Player Matchup

Heimdallr
Heimdallr
Silver IV
mtfn4017
Heimdallr
Silver IV
Level 68
God Stats
3W - 5L
1,338 SR
Queue Stats
75W - 103L
757 MMR
Solo
Mulan
Mulan
Silver III
sonic_goose-ttv
Mulan
Silver III
Level 124
God Stats
7W - 11L
1,474 SR
Queue Stats
63W - 77L
1,035 MMR
Solo
Ganesha
Ganesha
Silver IV
the_happy_outlaw
Ganesha
Silver IV
Level 127
God Stats
60W - 91L
1,413 SR
Queue Stats
66W - 99L
835 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,408 SR
876 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 166
1,650 SR
969 MMR
Odin
Odin
Bronze II
Brizzle2084
Odin
Bronze II
Level 158
God Stats
3W - 2L
1,711 SR
Queue Stats
109W - 163L
432 MMR
Solo
Athena
Athena
Silver I
Fr3ck1ly
Athena
Silver I
Level 183
God Stats
4W - 2L
1,705 SR
Queue Stats
74W - 84L
1,317 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Madness3123
Kukulkan
Silver I
Level 156
God Stats
3W - 2L
1,535 SR
Queue Stats
40W - 47L
1,158 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
mtfn4017
Heimdallr
13
2 / 8 / 1
9,180
612
12,391
17,446
7,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 1 / 1
9,760
651
9,085
14,853
15,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

16
0 / 3 / 4
9,595
640
6,757
15,458
18,273
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
AchillesAtlasThothNe ZhaNut

VS

Bans
Ah Muzen CabDanzaburouMorgan Le FayMedusaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
10,988
733
14,932
15,229
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Fr3ck1ly
Athena
16
1 / 0 / 8
9,965
664
6,317
16,070
21,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Madness3123
Kukulkan
17
9 / 2 / 3
12,021
801
18,825
7,641
3,560
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
12
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Athena
Fr3ck1ly
Athena
1
0
8
5
W
Kukulkan
Madness3123
Kukulkan
9
2
3
5.25
L
Heimdallr
mtfn4017
Heimdallr
2
8
1
0.31
L
2
1
1
2.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
40,074
47,757
Taken
38,940
41,695
Mitigated
37,769
6,243
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,932
2,524
0
3,479
15,229
12,536
629
2,005
12,969
6,417
47,143
W
Athena
Fr3ck1ly
Athena
6,317
1,868
483
4,228
16,070
21,673
339
2,418
13,317
27,028
0
W
Kukulkan
Madness3123
Kukulkan
18,825
1,009
0
1,382
7,641
3,560
1,014
1,696
5,743
65,785
0
L
Heimdallr
mtfn4017
Heimdallr
12,391
6,411
0
3,519
17,446
7,911
0
11,231
5,590
0
32,381
L
9,085
1,368
0
2,153
14,853
15,511
0
6,292
7,766
0
42,113
L
6,757
564
201
370
15,458
18,273
0
8,703
6,209
31,320
142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
32,974
175
Minions Killed
192
0
Camps Cleared
0
769,493
Distance Traveled
828,131
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,988
733
65
4
0
258,583
0
W
Athena
9,965
664
26
2
0
296,209
0
W
Kukulkan
12,021
801
101
7
0
273,339
1
L
Heimdallr
9,180
612
84
6
0
207,055
0
L
Mulan
9,760
651
64
4
0
273,385
6
L
Ganesha
9,595
640
27
2
0
289,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role