Player Matchup

Medusa
Medusa
DuckMan101
Medusa
Level 108
God Stats
30W - 23L
1,552 SR
Queue Stats
148W - 133L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 147
God Stats
35W - 24L
1,597 SR
Queue Stats
36W - 25L
1,516 Elo+
Solo
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 148
God Stats
44W - 49L
1,513 SR
Queue Stats
567W - 613L
1,442 Elo+
Solo
Kukulkan
Kukulkan
crazebadgen
Kukulkan
Level 45
God Stats
2W - 2L
1,569 SR
Queue Stats
49W - 62L
1,437 Elo+
Solo
Thanatos
Thanatos
lostpc111
Thanatos
Level 42
God Stats
13W - 9L
1,540 SR
Queue Stats
68W - 49L
1,507 Elo+
Solo
Team Averages
Level 98
1,554 SR
1,482 Elo+

VS

Team Averages
Level 93
1,697 SR
1,520 Elo+
Yemoja
Yemoja
Nykecc
Yemoja
Level 130
God Stats
2W - 1L
1,758 SR
Queue Stats
4W - 3L
1,498 Elo+
Party 1
Nut
Nut
PandaGoSleepy
Nut
Level 74
God Stats
3W - 3L
1,583 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 1
Vulcan
Vulcan
PandaJC9378
Vulcan
Level 148
God Stats
2W - 3L
1,367 SR
Queue Stats
271W - 257L
1,515 Elo+
Solo
Vamana
Vamana
WantedSiinner
Vamana
Level 83
God Stats
1W - 0L
1,829 SR
Queue Stats
4W - 2L
1,498 Elo+
Party 1
Atlas
Atlas
onlyxbrakes
Atlas
Level 28
God Stats
2W - 0L
1,951 SR
Queue Stats
4W - 1L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DuckMan101
Medusa
8
0 / 2 / 1
4,428
554
2,172
4,560
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ScareCape260067
Sun Wukong
9
3 / 0 / 0
5,296
662
3,528
6,105
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 0
4,958
620
1,223
3,363
1,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
crazebadgen
Kukulkan
4
0 / 1 / 0
3,486
436
195
1,670
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
lostpc111
Thanatos
9
1 / 0 / 1
4,699
587
4,300
7,230
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nykecc
Yemoja
7
2 / 0 / 0
4,772
597
1,905
4,366
1,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 2
4,247
531
2,212
4,975
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
9
1 / 1 / 0
5,096
637
3,379
2,532
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 0 / 0
4,038
505
1,593
6,162
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 3 / 0
3,687
461
2,239
6,582
5,909
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
DuckMan101
Medusa
0
2
1
0.25
W
Yemoja
Nykecc
Yemoja
2
0
0
2
W
0
1
2
1
W
Vulcan
1
1
0
1
L
Sun Wukong
ScareCape260067
Sun Wukong
3
0
0
3
L
1
0
0
1
W
0
0
0
0
L
Kukulkan
crazebadgen
Kukulkan
0
1
0
0
L
Thanatos
lostpc111
Thanatos
1
0
1
1.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,418
Damage
11,328
22,928
Taken
24,617
9,835
Mitigated
13,134
11,755
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DuckMan101
Medusa
2,172
801
0
679
4,560
1,689
0
1,195
3,365
0
29,690
W
Yemoja
Nykecc
Yemoja
1,905
175
1,367
1,384
4,366
1,989
69
428
3,938
16,489
1,782
W
2,212
1,254
0
1,080
4,975
1,521
0
273
4,702
0
20,281
W
Vulcan
3,379
1,754
0
859
2,532
863
0
531
2,001
30,475
1,326
L
Sun Wukong
ScareCape260067
Sun Wukong
3,528
1,545
0
2,628
6,105
3,121
0
2,239
3,866
0
26,878
L
1,223
163
1,050
806
3,363
1,503
0
1,547
1,816
19,958
0
W
1,593
830
0
677
6,162
2,852
0
186
5,976
0
21,003
L
Kukulkan
crazebadgen
Kukulkan
195
0
0
625
1,670
486
0
863
807
6,409
268
L
Thanatos
lostpc111
Thanatos
4,300
1,008
0
5,967
7,230
3,036
0
1,673
5,557
0
36,317
W
2,239
920
0
1,490
6,582
5,909
0
0
6,582
11,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,867
Gold Earned
21,840
201
Minions Killed
186
0
Camps Cleared
0
657,598
Distance Traveled
813,487
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,428
554
55
7
0
125,938
1
W
Yemoja
4,772
597
26
3
0
138,004
2
W
Nut
4,247
531
38
5
0
148,252
0
W
Vulcan
5,096
637
71
9
0
172,866
2
L
Sun Wukong
5,296
662
43
5
0
148,819
0
L
Yemoja
4,958
620
32
4
0
149,343
3
W
Vamana
4,038
505
38
5
0
191,288
1
L
Kukulkan
3,486
436
14
2
0
48,058
0
L
Thanatos
4,699
587
57
7
0
185,440
0
W
Atlas
3,687
461
13
2
0
163,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role