Player Matchup

Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LORDxIMPALER
Heimdallr
Level 122
God Stats
7W - 9L
1,621 SR
Queue Stats
145W - 114L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Pibeloco51
Sylvanus
Level 155
God Stats
38W - 28L
1,631 SR
Queue Stats
230W - 217L
1,525 Elo+
Solo
Odin
Odin
SlikPrize
Odin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,754 Elo+
Party 1
Arachne
Arachne
iQuickSilver
Arachne
Level 146
God Stats
10W - 4L
1,894 SR
Queue Stats
171W - 153L
1,610 Elo+
Party 1
Team Averages
Level 123
1,629 SR
1,597 Elo+

VS

Team Averages
Level 135
1,595 SR
1,525 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
BlaseSole12
Martichoras
Level 122
God Stats
2W - 1L
1,835 SR
Queue Stats
116W - 108L
1,539 Elo+
Solo
Nut
Nut
ITz Vivids
Nut
Level 142
God Stats
11W - 8L
1,565 SR
Queue Stats
172W - 149L
1,503 Elo+
Solo
Fenrir
Fenrir
TheMemeGod
Fenrir
Level 129
God Stats
2W - 4L
1,634 SR
Queue Stats
39W - 37L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
tonywongtong
Ao Kuang
Level 121
God Stats
3W - 7L
1,440 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 2 / 2
5,753
575
4,408
13,042
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
LORDxIMPALER
Heimdallr
11
0 / 3 / 1
5,677
568
1,966
7,668
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Pibeloco51
Sylvanus
11
2 / 1 / 4
5,794
579
5,986
6,791
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
9
1 / 3 / 0
4,985
499
2,240
6,653
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
iQuickSilver
Arachne
11
4 / 1 / 4
5,854
585
6,024
8,426
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 4
5,725
573
6,418
12,769
8,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
BlaseSole12
Martichoras
11
0 / 1 / 1
5,799
580
5,320
6,038
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
4 / 0 / 0
6,255
626
4,923
4,094
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
TheMemeGod
Fenrir
10
2 / 3 / 1
5,571
557
4,245
9,652
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ao Kuang
tonywongtong
Ao Kuang
12
3 / 2 / 1
7,213
721
5,465
8,031
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
10
10
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
2
1.5
L
Sylvanus
 
Sylvanus
1
3
4
1
L
Martichoras
BlaseSole12
Martichoras
0
1
1
0.5
L
4
0
0
4
W
Heimdallr
LORDxIMPALER
Heimdallr
0
3
1
0.17
W
Sylvanus
Pibeloco51
Sylvanus
2
1
4
4
W
Odin
1
3
0
0.33
L
Fenrir
TheMemeGod
Fenrir
2
3
1
0.83
W
Arachne
iQuickSilver
Arachne
4
1
4
6
L
Ao Kuang
tonywongtong
Ao Kuang
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
26,371
42,580
Taken
40,584
23,535
Mitigated
21,785
14,673
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,408
536
0
2,538
13,042
9,694
0
3,349
9,693
25,127
1,360
L
Sylvanus
 
Sylvanus
6,418
2,398
1,449
3,771
12,769
8,313
12
4,835
7,934
18,861
0
L
Martichoras
BlaseSole12
Martichoras
5,320
1,099
0
1,990
6,038
2,134
0
2,647
3,391
0
52,821
L
4,923
3,083
0
1,244
4,094
1,540
0
740
3,354
0
45,385
W
Heimdallr
LORDxIMPALER
Heimdallr
1,966
1,208
0
2,598
7,668
2,948
0
1,315
6,353
0
47,173
W
Sylvanus
Pibeloco51
Sylvanus
5,986
1,974
994
3,197
6,791
3,823
0
1,417
5,374
35,681
8,809
W
Odin
2,240
1,006
0
1,649
6,653
3,855
0
3,425
2,866
0
19,816
L
Fenrir
TheMemeGod
Fenrir
4,245
1,175
0
4,760
9,652
3,744
0
1,533
8,119
0
40,264
W
Arachne
iQuickSilver
Arachne
6,024
4,800
0
3,697
8,426
3,215
0
1,822
6,554
0
38,918
L
Ao Kuang
tonywongtong
Ao Kuang
5,465
1,524
0
1,920
8,031
6,054
0
0
7,636
42,162
4,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,063
Gold Earned
30,563
269
Minions Killed
360
0
Camps Cleared
0
1,037,468
Distance Traveled
922,657
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,753
575
22
2
0
195,194
0
L
Sylvanus
5,725
573
14
1
0
193,010
3
L
Martichoras
5,799
580
99
10
0
192,038
0
L
Nut
6,255
626
80
8
0
142,586
0
W
Heimdallr
5,677
568
83
8
0
201,781
0
W
Sylvanus
5,794
579
69
7
0
177,682
0
W
Odin
4,985
499
35
4
0
201,525
0
L
Fenrir
5,571
557
75
8
0
205,700
4
W
Arachne
5,854
585
60
6
0
261,286
2
L
Ao Kuang
7,213
721
92
9
0
189,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role