Player Matchup

Pele
Pele
Kyng_Kenpachi
Pele
Level 22
God Stats
3W - 2L
1,552 SR
Queue Stats
64W - 101L
1,465 Elo+
Party 1
King Arthur
King Arthur
Kyoto_United
King Arthur
Level 44
God Stats
7W - 4L
1,554 SR
Queue Stats
78W - 91L
1,467 Elo+
Solo
Neith
Neith
SaggyMilkers
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 88L
1,347 Elo+
Party 1
Khepri
Khepri
TheChaosWarlock
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,407 Elo+
Party 1
Agni
Agni
豆KillerBean豆
Agni
Level 89
God Stats
2W - 0L
1,450 SR
Queue Stats
149W - 204L
1,472 Elo+
Party 1
Team Averages
Level 66
1,511 SR
1,432 Elo+

VS

Team Averages
Level 58
1,536 SR
1,566 Elo+
Kuzenbo
Kuzenbo
Badua
Kuzenbo
Level 29
God Stats
10W - 9L
1,593 SR
Queue Stats
126W - 112L
1,555 Elo+
Party 3
Mercury
Mercury
IMATERRORIST
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,680 Elo+
Party 2
Skadi
Skadi
Matthodical
Skadi
Level 129
God Stats
44W - 27L
1,728 SR
Queue Stats
176W - 127L
1,613 Elo+
Party 3
Ra
Ra
aLadNowDead
Ra
Level 40
God Stats
3W - 4L
1,316 SR
Queue Stats
665W - 636L
1,439 Elo+
Solo
Hercules
Hercules
jidderz
Hercules
Level 26
God Stats
1W - 2L
1,543 SR
Queue Stats
27W - 22L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,857
586
2,971
5,186
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Kyoto_United
King Arthur
11
1 / 0 / 4
6,157
616
4,423
7,762
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 0
5,262
526
4,548
5,140
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
5,701
570
2,226
4,854
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 1 / 3
7,006
701
7,330
5,402
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Badua
Kuzenbo
7
0 / 1 / 1
4,980
498
1,396
7,295
6,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
IMATERRORIST
Mercury
7
1 / 3 / 0
4,510
451
2,014
8,087
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 1
5,109
511
3,680
2,851
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 4 / 0
5,723
572
2,509
6,485
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
jidderz
Hercules
10
0 / 1 / 0
5,452
545
4,890
9,135
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Badua
Kuzenbo
0
1
1
0.5
L
Mercury
IMATERRORIST
Mercury
1
3
0
0.33
W
2
0
4
4
W
King Arthur
Kyoto_United
King Arthur
1
0
4
3
L
0
0
1
0.5
W
0
0
0
0
W
1
1
3
2.5
L
1
4
0
0.25
L
Hercules
jidderz
Hercules
0
1
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
14,489
28,344
Taken
33,853
15,267
Mitigated
20,013
10,610
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Badua
Kuzenbo
1,396
738
0
1,797
7,295
6,295
0
2,143
5,099
12,075
1,541
L
Mercury
IMATERRORIST
Mercury
2,014
861
0
1,250
8,087
3,048
0
1,318
6,687
0
27,147
W
2,971
561
0
4,284
5,186
1,663
0
79
5,024
0
37,965
W
King Arthur
Kyoto_United
King Arthur
4,423
754
0
2,507
7,762
5,395
0
348
6,954
0
45,259
L
3,680
1,194
0
910
2,851
1,048
0
292
2,559
0
44,165
W
4,548
1,843
0
1,461
5,140
2,055
0
341
4,799
0
43,844
W
2,226
100
0
1,210
4,854
3,920
0
1,285
3,479
14,257
0
L
2,509
240
12
1,089
6,485
2,655
0
3,635
2,574
43,471
0
L
Hercules
jidderz
Hercules
4,890
2,378
0
4,066
9,135
6,967
0
1,631
7,426
0
40,511
W
7,330
841
0
1,148
5,402
2,234
0
1,900
3,432
55,441
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
25,774
343
Minions Killed
307
0
Camps Cleared
0
1,041,104
Distance Traveled
999,322
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,980
498
22
2
0
212,615
4
L
Mercury
4,510
451
47
5
0
210,865
0
W
Pele
5,857
586
60
6
0
234,273
0
W
King Arthur
6,157
616
79
8
0
210,739
4
L
Skadi
5,109
511
74
7
0
188,390
0
W
Neith
5,262
526
74
7
0
166,014
0
W
Khepri
5,701
570
20
2
0
206,863
2
L
Ra
5,723
572
84
8
0
188,459
0
L
Hercules
5,452
545
80
8
0
198,993
0
W
Agni
7,006
701
110
11
0
223,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role