Player Matchup

Cthulhu
Cthulhu
Brandschiss
Cthulhu
Level 37
God Stats
34W - 22L
1,673 SR
Queue Stats
82W - 102L
1,463 Elo+
Solo
Bakasura
Bakasura
RAJAH_SARVI
Bakasura
Level 28
God Stats
10W - 17L
1,179 SR
Queue Stats
31W - 73L
1,208 Elo+
Party 1
Scylla
Scylla
fxture_trunks
Scylla
Level 67
God Stats
2W - 2L
1,439 SR
Queue Stats
42W - 97L
1,197 Elo+
Party 1
Team Averages
Level 44
1,430 SR
1,290 Elo+

VS

Team Averages
Level 72
1,605 SR
1,299 Elo+
Achilles
Achilles
AMTCNunes
Achilles
Level 63
God Stats
1W - 1L
1,628 SR
Queue Stats
76W - 100L
1,275 Elo+
Party 2
Ganesha
Ganesha
SaturnsDevil
Ganesha
Level 67
God Stats
3W - 2L
1,686 SR
Queue Stats
127W - 158L
1,302 Elo+
Party 2
Serqet
Serqet
anamoonk
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 150L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brandschiss
Cthulhu
15
0 / 0 / 9
9,064
755
15,791
9,851
7,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
RAJAH_SARVI
Bakasura
14
8 / 1 / 0
10,286
857
6,935
10,820
5,681
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 2
8,059
672
4,447
6,439
2,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AMTCNunes
Achilles
12
1 / 3 / 4
7,853
654
8,035
14,516
15,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SaturnsDevil
Ganesha
12
0 / 3 / 4
7,431
619
4,836
13,384
12,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
anamoonk
Serqet
12
4 / 3 / 1
8,500
708
6,745
8,751
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
5
5
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
AMTCNunes
Achilles
1
3
4
1
W
Cthulhu
Brandschiss
Cthulhu
0
0
9
4.5
W
Bakasura
RAJAH_SARVI
Bakasura
8
1
0
8
L
Ganesha
SaturnsDevil
Ganesha
0
3
4
0.67
L
Serqet
anamoonk
Serqet
4
3
1
1.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,173
Damage
19,616
27,110
Taken
36,651
15,656
Mitigated
33,091
5,105
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AMTCNunes
Achilles
8,035
1,137
0
2,619
14,516
15,818
260
6,542
7,765
0
20,977
W
Cthulhu
Brandschiss
Cthulhu
15,791
524
130
2,213
9,851
7,928
248
2,517
6,410
32,637
2,115
W
Bakasura
RAJAH_SARVI
Bakasura
6,935
5,733
0
2,522
10,820
5,681
1,042
786
9,671
0
35,150
L
Ganesha
SaturnsDevil
Ganesha
4,836
81
0
2,470
13,384
12,494
180
7,879
5,143
21,471
232
L
Serqet
anamoonk
Serqet
6,745
1,428
0
830
8,751
4,779
160
4,338
4,254
0
20,451
W
4,447
553
0
240
6,439
2,047
799
1,615
4,506
20,579
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
23,784
131
Minions Killed
85
0
Camps Cleared
0
736,826
Distance Traveled
703,364
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,853
654
45
4
0
221,718
1
W
Cthulhu
9,064
755
37
3
0
280,390
0
W
Bakasura
10,286
857
65
5
0
245,439
0
L
Ganesha
7,431
619
4
0
0
234,706
0
L
Serqet
8,500
708
36
3
0
246,940
0
W
Scylla
8,059
672
29
2
0
210,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role