Player Matchup

Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
BluRayLuke
Cabrakan
Gold III
Level 170
God Stats
4W - 3L
1,913 SR
Queue Stats
170W - 174L
1,372 MMR
Party 1
Mercury
Mercury
Gold IV
Thipy
Mercury
Gold IV
Level 121
God Stats
17W - 13L
1,634 SR
Queue Stats
254W - 267L
1,420 MMR
Solo
Sol
Sol
Gold II
mad fax
Sol
Gold II
Level 155
God Stats
51W - 33L
1,699 SR
Queue Stats
254W - 256L
1,490 MMR
Party 1
Vulcan
Vulcan
Silver IV
markus1234m
Vulcan
Silver IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,430 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,649 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,403 SR
1,458 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
Aëlys
Xing Tian
Silver II
Level 167
God Stats
4W - 1L
1,530 SR
Queue Stats
42W - 39L
1,420 MMR
Solo
Thor
Thor
Silver I
DarcUUmbra
Thor
Silver I
Level 149
God Stats
9W - 4L
1,174 SR
Queue Stats
71W - 70L
1,450 MMR
Solo
Bellona
Bellona
Gold II
IveDoneUrSister
Bellona
Gold II
Level 69
God Stats
3W - 3L
1,309 SR
Queue Stats
102W - 99L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 0 / 0
6,290
629
4,703
7,975
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
BluRayLuke
Cabrakan
9
0 / 1 / 0
5,227
523
3,299
9,833
7,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Thipy
Mercury
9
0 / 3 / 0
4,910
491
3,249
9,437
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
10
0 / 1 / 0
5,617
562
4,422
6,602
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
10
0 / 4 / 0
5,295
530
5,787
7,022
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OsirisGebAnhur

VS

Bans
AgniAthenaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 1
6,128
613
4,432
6,791
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
 
Medusa
11
0 / 0 / 2
5,633
563
4,726
5,939
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Xing Tian
Aëlys
Xing Tian
10
1 / 0 / 2
5,497
550
3,355
8,009
6,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 3
6,266
627
3,468
8,695
3,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 4
6,503
650
7,553
9,449
6,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
W
Neith
 
Neith
0
0
1
0.5
W
Medusa
 
Medusa
0
0
2
1
W
Xing Tian
Aëlys
Xing Tian
1
0
2
2
L
Cabrakan
BluRayLuke
Cabrakan
0
1
0
0
W
4
0
3
5.5
W
4
0
4
6
L
Mercury
Thipy
Mercury
0
3
0
0
L
Sol
0
1
0
0
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
23,534
40,869
Taken
38,883
19,864
Mitigated
20,594
14,371
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,703
690
0
2,920
7,975
4,138
0
0
7,975
0
49,913
W
Neith
 
Neith
4,432
969
0
2,973
6,791
2,173
0
0
6,791
0
46,557
W
Medusa
 
Medusa
4,726
2,091
0
2,640
5,939
2,340
0
3,230
2,709
0
51,390
W
Xing Tian
Aëlys
Xing Tian
3,355
482
0
1,622
8,009
6,005
0
3,515
4,452
16,540
2,680
L
Cabrakan
BluRayLuke
Cabrakan
3,299
712
0
2,413
9,833
7,818
0
2,428
7,275
14,563
0
W
3,468
682
0
5,194
8,695
3,216
0
1,896
6,695
0
44,777
W
7,553
2,299
0
3,431
9,449
6,860
0
4,124
4,905
0
46,942
L
Mercury
Thipy
Mercury
3,249
1,954
0
4,097
9,437
3,190
0
273
9,112
0
35,614
L
Sol
4,422
2,219
0
3,812
6,602
2,041
0
390
6,212
51,066
4,835
L
Vulcan
5,787
2,667
0
1,129
7,022
2,677
0
344
6,220
34,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,339
Gold Earned
30,027
321
Minions Killed
355
0
Camps Cleared
0
1,015,219
Distance Traveled
1,056,753
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,290
629
90
9
0
208,983
0
W
Neith
6,128
613
92
9
0
195,881
0
W
Medusa
5,633
563
71
7
0
186,336
0
W
Xing Tian
5,497
550
35
4
0
195,659
1
L
Cabrakan
5,227
523
16
2
0
207,179
5
W
Thor
6,266
627
81
8
0
226,318
0
W
Bellona
6,503
650
76
8
0
252,559
3
L
Mercury
4,910
491
64
6
0
231,533
0
L
Sol
5,617
562
92
9
0
181,506
0
L
Vulcan
5,295
530
59
6
0
186,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role