Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Gold IV
 
Nut
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
Kosmosis96
Geb
Silver II
Level 143
God Stats
2W - 1L
1,665 SR
Queue Stats
8W - 13L
1,421 MMR
Party 1
Arachne
Arachne
Platinum V
Rodriguez100
Arachne
Platinum V
Level 129
God Stats
39W - 34L
1,629 SR
Queue Stats
182W - 172L
1,651 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,559 SR
1,514 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,621 SR
1,601 MMR
Anubis
Anubis
Gold IV
KiloKane00
Anubis
Gold IV
Level 69
God Stats
22W - 13L
1,698 SR
Queue Stats
74W - 73L
1,510 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Sokhonsim
Amaterasu
Platinum V
Level 85
God Stats
6W - 0L
1,597 SR
Queue Stats
137W - 136L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold III
TediousTrash221
Xing Tian
Gold III
Level 142
God Stats
4W - 3L
1,653 SR
Queue Stats
36W - 35L
1,617 MMR
Solo
Kukulkan
Kukulkan
Platinum V
oThÂnnyTrÂnny
Kukulkan
Platinum V
Level 80
God Stats
2W - 2L
1,461 SR
Queue Stats
72W - 61L
1,755 MMR
Party 2
Awilix
Awilix
Gold IV
poosickle
Awilix
Gold IV
Level 127
God Stats
3W - 1L
1,696 SR
Queue Stats
95W - 81L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 0
5,749
639
5,771
8,560
6,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nut
 
Nut
8
0 / 0 / 0
4,683
520
4,233
4,364
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
 
Zeus
1
0 / 0 / 0
3,343
371
0
0
0
8
0 / 1 / 0
4,818
535
2,838
5,825
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Rodriguez100
Arachne
12
0 / 0 / 0
5,492
610
3,898
8,140
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesBellonaThothKali

VS

Bans
CthulhuVamanaDanzaburouAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KiloKane00
Anubis
9
0 / 0 / 1
4,847
539
3,002
4,666
2,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Sokhonsim
Amaterasu
10
0 / 0 / 0
5,429
603
3,865
8,283
6,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
TediousTrash221
Xing Tian
9
0 / 0 / 1
5,248
583
2,990
8,738
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
11
0 / 0 / 0
5,815
646
2,993
4,151
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
poosickle
Awilix
11
1 / 0 / 0
5,685
632
3,044
6,494
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Nut
 
Nut
0
0
0
0
L
Zeus
 
Zeus
0
0
0
0
W
Anubis
KiloKane00
Anubis
0
0
1
0.5
L
0
1
0
0
L
Arachne
Rodriguez100
Arachne
0
0
0
0
W
Amaterasu
Sokhonsim
Amaterasu
0
0
0
0
W
Xing Tian
TediousTrash221
Xing Tian
0
0
1
0.5
W
Kukulkan
0
0
0
0
W
Awilix
poosickle
Awilix
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,740
Damage
15,894
26,889
Taken
32,332
14,953
Mitigated
19,625
11,945
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,771
1,764
0
3,201
8,560
6,841
15
0
7,970
0
46,443
L
Nut
 
Nut
4,233
2,841
0
1,556
4,364
1,295
0
2,246
2,118
0
32,465
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
KiloKane00
Anubis
3,002
98
120
2,686
4,666
2,169
486
1,144
3,522
39,896
0
L
2,838
219
0
2,187
5,825
3,409
0
2,358
3,467
16,516
0
L
Arachne
Rodriguez100
Arachne
3,898
1,913
0
5,001
8,140
3,408
0
4,107
4,033
0
44,562
W
Amaterasu
Sokhonsim
Amaterasu
3,865
2,186
0
4,282
8,283
6,420
0
0
8,283
0
37,304
W
Xing Tian
TediousTrash221
Xing Tian
2,990
384
0
2,234
8,738
6,392
228
811
7,927
16,396
2,122
W
Kukulkan
2,993
345
0
500
4,151
1,719
0
183
3,968
49,838
1,261
W
Awilix
poosickle
Awilix
3,044
1,233
0
651
6,494
2,925
0
700
5,794
0
51,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
27,024
246
Minions Killed
354
0
Camps Cleared
0
764,066
Distance Traveled
952,852
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,749
639
84
9
0
186,646
0
L
Nut
4,683
520
70
8
0
167,447
1
L
Zeus
3,343
371
0
0
0
1,889
0
W
Anubis
4,847
539
63
7
0
173,123
3
L
Geb
4,818
535
9
1
0
178,811
4
L
Arachne
5,492
610
83
9
0
229,273
0
W
Amaterasu
5,429
603
73
8
0
180,360
0
W
Xing Tian
5,248
583
31
3
0
195,318
0
W
Kukulkan
5,815
646
105
12
0
172,775
0
W
Awilix
5,685
632
82
9
0
231,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role