Player Matchup

Izanami
Izanami
Caatt
Izanami
Level 106
God Stats
11W - 9L
1,632 SR
Queue Stats
28W - 17L
1,642 Elo+
Solo
Nut
Nut
Emahjii
Nut
Level 107
God Stats
2W - 1L
1,842 SR
Queue Stats
21W - 19L
1,520 Elo+
Solo
Odin
Odin
Ethanxx69
Odin
Level 83
God Stats
4W - 7L
1,500 SR
Queue Stats
128W - 123L
1,500 Elo+
Solo
Kali
Kali
ant_man1995-ttv
Kali
Level 88
God Stats
48W - 27L
1,646 SR
Queue Stats
199W - 168L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
bpthetrooper51
Gilgamesh
Level 125
God Stats
4W - 4L
1,450 SR
Queue Stats
330W - 316L
1,475 Elo+
Solo
Team Averages
Level 102
1,614 SR
1,545 Elo+

VS

Team Averages
Level 114
1,513 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
TwE3zY G 803
Hades
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 41L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
XILordzIX
Erlang Shen
Level 107
God Stats
7W - 11L
1,567 SR
Queue Stats
267W - 264L
1,493 Elo+
Solo
Ix Chel
Ix Chel
fernando75446
Ix Chel
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 25L
1,476 Elo+
Party 1
Ratatoskr
Ratatoskr
sebas_crack578
Ratatoskr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caatt
Izanami
14
0 / 0 / 2
7,508
536
6,000
10,157
3,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nut
11
0 / 1 / 0
6,424
459
4,982
7,984
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
1 / 3 / 0
5,963
426
5,700
13,184
8,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 2
6,228
445
6,179
14,847
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
bpthetrooper51
Gilgamesh
13
2 / 5 / 0
7,456
533
11,329
18,587
14,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 1 / 0
8,258
590
9,877
9,195
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 5
7,220
516
3,648
10,944
9,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
XILordzIX
Erlang Shen
14
7 / 2 / 0
8,854
632
15,124
20,775
21,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ix Chel
13
3 / 0 / 2
7,543
539
9,077
7,835
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
sebas_crack578
Ratatoskr
15
1 / 0 / 3
7,550
539
5,120
13,049
6,244
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
12
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
0
1
L
Izanami
Caatt
Izanami
0
0
2
1
L
Nut
0
1
0
0
L
Odin
1
3
0
0.33
W
0
0
5
2.5
W
Erlang Shen
XILordzIX
Erlang Shen
7
2
0
3.5
L
0
3
2
0.33
L
Gilgamesh
bpthetrooper51
Gilgamesh
2
5
0
0.4
W
Ix Chel
3
0
2
4
W
Ratatoskr
sebas_crack578
Ratatoskr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,190
Damage
42,846
64,759
Taken
61,798
36,539
Mitigated
43,322
18,164
Healing
26,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,877
6,757
0
4,100
9,195
3,197
0
0
9,195
0
95,169
L
Izanami
Caatt
Izanami
6,000
4,873
0
3,899
10,157
3,913
0
559
9,598
0
74,665
L
Nut
4,982
2,700
0
606
7,984
3,002
0
5,062
2,922
0
45,435
L
Odin
5,700
1,035
0
726
13,184
8,783
0
4,767
8,417
0
34,331
W
3,648
858
655
4,641
10,944
9,377
198
0
10,944
22,897
0
W
Erlang Shen
XILordzIX
Erlang Shen
15,124
9,601
0
12,205
20,775
21,144
149
0
19,868
0
64,291
L
6,179
2,875
0
6,697
14,847
6,059
0
1,327
13,520
0
54,986
L
Gilgamesh
bpthetrooper51
Gilgamesh
11,329
4,951
0
6,236
18,587
14,782
0
665
17,922
0
50,783
W
Ix Chel
9,077
883
781
3,085
7,835
3,360
269
0
7,835
54,762
2,827
W
Ratatoskr
sebas_crack578
Ratatoskr
5,120
1,480
0
625
13,049
6,244
0
0
12,960
0
77,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
39,425
427
Minions Killed
482
0
Camps Cleared
0
1,321,150
Distance Traveled
1,406,411
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,258
590
158
11
0
251,556
0
L
Izanami
7,508
536
140
10
0
268,679
1
L
Nut
6,424
459
75
5
0
249,984
0
L
Odin
5,963
426
54
4
0
282,320
0
W
Hades
7,220
516
31
2
0
264,974
6
W
Erlang Shen
8,854
632
78
6
0
262,296
0
L
Kali
6,228
445
77
6
0
301,005
0
L
Gilgamesh
7,456
533
81
6
0
219,162
1
W
Ix Chel
7,543
539
102
7
0
257,304
0
W
Ratatoskr
7,550
539
113
8
0
370,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role