Player Matchup

Charybdis
Charybdis
Nerddy22
Charybdis
Level 143
God Stats
10W - 22L
1,433 SR
Queue Stats
96W - 103L
1,467 Elo+
Solo
Sobek
Sobek
ReNeGaDoSk9
Sobek
Level 147
God Stats
11W - 3L
1,296 SR
Queue Stats
125W - 138L
1,446 Elo+
Solo
Hercules
Hercules
TetasConCrema
Hercules
Level 82
God Stats
10W - 8L
1,414 SR
Queue Stats
252W - 258L
1,480 Elo+
Solo
Arachne
Arachne
felipeviking2021
Arachne
Level 65
God Stats
18W - 9L
1,735 SR
Queue Stats
247W - 220L
1,506 Elo+
Solo
Hera
Hera
srBolseiroo
Hera
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 92L
1,447 Elo+
Solo
Team Averages
Level 116
1,475 SR
1,469 Elo+

VS

Team Averages
Level 67
1,525 SR
1,445 Elo+
Nut
Nut
 
Nut
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TalauZera
Chaac
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,781 Elo+
Solo
Athena
Athena
cristian0006
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,263 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fishbirde
Tsukuyomi
Level 26
God Stats
2W - 2L
1,658 SR
Queue Stats
11W - 22L
1,355 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iFlashCONE
Morgan Le Fay
Level 109
God Stats
2W - 3L
1,467 SR
Queue Stats
10W - 22L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nerddy22
Charybdis
11
4 / 2 / 2
6,306
631
6,303
7,261
2,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 5
6,055
606
2,609
9,099
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
TetasConCrema
Hercules
11
4 / 1 / 2
6,854
685
10,300
9,074
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
3 / 2 / 4
5,675
568
6,361
8,118
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
4 / 0 / 2
7,332
733
3,892
4,181
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
1 / 6 / 4
5,381
538
3,336
8,685
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TalauZera
Chaac
8
0 / 4 / 1
4,935
494
2,357
12,946
9,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
8
3 / 0 / 3
5,355
536
3,800
5,405
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
fishbirde
Tsukuyomi
9
2 / 4 / 4
5,202
520
6,536
10,428
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
iFlashCONE
Morgan Le Fay
9
1 / 3 / 3
5,202
520
3,554
5,724
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
7
7
Deaths
17
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
6
4
0.5
W
Charybdis
Nerddy22
Charybdis
4
2
2
2.5
W
1
2
5
1.75
L
Chaac
TalauZera
Chaac
0
4
1
0.13
W
Hercules
TetasConCrema
Hercules
4
1
2
5
L
Athena
3
0
3
4.5
W
3
2
4
2.5
L
Tsukuyomi
fishbirde
Tsukuyomi
2
4
4
1
L
Morgan Le Fay
iFlashCONE
Morgan Le Fay
1
3
3
0.83
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
19,583
37,733
Taken
43,188
19,962
Mitigated
23,219
12,453
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,336
2,174
0
938
8,685
3,017
0
853
7,832
0
35,495
W
Charybdis
Nerddy22
Charybdis
6,303
2,823
0
2,191
7,261
2,349
388
628
6,613
0
49,713
W
2,609
124
0
3,066
9,099
7,409
48
1,980
7,057
18,825
1,379
L
Chaac
TalauZera
Chaac
2,357
683
0
2,367
12,946
9,184
0
148
12,102
0
26,262
W
Hercules
TetasConCrema
Hercules
10,300
3,323
0
3,140
9,074
5,678
0
695
8,331
0
45,996
L
Athena
3,800
1,273
0
2,064
5,405
4,973
0
1,533
3,738
15,124
0
W
6,361
4,939
0
2,052
8,118
3,185
0
1,514
6,502
0
24,488
L
Tsukuyomi
fishbirde
Tsukuyomi
6,536
1,632
0
2,879
10,428
4,035
0
972
9,368
0
31,904
L
Morgan Le Fay
iFlashCONE
Morgan Le Fay
3,554
593
0
1,417
5,724
2,010
0
2,362
3,110
29,881
0
W
3,892
696
0
2,004
4,181
1,341
0
2,055
1,876
49,923
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
26,075
318
Minions Killed
245
0
Camps Cleared
0
1,032,444
Distance Traveled
1,030,799
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,381
538
62
6
0
191,053
0
W
Charybdis
6,306
631
76
8
0
173,766
2
W
Sobek
6,055
606
29
3
0
205,684
0
L
Chaac
4,935
494
48
5
0
203,671
3
W
Hercules
6,854
685
75
8
0
199,541
1
L
Athena
5,355
536
28
3
0
230,355
1
W
Arachne
5,675
568
37
4
0
249,609
0
L
Tsukuyomi
5,202
520
53
5
0
205,817
0
L
Morgan Le Fay
5,202
520
54
5
0
199,903
0
W
Hera
7,332
733
101
10
0
203,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role