Player Matchup

Jing Wei
Jing Wei
F4tkId89
Jing Wei
Level 23
God Stats
1W - 4L
1,083 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 1
Bellona
Bellona
OPTICWOLF99
Bellona
Level 109
God Stats
1W - 1L
1,287 SR
Queue Stats
59W - 55L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
TheLethalLemon
Baron Samedi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
784W - 755L
1,482 Elo+
Solo
Zeus
Zeus
Unkle-Dreww
Zeus
Level 141
God Stats
3W - 0L
1,757 SR
Queue Stats
90W - 76L
1,547 Elo+
Party 3
Thanatos
Thanatos
garchcan
Thanatos
Level 108
God Stats
23W - 12L
1,751 SR
Queue Stats
87W - 69L
1,554 Elo+
Party 3
Team Averages
Level 105
1,476 SR
1,500 Elo+

VS

Team Averages
Level 102
1,364 SR
1,415 Elo+
Achilles
Achilles
Daddy Dez sr
Achilles
Level 128
God Stats
25W - 20L
1,559 SR
Queue Stats
156W - 147L
1,509 Elo+
Solo
Surtr
Surtr
Drouthy
Surtr
Level 27
God Stats
2W - 4L
1,205 SR
Queue Stats
36W - 39L
1,321 Elo+
Party 2
Nut
Nut
GuruZach
Nut
Level 127
God Stats
1W - 4L
1,313 SR
Queue Stats
58W - 63L
1,286 Elo+
Party 2
Merlin
Merlin
RipRoxas
Merlin
Level 83
God Stats
10W - 12L
1,444 SR
Queue Stats
159W - 128L
1,507 Elo+
Solo
Thanatos
Thanatos
houndddogsss
Thanatos
Level 143
God Stats
3W - 1L
1,298 SR
Queue Stats
137W - 127L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
F4tkId89
Jing Wei
7
0 / 1 / 0
3,873
484
2,101
4,258
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
OPTICWOLF99
Bellona
10
1 / 0 / 0
5,426
678
4,370
7,580
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
TheLethalLemon
Baron Samedi
7
1 / 1 / 2
4,937
617
2,797
4,471
2,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
6 / 0 / 1
6,170
771
6,418
3,564
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
garchcan
Thanatos
9
1 / 0 / 3
4,735
592
2,769
6,103
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daddy Dez sr
Achilles
9
0 / 1 / 0
5,120
640
3,775
7,631
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Drouthy
Surtr
7
0 / 2 / 1
4,367
546
2,586
7,507
3,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 0
5,038
630
4,940
4,385
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
RipRoxas
Merlin
7
0 / 2 / 0
4,094
512
623
4,078
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
houndddogsss
Thanatos
7
0 / 4 / 0
3,969
496
1,850
7,975
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Daddy Dez sr
Achilles
0
1
0
0
L
Surtr
Drouthy
Surtr
0
2
1
0.25
W
Jing Wei
F4tkId89
Jing Wei
0
1
0
0
L
2
0
0
2
W
Bellona
OPTICWOLF99
Bellona
1
0
0
1
L
Merlin
RipRoxas
Merlin
0
2
0
0
W
Baron Samedi
TheLethalLemon
Baron Samedi
1
1
2
2
W
6
0
1
6.5
W
Thanatos
garchcan
Thanatos
1
0
3
2.5
L
Thanatos
houndddogsss
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,455
Damage
13,774
25,976
Taken
31,576
12,534
Mitigated
13,553
12,845
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Daddy Dez sr
Achilles
3,775
698
0
4,353
7,631
4,477
0
0
7,031
0
35,090
L
Surtr
Drouthy
Surtr
2,586
732
687
2,300
7,507
3,511
0
3,512
3,995
500
10,262
W
Jing Wei
F4tkId89
Jing Wei
2,101
1,449
0
1,780
4,258
1,275
0
110
4,148
0
17,219
L
4,940
3,108
0
2,429
4,385
1,416
138
466
3,919
0
37,610
W
Bellona
OPTICWOLF99
Bellona
4,370
1,233
0
4,230
7,580
5,589
0
0
7,070
0
37,471
L
Merlin
RipRoxas
Merlin
623
0
0
500
4,078
1,196
0
2,191
1,887
15,477
0
W
Baron Samedi
TheLethalLemon
Baron Samedi
2,797
694
258
1,878
4,471
2,220
144
36
4,435
15,904
1,460
W
6,418
952
0
926
3,564
1,029
0
551
2,907
35,557
1,884
W
Thanatos
garchcan
Thanatos
2,769
446
0
3,773
6,103
2,421
0
72
6,017
0
30,086
L
Thanatos
houndddogsss
Thanatos
1,850
130
0
3,723
7,975
2,953
0
2,681
5,294
0
24,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
22,588
268
Minions Killed
226
0
Camps Cleared
0
823,462
Distance Traveled
735,206
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,120
640
73
9
0
160,334
0
L
Surtr
4,367
546
16
2
0
140,498
0
W
Jing Wei
3,873
484
40
5
0
147,164
2
L
Nut
5,038
630
62
8
0
131,955
1
W
Bellona
5,426
678
74
9
0
167,533
2
L
Merlin
4,094
512
38
5
0
122,915
0
W
Baron Samedi
4,937
617
28
4
0
140,339
0
W
Zeus
6,170
771
83
10
0
170,717
1
W
Thanatos
4,735
592
43
5
0
197,709
0
L
Thanatos
3,969
496
37
5
0
179,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role