Player Matchup

Yemoja
Yemoja
CDSFUZED
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,577 Elo+
Party 1
Thoth
Thoth
CDSRuSh
Thoth
Level 123
God Stats
10W - 10L
1,627 SR
Queue Stats
17W - 14L
1,625 Elo+
Party 1
Poseidon
Poseidon
DoubleFreshBoi3
Poseidon
Level 128
God Stats
5W - 1L
1,676 SR
Queue Stats
70W - 75L
1,442 Elo+
Solo
Ne Zha
Ne Zha
anyon5
Ne Zha
Level 144
God Stats
10W - 4L
1,681 SR
Queue Stats
125W - 47L
1,721 Elo+
Solo
Danzaburou
Danzaburou
kult-ulhu
Danzaburou
Level 75
God Stats
5W - 5L
1,436 SR
Queue Stats
64W - 57L
1,479 Elo+
Solo
Team Averages
Level 120
1,584 SR
1,569 Elo+

VS

Team Averages
Level 97
1,593 SR
1,525 Elo+
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Adverx
Anhur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 49L
1,317 Elo+
Solo
Medusa
Medusa
Freaky_Deakey_
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Merlin
Merlin
Kroovius
Merlin
Level 113
God Stats
13W - 22L
1,428 SR
Queue Stats
119W - 133L
1,417 Elo+
Solo
Cthulhu
Cthulhu
malfiest
Cthulhu
Level 159
God Stats
8W - 1L
2,037 SR
Queue Stats
229W - 94L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CDSFUZED
Yemoja
14
0 / 0 / 6
8,618
1,231
3,527
5,207
4,022
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thoth
CDSRuSh
Thoth
13
4 / 0 / 2
8,509
1,216
9,523
2,590
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
13
2 / 0 / 2
8,331
1,190
8,132
3,743
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ne Zha
anyon5
Ne Zha
13
1 / 0 / 1
7,663
1,095
8,290
6,957
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
kult-ulhu
Danzaburou
13
0 / 0 / 1
7,642
1,092
3,738
7,249
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Team 1 Tickets

348

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 3 / 0
7,441
1,063
3,017
7,753
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Adverx
Anhur
12
0 / 0 / 0
7,344
1,049
6,023
8,249
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 0
7,577
1,082
2,956
8,085
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Merlin
Kroovius
Merlin
11
0 / 0 / 0
5,225
746
0
0
0
Cthulhu
malfiest
Cthulhu
12
0 / 2 / 0
7,354
1,051
12,619
11,660
11,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
L
Anhur
Adverx
Anhur
0
0
0
0
W
Yemoja
CDSFUZED
Yemoja
0
0
6
3
W
Thoth
CDSRuSh
Thoth
4
0
2
5
W
Poseidon
2
0
2
3
L
0
2
0
0
L
Merlin
Kroovius
Merlin
0
0
0
0
W
Ne Zha
anyon5
Ne Zha
1
0
1
1.5
W
Danzaburou
kult-ulhu
Danzaburou
0
0
1
0.5
L
Cthulhu
malfiest
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,210
Damage
24,615
25,746
Taken
35,747
12,147
Mitigated
19,443
4,066
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,017
148
0
305
7,753
2,674
0
4,997
2,448
11,982
618
L
Anhur
Adverx
Anhur
6,023
3,442
0
1,211
8,249
2,901
0
3,402
4,687
0
15,988
W
Yemoja
CDSFUZED
Yemoja
3,527
297
2,060
788
5,207
4,022
0
2,470
2,495
7,006
457
W
Thoth
CDSRuSh
Thoth
9,523
600
0
0
2,590
1,042
0
1,924
434
19,286
0
W
Poseidon
8,132
913
0
22
3,743
1,294
0
1,428
2,161
23,736
517
L
2,956
1,142
0
600
8,085
2,785
0
4,949
2,876
0
27,021
L
Merlin
Kroovius
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
anyon5
Ne Zha
8,290
1,072
0
676
6,957
2,893
0
3,522
2,983
0
21,683
W
Danzaburou
kult-ulhu
Danzaburou
3,738
887
0
520
7,249
2,896
0
4,622
2,185
0
19,614
L
Cthulhu
malfiest
Cthulhu
12,619
764
176
0
11,660
11,083
0
6,324
4,976
20,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
34,941
156
Minions Killed
147
7
Camps Cleared
3
775,468
Distance Traveled
620,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,441
1,063
31
4
1
149,970
0
L
Anhur
7,344
1,049
29
4
0
143,817
0
W
Yemoja
8,618
1,231
10
1
1
159,677
0
W
Thoth
8,509
1,216
44
6
0
134,542
0
W
Poseidon
8,331
1,190
49
7
3
152,145
0
L
Medusa
7,577
1,082
54
8
1
151,969
0
L
Merlin
5,225
746
0
0
0
0
0
W
Ne Zha
7,663
1,095
17
2
1
178,849
0
W
Danzaburou
7,642
1,092
36
5
2
150,255
0
L
Cthulhu
7,354
1,051
33
5
1
175,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role