Player Matchup

Hercules
Hercules
Bronze III
ElAlex365
Hercules
Bronze III
Level 88
God Stats
0W - 5L
1,379 SR
Queue Stats
0W - 5L
1,373 MMR
Party 2
Fafnir
Fafnir
Bronze III
OVI3D0
Fafnir
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,373 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
ThatKiwiGuy
Baron Samedi
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,373 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,460 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,558 SR
1,356 MMR
Zhong Kui
Zhong Kui
Gold V
King_Clownin89
Zhong Kui
Gold V
Level 158
God Stats
16W - 10L
1,857 SR
Queue Stats
296W - 316L
1,220 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Nor-Qd
Jormungandr
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,505 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Porkyyyyyyyy
Ne Zha
Gold V
Level 109
God Stats
27W - 16L
1,318 SR
Queue Stats
348W - 359L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElAlex365
Hercules
18
2 / 2 / 2
11,258
593
10,082
27,068
37,322
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
OVI3D0
Fafnir
18
2 / 2 / 2
11,542
607
10,760
26,424
38,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ThatKiwiGuy
Baron Samedi
17
0 / 7 / 4
11,406
600
12,008
15,234
9,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusAchillesHe BoScyllaKuzenbo

VS

Bans
BastetChang'eHou YiKukulkanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
King_Clownin89
Zhong Kui
20
6 / 1 / 5
13,794
726
24,081
16,971
17,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Nor-Qd
Jormungandr
20
3 / 0 / 8
13,098
689
22,383
15,346
22,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
17
2 / 3 / 6
12,743
671
14,940
18,008
21,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
ElAlex365
Hercules
2
2
2
1.5
W
Zhong Kui
King_Clownin89
Zhong Kui
6
1
5
8.5
W
Jormungandr
Nor-Qd
Jormungandr
3
0
8
7
L
Fafnir
OVI3D0
Fafnir
2
2
2
1.5
W
Ne Zha
2
3
6
1.67
L
Baron Samedi
ThatKiwiGuy
Baron Samedi
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
61,404
68,726
Taken
50,325
85,616
Mitigated
61,885
21,248
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ElAlex365
Hercules
10,082
1,454
256
10,762
27,068
37,322
0
17,951
7,060
0
38,029
W
Zhong Kui
King_Clownin89
Zhong Kui
24,081
2,801
0
11,325
16,971
17,871
2,654
7,402
9,557
77,125
0
W
Jormungandr
Nor-Qd
Jormungandr
22,383
5,465
0
2,035
15,346
22,355
198
5,596
9,742
56,252
871
L
Fafnir
OVI3D0
Fafnir
10,760
4,224
0
4,598
26,424
38,428
0
14,276
10,094
32,316
1,880
W
Ne Zha
14,940
1,427
0
3,877
18,008
21,659
0
8,248
9,732
0
45,516
L
Baron Samedi
ThatKiwiGuy
Baron Samedi
12,008
916
2,925
2,707
15,234
9,866
0
10,991
3,726
66,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
39,635
204
Minions Killed
231
0
Camps Cleared
0
1,005,615
Distance Traveled
1,085,976
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,258
593
50
3
0
387,512
2
W
Zhong Kui
13,794
726
108
6
0
336,644
0
W
Jormungandr
13,098
689
59
3
0
368,218
0
L
Fafnir
11,542
607
50
3
0
336,294
0
W
Ne Zha
12,743
671
64
3
0
381,114
0
L
Baron Samedi
11,406
600
104
5
0
281,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role