Player Matchup

Danzaburou
Danzaburou
Dwaynejetski151
Danzaburou
Level 123
God Stats
1W - 2L
1,284 SR
Queue Stats
75W - 70L
1,563 Elo+
Solo
Jormungandr
Jormungandr
Hey GG Fam
Jormungandr
Level 164
God Stats
13W - 11L
1,532 SR
Queue Stats
199W - 200L
1,447 Elo+
Party 2
Nike
Nike
JinDanSaint
Nike
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 142L
1,486 Elo+
Party 2
Skadi
Skadi
ReignBeauty
Skadi
Level 167
God Stats
14W - 8L
1,603 SR
Queue Stats
203W - 196L
1,457 Elo+
Party 2
Vulcan
Vulcan
black_king1
Vulcan
Level 157
God Stats
3W - 1L
1,653 SR
Queue Stats
117W - 106L
1,380 Elo+
Solo
Team Averages
Level 154
1,515 SR
1,467 Elo+

VS

Team Averages
Level 104
1,535 SR
1,517 Elo+
Osiris
Osiris
DeathDealer7of9
Osiris
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 45L
1,504 Elo+
Party 1
Merlin
Merlin
Dr i832
Merlin
Level 137
God Stats
7W - 9L
1,488 SR
Queue Stats
323W - 340L
1,451 Elo+
Solo
Ares
Ares
GroceryList_1
Ares
Level 127
God Stats
2W - 7L
1,668 SR
Queue Stats
502W - 510L
1,513 Elo+
Solo
Hera
Hera
KitKxtts
Hera
Level 63
God Stats
0W - 1L
1,518 SR
Queue Stats
46W - 39L
1,480 Elo+
Party 1
Serqet
Serqet
MightyMCGUy
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dwaynejetski151
Danzaburou
17
1 / 2 / 14
10,506
808
10,047
11,818
6,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Hey GG Fam
Jormungandr
20
10 / 3 / 12
12,160
935
15,339
15,531
22,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 7 / 12
10,307
793
7,324
13,377
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

18
9 / 3 / 7
11,537
887
15,729
13,238
6,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
2 / 4 / 13
10,779
829
13,115
7,213
3,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
9,250
712
7,324
16,268
14,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Dr i832
Merlin
17
2 / 3 / 10
10,493
807
12,790
11,387
5,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 7
9,611
739
6,977
17,564
24,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
17
3 / 8 / 10
10,604
816
13,332
11,894
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
17
4 / 5 / 7
9,604
739
7,336
11,285
6,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
25
Kills
17
19
Deaths
26
58
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Merlin
Dr i832
Merlin
2
3
10
2.33
W
Danzaburou
Dwaynejetski151
Danzaburou
1
2
14
4
L
4
4
7
1.88
W
Jormungandr
Hey GG Fam
Jormungandr
10
3
12
5.33
W
3
7
12
1.29
L
Hera
3
8
10
1
L
Serqet
4
5
7
1.5
W
9
3
7
4.17
W
Vulcan
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,554
Damage
47,759
61,177
Taken
68,398
47,137
Mitigated
56,197
15,869
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,324
1,133
642
2,625
16,268
14,328
79
5,946
9,533
0
13,070
L
Merlin
Dr i832
Merlin
12,790
261
1,129
2,286
11,387
5,762
460
4,193
6,620
39,214
0
W
Danzaburou
Dwaynejetski151
Danzaburou
10,047
3,287
2,133
5,236
11,818
6,058
2,348
7,485
4,127
0
32,253
L
6,977
518
553
4,183
17,564
24,417
0
7,040
10,038
12,464
312
W
Jormungandr
Hey GG Fam
Jormungandr
15,339
2,921
0
1,666
15,531
22,064
758
7,316
7,958
31,830
346
W
7,324
362
0
1,234
13,377
9,405
606
6,072
6,618
526
13,399
L
Hera
13,332
2,596
753
593
11,894
4,743
334
5,606
5,897
29,888
0
L
Serqet
7,336
2,250
0
1,318
11,285
6,947
153
3,623
7,485
0
12,597
W
15,729
4,512
1,343
3,573
13,238
6,528
2,211
7,727
4,818
0
39,538
W
Vulcan
13,115
7,359
74
610
7,213
3,082
1,024
4,440
2,289
25,705
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,289
Gold Earned
49,562
164
Minions Killed
133
0
Camps Cleared
0
1,302,707
Distance Traveled
1,092,654
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,250
712
15
1
0
241,069
0
L
Merlin
10,493
807
50
4
0
221,065
0
W
Danzaburou
10,506
808
41
3
0
282,654
1
L
Ares
9,611
739
3
0
0
195,671
0
W
Jormungandr
12,160
935
29
2
0
246,493
0
W
Nike
10,307
793
11
1
0
240,648
0
L
Hera
10,604
816
42
3
0
208,345
0
L
Serqet
9,604
739
23
2
0
226,504
0
W
Skadi
11,537
887
45
3
0
252,540
0
W
Vulcan
10,779
829
38
3
0
280,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role