Player Matchup

Chronos
Chronos
AwolLoki
Chronos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,480 Elo+
Party 1
Anubis
Anubis
DirtyRailroads-
Anubis
Level 156
God Stats
0W - 3L
1,272 SR
Queue Stats
11W - 23L
1,242 Elo+
Party 1
Amaterasu
Amaterasu
Swinghai
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,492 Elo+
Party 1
Odin
Odin
Whats_The_Chance
Odin
Level 140
God Stats
1W - 4L
1,210 SR
Queue Stats
20W - 23L
1,460 Elo+
Party 1
Anhur
Anhur
noircrimsonthe1
Anhur
Level 109
God Stats
0W - 1L
1,239 SR
Queue Stats
25W - 33L
1,529 Elo+
Party 1
Team Averages
Level 106
1,344 SR
1,441 Elo+

VS

Team Averages
Level 110
1,601 SR
1,507 Elo+
Danzaburou
Danzaburou
ElDanielChan
Danzaburou
Level 122
God Stats
5W - 8L
1,485 SR
Queue Stats
120W - 119L
1,488 Elo+
Solo
Ra
Ra
ElderStifNoodle
Ra
Level 148
God Stats
18W - 9L
1,703 SR
Queue Stats
506W - 485L
1,493 Elo+
Party 2
Osiris
Osiris
Logan The Cool
Osiris
Level 126
God Stats
8W - 10L
1,514 SR
Queue Stats
189W - 175L
1,505 Elo+
Solo
Khepri
Khepri
ToyotaCamry3792
Khepri
Level 24
God Stats
9W - 6L
1,816 SR
Queue Stats
197W - 188L
1,508 Elo+
Party 2
Ratatoskr
Ratatoskr
jnelly23969
Ratatoskr
Level 129
God Stats
2W - 1L
1,487 SR
Queue Stats
176W - 174L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AwolLoki
Chronos
9
0 / 3 / 0
5,139
467
3,358
6,093
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 1
5,607
510
3,137
6,738
3,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Swinghai
Amaterasu
9
2 / 5 / 0
5,438
494
3,935
10,613
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
0 / 2 / 0
5,313
483
2,961
8,969
6,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
5,813
528
4,319
9,356
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElDanielChan
Danzaburou
13
5 / 0 / 1
7,414
674
6,744
6,768
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 0
6,673
607
7,291
4,712
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 4
7,961
724
6,545
8,177
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 8
6,828
621
4,732
7,041
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
jnelly23969
Ratatoskr
13
4 / 2 / 2
7,068
643
3,378
10,110
3,647
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
16
16
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
AwolLoki
Chronos
0
3
0
0
L
0
3
1
0.17
W
Danzaburou
ElDanielChan
Danzaburou
5
0
1
5.5
W
4
0
0
4
W
2
1
4
4
L
Amaterasu
Swinghai
Amaterasu
2
5
0
0.4
W
1
0
8
5
L
0
2
0
0
W
Ratatoskr
jnelly23969
Ratatoskr
4
2
2
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,710
Damage
28,690
41,769
Taken
36,808
19,769
Mitigated
18,628
12,965
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AwolLoki
Chronos
3,358
1,635
0
1,755
6,093
2,017
0
1,161
4,932
29,948
2,028
L
3,137
283
0
2,304
6,738
3,036
0
4,392
1,854
39,108
1,678
W
Danzaburou
ElDanielChan
Danzaburou
6,744
3,424
0
1,610
6,768
2,918
809
2,193
4,575
0
55,530
W
7,291
420
802
1,790
4,712
1,820
0
1,734
2,978
44,432
0
W
6,545
2,781
0
5,111
8,177
5,167
1,458
0
8,177
0
60,003
L
Amaterasu
Swinghai
Amaterasu
3,935
1,861
0
2,733
10,613
5,395
0
113
10,460
0
25,129
W
4,732
1,178
0
3,221
7,041
5,076
0
1,778
5,263
20,740
0
L
2,961
565
0
2,790
8,969
6,055
0
2,885
5,854
0
15,241
W
Ratatoskr
jnelly23969
Ratatoskr
3,378
1,088
0
5,697
10,110
3,647
0
561
9,549
0
59,169
L
4,319
2,203
0
3,383
9,356
3,266
0
2,604
6,646
0
46,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
35,944
283
Minions Killed
400
0
Camps Cleared
0
1,072,483
Distance Traveled
1,145,209
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,139
467
55
5
0
207,660
2
L
Anubis
5,607
510
77
7
0
180,702
4
W
Danzaburou
7,414
674
94
9
0
211,521
0
W
Ra
6,673
607
84
8
0
238,634
0
W
Osiris
7,961
724
96
9
0
220,031
0
L
Amaterasu
5,438
494
36
3
0
204,485
0
W
Khepri
6,828
621
24
2
0
236,110
3
L
Odin
5,313
483
24
2
0
261,390
4
W
Ratatoskr
7,068
643
102
9
0
238,913
0
L
Anhur
5,813
528
91
8
0
218,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role