Player Matchup

Horus
Horus
D Daddy M
Horus
Level 125
God Stats
2W - 2L
1,487 SR
Queue Stats
68W - 70L
1,524 Elo+
Solo
Set
Set
LIttleKIlls9
Set
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Rictrscale
Jing Wei
Level 170
God Stats
1W - 3L
1,695 SR
Queue Stats
255W - 259L
1,525 Elo+
Solo
Ullr
Ullr
Spirit42wraith
Ullr
Level 145
God Stats
1W - 1L
1,292 SR
Queue Stats
42W - 54L
1,445 Elo+
Solo
Pele
Pele
ethanpalwood-123
Pele
Level 149
God Stats
3W - 9L
1,249 SR
Queue Stats
327W - 335L
1,459 Elo+
Solo
Team Averages
Level 146
1,445 SR
1,489 Elo+

VS

Team Averages
Level 105
1,501 SR
1,482 Elo+
Nox
Nox
 
Nox
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CameDumpster827
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,510 Elo+
Solo
Artemis
Artemis
LuckyBe4r24
Artemis
Level 29
God Stats
1W - 0L
1,290 SR
Queue Stats
6W - 4L
1,419 Elo+
Party 1
Vulcan
Vulcan
NOVASHIFT098
Vulcan
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 2L
1,558 Elo+
Party 1
Ra
Ra
parmNcheese
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D Daddy M
Horus
15
1 / 2 / 3
8,183
744
6,350
18,131
24,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

6
0 / 1 / 1
6,038
549
394
1,868
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
Rictrscale
Jing Wei
14
0 / 5 / 3
7,814
710
7,304
12,969
5,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
0 / 2 / 2
8,267
752
5,004
11,395
5,398
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

15
2 / 5 / 1
8,039
731
11,361
13,569
8,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 1 / 10
8,685
790
10,607
7,468
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
0 / 0 / 13
9,056
823
13,827
7,188
4,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Artemis
LuckyBe4r24
Artemis
15
5 / 0 / 9
8,898
809
8,930
6,411
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Vulcan
15
4 / 1 / 7
8,778
798
11,686
5,844
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 8
8,383
762
7,181
8,868
7,901
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
3
Kills
15
15
Deaths
4
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
10
9
W
0
0
13
6.5
L
Horus
D Daddy M
Horus
1
2
3
1.25
L
0
1
1
0.5
W
Artemis
LuckyBe4r24
Artemis
5
0
9
9.5
W
Vulcan
4
1
7
7.5
L
Jing Wei
Rictrscale
Jing Wei
0
5
3
0.3
L
0
2
2
0.5
L
2
5
1
0.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,413
Damage
52,231
57,932
Taken
35,779
44,320
Mitigated
24,393
23,741
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,607
1,100
1,473
1,151
7,468
4,609
249
0
7,468
20,287
354
W
13,827
447
783
1,300
7,188
4,383
0
0
7,188
36,674
6
L
Horus
D Daddy M
Horus
6,350
3,286
5,559
8,718
18,131
24,034
0
10,332
7,560
276
15,285
L
394
14
0
0
1,868
885
0
1,707
161
0
1,272
W
Artemis
LuckyBe4r24
Artemis
8,930
4,744
212
1,381
6,411
3,954
68
0
6,411
0
14,318
W
Vulcan
11,686
3,317
342
479
5,844
3,546
0
0
5,844
25,612
0
L
Jing Wei
Rictrscale
Jing Wei
7,304
3,402
833
2,764
12,969
5,897
0
10,610
2,267
0
29,250
L
5,004
1,358
293
2,611
11,395
5,398
0
9,894
1,400
0
20,324
L
11,361
939
775
2,188
13,569
8,106
0
9,725
3,759
0
28,324
W
7,181
857
2,532
2,790
8,868
7,901
52
276
8,592
11,478
1,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
43,800
163
Minions Killed
141
0
Camps Cleared
0
901,800
Distance Traveled
1,122,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,685
790
29
3
0
211,495
0
W
Ah Puch
9,056
823
57
5
0
232,113
0
L
Horus
8,183
744
23
2
0
238,344
0
L
Set
6,038
549
2
0
0
33,333
0
W
Artemis
8,898
809
17
2
0
216,904
0
W
Vulcan
8,778
798
28
3
0
244,507
0
L
Jing Wei
7,814
710
63
6
0
186,777
0
L
Ullr
8,267
752
42
4
0
219,614
0
L
Pele
8,039
731
33
3
0
223,732
0
W
Ra
8,383
762
10
1
0
217,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role