Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver I
MeLlamanPlexMami
Ymir
Silver I
Level 155
God Stats
1W - 0L
1,668 SR
Queue Stats
6W - 1L
1,585 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
NiñoPie
Ah Muzen Cab
Silver I
Level 103
God Stats
4W - 0L
1,572 SR
Queue Stats
6W - 0L
1,615 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,580 SR
1,566 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,607 SR
1,464 MMR
Vulcan
Vulcan
Silver IV
TuNyWeeZy
Vulcan
Silver IV
Level 147
God Stats
0W - 1L
1,428 SR
Queue Stats
3W - 7L
1,341 MMR
Solo
Mulan
Mulan
Gold V
samelvins
Mulan
Gold V
Level 55
God Stats
21W - 15L
1,720 SR
Queue Stats
54W - 64L
1,507 MMR
Party 1
Medusa
Medusa
Gold V
sawcebowce
Medusa
Gold V
Level 64
God Stats
12W - 13L
1,674 SR
Queue Stats
54W - 63L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 0 / 10
10,192
728
7,175
13,662
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 0 / 10
9,999
714
5,448
12,551
14,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
NiñoPie
Ah Muzen Cab
18
9 / 0 / 2
11,776
841
15,211
10,034
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OdinAchillesCabrakanNe Zha

VS

Bans
He BoKuzenboAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
TuNyWeeZy
Vulcan
12
0 / 5 / 0
8,065
576
8,035
8,571
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
samelvins
Mulan
13
0 / 4 / 0
7,957
568
8,821
14,554
15,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
sawcebowce
Medusa
14
0 / 2 / 0
8,445
603
9,434
8,472
3,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
10
6
W
1
0
10
6
W
Ah Muzen Cab
NiñoPie
Ah Muzen Cab
9
0
2
10
L
Vulcan
TuNyWeeZy
Vulcan
0
5
0
0
L
Mulan
samelvins
Mulan
0
4
0
0
L
Medusa
sawcebowce
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,834
Damage
26,290
36,247
Taken
31,597
34,084
Mitigated
22,349
6,246
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,175
355
0
4,565
13,662
14,082
0
3,319
9,903
30,694
5,511
W
5,448
519
0
1,241
12,551
14,550
217
3,153
9,060
24,581
0
W
Ah Muzen Cab
NiñoPie
Ah Muzen Cab
15,211
5,100
0
440
10,034
5,452
2,725
2,135
7,777
0
97,087
L
Vulcan
TuNyWeeZy
Vulcan
8,035
4,635
0
973
8,571
3,427
0
2,974
5,202
26,140
0
L
Mulan
samelvins
Mulan
8,821
631
0
2,507
14,554
15,315
0
4,317
9,142
1,135
13,666
L
Medusa
sawcebowce
Medusa
9,434
4,138
0
924
8,472
3,607
0
2,493
5,695
0
46,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
24,467
229
Minions Killed
156
0
Camps Cleared
0
852,512
Distance Traveled
775,482
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,192
728
51
4
0
293,254
0
W
Ymir
9,999
714
32
2
0
282,413
2
W
Ah Muzen Cab
11,776
841
146
10
0
276,845
0
L
Vulcan
8,065
576
55
4
0
261,733
0
L
Mulan
7,957
568
25
2
0
253,997
4
L
Medusa
8,445
603
76
5
0
259,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role