Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Casle05
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,561 Elo+
Party 2
Hel
Hel
Cookiebossman
Hel
Level 191
God Stats
3W - 3L
1,500 SR
Queue Stats
426W - 379L
1,532 Elo+
Solo
Ullr
Ullr
OSaRyO
Ullr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,515 Elo+
Party 2
Shiva
Shiva
Tak6a9shI
Shiva
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,534 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,528 Elo+

VS

Team Averages
Level 118
1,473 SR
1,480 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Hamenhotep
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,520 Elo+
Solo
Hel
Hel
igorekli
Hel
Level 27
God Stats
2W - 2L
1,582 SR
Queue Stats
104W - 105L
1,443 Elo+
Solo
Heimdallr
Heimdallr
l--SUSATCHOIN--l
Heimdallr
Level 198
God Stats
0W - 4L
1,285 SR
Queue Stats
90W - 98L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 0 / 12
8,309
831
13,528
12,566
6,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Casle05
Kuzenbo
14
0 / 0 / 12
8,719
872
6,568
13,067
18,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 0 / 9
8,545
855
6,141
13,089
7,243
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ullr
OSaRyO
Ullr
16
8 / 1 / 5
9,233
923
16,482
16,141
8,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Tak6a9shI
Shiva
13
1 / 3 / 7
7,738
774
6,595
15,573
18,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 5 / 1
7,244
724
10,750
12,178
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
14
0 / 2 / 4
6,999
700
8,040
8,359
3,759
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Hamenhotep
Chiron
11
0 / 5 / 1
6,531
653
14,251
14,020
5,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 1 / 3
7,122
712
9,155
6,924
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
14
1 / 1 / 3
7,160
716
10,384
9,833
4,672
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
14
Kills
4
4
Deaths
14
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
12
7
L
Pele
 
Pele
2
5
1
0.5
L
The Morrigan
 
The Morrigan
0
2
4
1
W
Kuzenbo
Casle05
Kuzenbo
0
0
12
6
W
4
0
9
8.5
L
Chiron
Hamenhotep
Chiron
0
5
1
0.1
W
Ullr
OSaRyO
Ullr
8
1
5
10.5
W
Shiva
Tak6a9shI
Shiva
1
3
7
1.5
L
1
1
3
2.5
L
Heimdallr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
52,580
70,436
Taken
51,314
60,058
Mitigated
25,413
46,835
Healing
25,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,528
2,688
3,434
3,782
12,566
6,856
2,004
3,114
9,452
0
35,301
L
Pele
 
Pele
10,750
286
557
579
12,178
5,845
0
3,492
8,551
0
22,338
L
The Morrigan
 
The Morrigan
8,040
1,264
585
564
8,359
3,759
0
1,961
6,268
14,637
1,009
W
Kuzenbo
Casle05
Kuzenbo
6,568
1,805
169
1,282
13,067
18,607
441
2,825
10,242
9,422
1,334
W
6,141
230
20,240
9,074
13,089
7,243
449
3,556
9,533
12,018
521
L
Chiron
Hamenhotep
Chiron
14,251
1,963
1,127
2,308
14,020
5,618
0
3,634
10,142
0
25,674
W
Ullr
OSaRyO
Ullr
16,482
2,791
2,724
2,122
16,141
8,976
684
4,161
11,980
0
42,143
W
Shiva
Tak6a9shI
Shiva
6,595
489
2,277
1,731
15,573
18,376
82
2,665
12,908
0
11,046
L
9,155
256
13,804
5,129
6,924
5,519
0
1,564
5,177
18,391
0
L
Heimdallr
10,384
2,897
496
621
9,833
4,672
0
1,399
8,269
0
21,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
35,056
138
Minions Killed
122
0
Camps Cleared
0
1,117,625
Distance Traveled
891,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,309
831
47
5
0
207,934
0
L
Pele
7,244
724
27
3
0
195,522
0
L
The Morrigan
6,999
700
20
2
0
160,287
0
W
Kuzenbo
8,719
872
7
1
0
243,154
0
W
Hel
8,545
855
11
1
0
229,927
0
L
Chiron
6,531
653
21
2
0
142,869
0
W
Ullr
9,233
923
53
5
0
218,812
0
W
Shiva
7,738
774
20
2
0
217,798
0
L
Hel
7,122
712
20
2
0
214,549
0
L
Heimdallr
7,160
716
34
3
0
178,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role