Player Matchup

Persephone
Persephone
Platinum IV
Jinx021
Persephone
Platinum IV
Level 158
God Stats
113W - 95L
1,633 SR
Queue Stats
181W - 176L
1,718 MMR
Party 1
Chiron
Chiron
Platinum IV
Phjsh
Chiron
Platinum IV
Level 71
God Stats
48W - 23L
1,768 SR
Queue Stats
107W - 99L
1,716 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
William clint0n
Kumbhakarna
Gold III
Level 150
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 58L
1,452 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,634 SR
1,629 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,509 SR
1,139 MMR
Sun Wukong
Sun Wukong
Silver II
AyyyDren
Sun Wukong
Silver II
Level 87
God Stats
13W - 12L
1,549 SR
Queue Stats
49W - 89L
1,364 MMR
Party 2
Hercules
Hercules
Bronze I
MyNameTyrone
Hercules
Bronze I
Level 48
God Stats
3W - 4L
1,391 SR
Queue Stats
7W - 20L
970 MMR
Solo
Agni
Agni
Silver II
x ExTiNcTiioNz
Agni
Silver II
Level 129
God Stats
14W - 18L
1,588 SR
Queue Stats
111W - 176L
1,084 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jinx021
Persephone
15
1 / 0 / 7
10,155
781
9,305
5,645
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Phjsh
Chiron
16
7 / 0 / 1
10,941
842
13,798
10,896
5,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
William clint0n
Kumbhakarna
14
0 / 0 / 8
9,228
710
8,530
16,670
18,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KuzenboAchillesThothNe ZhaAres

VS

Bans
GebCharonSurtrMartichorasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyyyDren
Sun Wukong
12
0 / 4 / 0
8,038
618
6,197
13,659
10,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
MyNameTyrone
Hercules
13
0 / 1 / 0
8,341
642
6,206
13,529
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 3 / 0
8,485
653
10,901
10,992
3,748
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AyyyDren
Sun Wukong
0
4
0
0
W
Persephone
Jinx021
Persephone
1
0
7
4.5
L
Hercules
MyNameTyrone
Hercules
0
1
0
0
W
Chiron
Phjsh
Chiron
7
0
1
7.5
W
Kumbhakarna
William clint0n
Kumbhakarna
0
0
8
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
23,304
33,211
Taken
38,180
25,718
Mitigated
27,057
9,869
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AyyyDren
Sun Wukong
6,197
707
0
1,208
13,659
10,891
0
5,830
7,567
0
33,556
W
Persephone
Jinx021
Persephone
9,305
228
0
1,859
5,645
2,171
1,208
1,429
4,126
42,566
0
L
Hercules
MyNameTyrone
Hercules
6,206
1,303
0
2,532
13,529
12,418
0
5,202
7,874
0
18,452
W
Chiron
Phjsh
Chiron
13,798
4,488
943
3,188
10,896
5,287
1,556
4,438
6,168
0
66,527
W
Kumbhakarna
William clint0n
Kumbhakarna
8,530
572
0
3,879
16,670
18,260
370
5,640
10,671
17,548
1,311
L
10,901
459
0
2,028
10,992
3,748
0
5,220
5,627
53,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
24,864
174
Minions Killed
159
0
Camps Cleared
0
795,167
Distance Traveled
780,593
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,038
618
50
4
0
250,117
0
W
Persephone
10,155
781
75
6
0
264,648
5
L
Hercules
8,341
642
42
3
0
274,517
0
W
Chiron
10,941
842
79
6
0
262,100
4
W
Kumbhakarna
9,228
710
20
2
0
268,419
0
L
Agni
8,485
653
67
5
0
255,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role