Player Matchup

Anhur
Anhur
El-aZikaLa_Tubo4
Anhur
Level 224
God Stats
1W - 1L
1,396 SR
Queue Stats
8W - 8L
1,550 Elo+
Party 1
Ra
Ra
Prime-_-Zero2
Ra
Level 71
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,036 Elo+
Party 1
Bacchus
Bacchus
kanito19
Bacchus
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 1
Team Averages
Level 158
1,381 SR
1,382 Elo+

VS

Team Averages
Level 175
1,799 SR
1,685 Elo+
Janus
Janus
Artorias Abysss
Janus
Level 193
God Stats
42W - 30L
1,654 SR
Queue Stats
155W - 153L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
IS THAT HOOK
Cu Chulainn
Level 168
God Stats
54W - 33L
1,769 SR
Queue Stats
160W - 93L
1,677 Elo+
Solo
Cupid
Cupid
nocturnalhomie
Cupid
Level 163
God Stats
2W - 0L
1,975 SR
Queue Stats
89W - 32L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,777
678
6,793
10,239
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 1
7,051
705
3,821
8,302
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
kanito19
Bacchus
11
0 / 3 / 1
6,211
621
5,416
12,638
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,483
848
8,715
4,884
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
IS THAT HOOK
Cu Chulainn
14
6 / 1 / 5
8,304
830
9,963
11,957
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
1 / 0 / 10
7,439
744
9,850
6,661
2,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
1
4
0
0.25
W
Cu Chulainn
IS THAT HOOK
Cu Chulainn
6
1
5
8.5
L
0
4
1
0.13
L
Bacchus
kanito19
Bacchus
0
3
1
0.17
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,030
Damage
28,528
31,179
Taken
23,502
15,885
Mitigated
15,068
7,953
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,715
290
0
1,560
4,884
1,922
360
1,920
2,833
36,127
0
L
6,793
3,056
0
1,613
10,239
3,508
0
3,283
6,445
0
26,827
W
Cu Chulainn
IS THAT HOOK
Cu Chulainn
9,963
1,706
0
3,210
11,957
10,572
56
3,813
7,734
0
29,668
L
3,821
354
888
2,017
8,302
3,221
0
2,102
5,759
37,887
332
L
Bacchus
kanito19
Bacchus
5,416
0
286
3,149
12,638
9,156
0
2,525
9,444
7,679
0
W
9,850
6,064
1,786
2,268
6,661
2,574
851
2,981
3,596
0
28,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,039
Gold Earned
24,226
132
Minions Killed
144
0
Camps Cleared
0
543,329
Distance Traveled
596,640
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,483
848
66
7
0
197,001
0
L
Anhur
6,777
678
46
5
0
176,402
0
W
Cu Chulainn
8,304
830
38
4
0
206,909
0
L
Ra
7,051
705
78
8
0
176,375
0
L
Bacchus
6,211
621
8
1
0
190,552
3
W
Cupid
7,439
744
40
4
0
192,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role