1,464 Elo+
Solo
Chronos
Chronos
marconeggro1980
Chronos
Level 63
God Stats
10W - 7L
1,643 SR
Queue Stats
168W - 162L
1,429 Elo+
Solo
Ymir
Ymir
nincomepoop
Ymir
Level 64
God Stats
239W - 191L
1,565 SR
Queue Stats
411W - 418L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,968
536
1,886
5,381
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 1 / 2
6,925
533
6,049
5,930
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
11
1 / 1 / 1
6,736
518
5,199
14,333
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 0 / 0
8,230
633
1,931
7,728
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemesis
11
0 / 3 / 2
6,089
468
4,634
10,593
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 2
6,415
493
3,367
6,477
2,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 1
6,309
485
6,883
5,806
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
7,218
555
4,979
9,923
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

2
0 / 0 / 0
2,628
202
0
566
182
13
0 / 2 / 0
6,588
507
5,285
11,703
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
4
5
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
2
2
W
0
0
0
0
W
1
1
2
2
W
Cerberus
1
1
1
1.5
L
1
1
1
1.5
W
1
0
0
1
W
Nemesis
0
3
2
0.33
L
2
0
2
3
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
20,514
43,965
Taken
34,475
25,345
Mitigated
19,287
10,956
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,367
1,071
0
4,212
6,477
2,427
0
2,690
3,787
0
39,104
W
1,886
244
0
375
5,381
2,432
358
415
4,966
50,501
0
W
6,049
1,658
0
2,350
5,930
2,181
0
3,830
1,977
43,322
2,274
W
Cerberus
5,199
180
0
5,652
14,333
9,110
75
4,341
9,992
33,322
0
L
6,883
891
838
2,587
5,806
1,896
0
3,530
2,276
58,488
0
W
1,931
240
0
1,388
7,728
7,244
416
3,353
4,375
0
52,824
W
Nemesis
4,634
1,732
0
1,191
10,593
4,378
0
3,895
6,633
0
42,885
L
4,979
1,453
0
3,152
9,923
8,480
0
4,129
5,755
34,094
6,057
L
0
0
0
0
566
182
0
566
0
0
0
L
5,285
2,027
0
454
11,703
6,302
0
2,180
9,222
63,213
1,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
29,158
401
Minions Killed
313
0
Camps Cleared
0
1,099,706
Distance Traveled
965,782
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,415
493
63
5
0
225,089
3
W
Nox
6,968
536
102
8
0
209,856
9
W
Nu Wa
6,925
533
70
5
0
213,088
1
W
Cerberus
6,736
518
53
4
0
245,701
8
L
Ra
6,309
485
87
7
0
233,160
4
W
Bellona
8,230
633
111
9
0
155,099
0
W
Nemesis
6,089
468
65
5
0
275,962
0
L
Athena
7,218
555
63
5
0
260,805
3
L
Chronos
2,628
202
0
0
0
0
0
L
Ymir
6,588
507
100
8
0
246,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role