Player Matchup

Danzaburou
Danzaburou
OdiousJimmy
Danzaburou
Level 164
God Stats
12W - 0L
2,106 SR
Queue Stats
820W - 38L
2,170 Elo+
Party 1
Terra
Terra
OmniscientFoe91
Terra
Level 158
God Stats
6W - 0L
1,804 SR
Queue Stats
360W - 18L
2,114 Elo+
Party 1
Agni
Agni
SanG1
Agni
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,776 Elo+
Solo
Ishtar
Ishtar
The-Legend8901
Ishtar
Level 181
God Stats
7W - 0L
2,119 SR
Queue Stats
809W - 36L
2,169 Elo+
Party 1
Skadi
Skadi
TrickedOutHoro
Skadi
Level 160
God Stats
21W - 1L
2,156 SR
Queue Stats
803W - 38L
2,166 Elo+
Party 1
Team Averages
Level 150
1,937 SR
2,079 Elo+

VS

Team Averages
Level 139
1,575 SR
1,510 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Jaycew34
Awilix
Level 144
God Stats
2W - 6L
1,513 SR
Queue Stats
99W - 101L
1,466 Elo+
Solo
Janus
Janus
Malwaere
Janus
Level 175
God Stats
3W - 3L
1,624 SR
Queue Stats
301W - 309L
1,547 Elo+
Solo
Charon
Charon
YesThisIsDog
Charon
Level 109
God Stats
3W - 1L
1,737 SR
Queue Stats
227W - 209L
1,547 Elo+
Solo
Achilles
Achilles
lilchris1009
Achilles
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 279L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OdiousJimmy
Danzaburou
10
0 / 1 / 9
5,976
996
5,614
7,688
6,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 0 / 9
6,281
1,047
2,782
4,582
4,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Agni
SanG1
Agni
11
3 / 1 / 7
6,500
1,083
6,633
4,973
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 6
6,432
1,072
5,338
5,266
2,896
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
4 / 0 / 6
6,674
1,112
7,722
3,597
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 1 / 2
5,280
880
6,472
6,145
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
Jaycew34
Awilix
11
1 / 2 / 1
5,430
905
2,467
6,165
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Malwaere
Janus
8
1 / 3 / 0
5,100
850
6,023
4,997
1,787
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
10
0 / 1 / 2
5,379
897
4,076
5,245
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
lilchris1009
Achilles
8
0 / 3 / 1
4,804
801
2,171
6,765
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
10
Kills
2
2
Deaths
10
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
2
1
L
Awilix
Jaycew34
Awilix
1
2
1
0.75
L
Janus
Malwaere
Janus
1
3
0
0.33
W
Danzaburou
OdiousJimmy
Danzaburou
0
1
9
4.5
W
0
0
9
4.5
W
Agni
SanG1
Agni
3
1
7
6.5
W
3
0
6
6
W
4
0
6
7
L
Charon
0
1
2
1
L
Achilles
lilchris1009
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
21,209
26,106
Taken
29,317
17,980
Mitigated
15,164
11,432
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,472
809
3,812
3,235
6,145
2,672
0
1,658
4,487
14,371
0
L
Awilix
Jaycew34
Awilix
2,467
478
111
335
6,165
2,452
0
1,495
4,670
0
7,550
L
Janus
Malwaere
Janus
6,023
294
229
86
4,997
1,787
0
1,510
3,487
11,962
0
W
Danzaburou
OdiousJimmy
Danzaburou
5,614
1,399
784
2,512
7,688
6,457
220
4,961
2,727
0
9,757
W
2,782
71
4,519
1,937
4,582
4,122
364
2,231
2,351
3,245
0
W
Agni
SanG1
Agni
6,633
238
0
430
4,973
2,397
734
3,084
1,889
13,863
0
W
5,338
2,194
0
250
5,266
2,896
746
3,854
1,412
0
11,056
W
7,722
1,109
316
684
3,597
2,108
747
2,071
1,526
0
20,857
L
Charon
4,076
338
249
669
5,245
4,767
0
2,421
2,824
7,972
526
L
Achilles
lilchris1009
Achilles
2,171
316
704
748
6,765
3,486
0
2,331
4,434
0
2,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
25,993
69
Minions Killed
52
0
Camps Cleared
0
586,974
Distance Traveled
545,220
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,280
880
20
3
0
119,610
3
L
Awilix
5,430
905
14
2
0
120,584
0
L
Janus
5,100
850
8
1
0
111,164
0
W
Danzaburou
5,976
996
14
2
0
98,622
0
W
Terra
6,281
1,047
2
0
0
135,158
0
W
Agni
6,500
1,083
12
2
0
123,421
0
W
Ishtar
6,432
1,072
19
3
0
109,771
0
W
Skadi
6,674
1,112
22
4
0
120,002
0
L
Charon
5,379
897
7
1
0
110,061
0
L
Achilles
4,804
801
3
1
0
83,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role