Player Matchup

King Arthur
King Arthur
CUDDLES_THE_GOD
King Arthur
Level 109
God Stats
9W - 8L
1,346 SR
Queue Stats
183W - 167L
1,516 Elo+
Party 2
Osiris
Osiris
CrushedJuggler
Osiris
Level 132
God Stats
11W - 3L
1,471 SR
Queue Stats
32W - 26L
1,450 Elo+
Solo
Ah Puch
Ah Puch
EXTRATOXICFANG
Ah Puch
Level 46
God Stats
3W - 1L
1,606 SR
Queue Stats
70W - 68L
1,548 Elo+
Solo
Fenrir
Fenrir
InsaneDj98
Fenrir
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 15L
1,505 Elo+
Party 2
Freya
Freya
NACHO_CAMACHO-_-
Freya
Level 145
God Stats
9W - 3L
1,877 SR
Queue Stats
122W - 101L
1,590 Elo+
Party 2
Team Averages
Level 96
1,560 SR
1,522 Elo+

VS

Team Averages
Level 102
1,573 SR
1,574 Elo+
Nemesis
Nemesis
Brokker
Nemesis
Level 153
God Stats
0W - 1L
1,327 SR
Queue Stats
42W - 34L
1,608 Elo+
Solo
Zhong Kui
Zhong Kui
CHABBTI
Zhong Kui
Level 82
God Stats
1W - 3L
1,468 SR
Queue Stats
35W - 16L
1,655 Elo+
Solo
Charybdis
Charybdis
ID-en-ligne91
Charybdis
Level 127
God Stats
9W - 11L
1,530 SR
Queue Stats
52W - 59L
1,496 Elo+
Party 1
Poseidon
Poseidon
RP99901
Poseidon
Level 55
God Stats
2W - 1L
1,888 SR
Queue Stats
82W - 70L
1,545 Elo+
Solo
Osiris
Osiris
Shayders
Osiris
Level 91
God Stats
1W - 2L
1,653 SR
Queue Stats
28W - 23L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CUDDLES_THE_GOD
King Arthur
15
1 / 1 / 9
8,270
486
7,557
13,737
14,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 1
9,786
576
13,115
20,638
23,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 5
8,892
523
13,956
7,821
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
InsaneDj98
Fenrir
14
6 / 2 / 3
8,538
502
7,472
12,512
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

17
6 / 2 / 1
10,447
615
12,830
14,471
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brokker
Nemesis
16
4 / 2 / 1
9,456
556
10,305
13,588
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Zhong Kui
CHABBTI
Zhong Kui
14
1 / 3 / 1
7,671
451
4,776
12,558
11,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ID-en-ligne91
Charybdis
12
2 / 6 / 0
8,066
474
8,210
14,935
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
RP99901
Poseidon
13
1 / 5 / 2
8,301
488
4,996
17,740
13,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Osiris
Shayders
Osiris
15
0 / 2 / 3
9,008
530
12,836
19,848
16,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
8
8
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Brokker
Nemesis
4
2
1
2.25
L
Zhong Kui
CHABBTI
Zhong Kui
1
3
1
0.5
W
King Arthur
CUDDLES_THE_GOD
King Arthur
1
1
9
5.5
W
4
2
1
2.25
W
1
1
5
3.5
L
Charybdis
ID-en-ligne91
Charybdis
2
6
0
0.33
W
Fenrir
InsaneDj98
Fenrir
6
2
3
3.75
W
6
2
1
3.25
L
Poseidon
RP99901
Poseidon
1
5
2
0.4
L
Osiris
Shayders
Osiris
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,930
Damage
41,123
69,179
Taken
78,669
54,635
Mitigated
53,674
27,796
Healing
28,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Brokker
Nemesis
10,305
4,421
0
3,553
13,588
6,463
0
2,779
10,448
0
85,151
L
Zhong Kui
CHABBTI
Zhong Kui
4,776
167
0
3,779
12,558
11,326
0
7,164
5,342
53,052
0
W
King Arthur
CUDDLES_THE_GOD
King Arthur
7,557
1,291
0
814
13,737
14,500
0
1,835
11,902
0
41,442
W
13,115
4,700
0
11,428
20,638
23,545
0
388
20,250
0
73,071
W
13,956
374
0
2,760
7,821
3,521
114
3,894
3,927
70,133
2,332
L
Charybdis
ID-en-ligne91
Charybdis
8,210
4,711
211
4,211
14,935
5,558
758
8,898
5,192
0
60,653
W
Fenrir
InsaneDj98
Fenrir
7,472
1,424
0
5,919
12,512
6,047
379
3,289
9,223
0
47,688
W
12,830
3,880
0
6,875
14,471
7,022
1,358
535
13,936
83,280
6,681
L
Poseidon
RP99901
Poseidon
4,996
874
0
3,807
17,740
13,513
0
4,996
12,200
45,352
1,282
L
Osiris
Shayders
Osiris
12,836
5,653
0
12,942
19,848
16,814
340
1,851
16,390
0
73,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,933
Gold Earned
42,502
477
Minions Killed
494
0
Camps Cleared
0
1,655,562
Distance Traveled
1,592,685
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,456
556
115
7
0
349,886
1
L
Zhong Kui
7,671
451
123
7
0
303,892
1
W
King Arthur
8,270
486
64
4
0
357,160
1
W
Osiris
9,786
576
117
7
0
311,232
2
W
Ah Puch
8,892
523
101
6
0
300,020
6
L
Charybdis
8,066
474
94
6
0
273,481
6
W
Fenrir
8,538
502
55
3
0
373,526
0
W
Freya
10,447
615
140
8
0
313,624
6
L
Poseidon
8,301
488
47
3
0
322,736
0
L
Osiris
9,008
530
115
7
0
342,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role