Player Matchup

Chang'e
Chang'e
Gold III
Big Dev 93
Chang'e
Gold III
Level 106
God Stats
30W - 17L
1,678 SR
Queue Stats
223W - 196L
1,390 MMR
Solo
Khepri
Khepri
Bronze IV
Dunco448
Khepri
Bronze IV
Level 100
God Stats
55W - 61L
1,500 SR
Queue Stats
70W - 91L
1,318 MMR
Solo
Amaterasu
Amaterasu
Gold V
Hoteisho
Amaterasu
Gold V
Level 100
God Stats
11W - 8L
1,575 SR
Queue Stats
187W - 190L
1,362 MMR
Solo
Artemis
Artemis
Silver II
julenator
Artemis
Silver II
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 87L
1,365 MMR
Solo
Kali
Kali
Gold V
ËmoË
Kali
Gold V
Level 185
God Stats
5W - 4L
1,982 SR
Queue Stats
257W - 272L
1,365 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,647 SR
1,360 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,589 SR
1,381 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
Irisuk
Jormungandr
Gold V
Level 148
God Stats
33W - 35L
1,500 SR
Queue Stats
186W - 182L
1,338 MMR
Solo
Neith
Neith
Silver II
Juice-WRLD10x
Neith
Silver II
Level 137
God Stats
10W - 5L
1,677 SR
Queue Stats
158W - 160L
1,187 MMR
Party 1
Agni
Agni
Gold III
Spritzvin_
Agni
Gold III
Level 125
God Stats
3W - 2L
1,677 SR
Queue Stats
147W - 154L
1,554 MMR
Party 1
Bakasura
Bakasura
Silver I
iJoraa
Bakasura
Silver I
Level 69
God Stats
4W - 4L
1,593 SR
Queue Stats
116W - 109L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Big Dev 93
Chang'e
9
1 / 0 / 0
4,956
620
3,839
4,018
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Dunco448
Khepri
8
0 / 1 / 1
4,542
568
1,796
5,245
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Hoteisho
Amaterasu
7
0 / 3 / 1
4,423
553
2,667
6,526
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artemis
julenator
Artemis
9
1 / 0 / 1
4,868
609
4,533
4,050
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
ËmoË
Kali
9
2 / 1 / 0
4,820
603
2,036
7,072
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneAwilixBellonaThanatos

VS

Bans
GebAthenaThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 1 / 0
6,448
806
8,004
6,636
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Irisuk
Jormungandr
8
1 / 1 / 0
4,946
618
3,351
6,279
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
5,080
635
3,086
4,416
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 0
4,867
608
1,562
5,072
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
iJoraa
Bakasura
10
0 / 1 / 0
4,813
602
2,231
7,661
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
5
5
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
0
4
L
Chang'e
Big Dev 93
Chang'e
1
0
0
1
L
Khepri
Dunco448
Khepri
0
1
1
0.5
L
Amaterasu
Hoteisho
Amaterasu
0
3
1
0.17
W
Jormungandr
Irisuk
Jormungandr
1
1
0
1
W
0
1
1
0.5
W
0
0
0
0
W
Bakasura
iJoraa
Bakasura
0
1
0
0
L
Artemis
julenator
Artemis
1
0
1
1.5
L
Kali
ËmoË
Kali
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,871
Damage
18,234
26,911
Taken
30,064
11,138
Mitigated
11,689
11,360
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,004
3,487
0
610
6,636
2,363
154
235
6,401
0
54,014
L
Chang'e
Big Dev 93
Chang'e
3,839
421
80
2,073
4,018
1,152
0
1,628
2,139
39,554
920
L
Khepri
Dunco448
Khepri
1,796
255
0
1,114
5,245
3,324
0
1,029
4,216
13,502
246
L
Amaterasu
Hoteisho
Amaterasu
2,667
762
0
2,462
6,526
2,506
0
0
6,526
0
22,985
W
Jormungandr
Irisuk
Jormungandr
3,351
1,244
0
1,878
6,279
3,390
0
1,491
4,788
18,235
0
W
3,086
792
0
1,615
4,416
1,354
0
264
4,152
0
37,100
W
1,562
168
0
1,415
5,072
1,668
0
2,230
2,842
33,839
1,481
W
Bakasura
iJoraa
Bakasura
2,231
1,378
0
4,697
7,661
2,914
15
1,214
6,447
0
31,240
L
Artemis
julenator
Artemis
4,533
1,994
0
2,571
4,050
1,577
0
1,282
2,768
0
37,755
L
Kali
ËmoË
Kali
2,036
812
0
3,060
7,072
2,579
0
742
6,318
0
25,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,609
Gold Earned
26,154
266
Minions Killed
326
0
Camps Cleared
0
815,082
Distance Traveled
925,268
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,448
806
96
12
0
168,418
0
L
Chang'e
4,956
620
72
9
0
166,589
0
L
Khepri
4,542
568
20
3
0
163,886
3
L
Amaterasu
4,423
553
49
6
0
121,914
0
W
Jormungandr
4,946
618
19
2
0
190,948
3
W
Neith
5,080
635
69
9
0
166,863
2
W
Agni
4,867
608
70
9
0
189,705
0
W
Bakasura
4,813
602
72
9
0
209,334
0
L
Artemis
4,868
609
67
8
0
149,259
0
L
Kali
4,820
603
58
7
0
213,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role