Player Matchup

Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Itzjohn5491
Pele
Level 37
God Stats
11W - 11L
1,758 SR
Queue Stats
198W - 228L
1,302 Elo+
Solo
Discordia
Discordia
MyMomsOF
Discordia
Level 45
God Stats
0W - 1L
1,165 SR
Queue Stats
49W - 63L
1,345 Elo+
Solo
Kumbhakarna
Kumbhakarna
SaggyMilkers12
Kumbhakarna
Level 38
God Stats
5W - 5L
1,452 SR
Queue Stats
7W - 15L
1,219 Elo+
Solo
Bellona
Bellona
gamy-carving28
Bellona
Level 17
God Stats
18W - 19L
1,575 SR
Queue Stats
37W - 33L
1,507 Elo+
Party 2
Team Averages
Level 40
1,490 SR
1,375 Elo+

VS

Team Averages
Level 50
1,417 SR
1,417 Elo+
Arachne
Arachne
BackwoodBaby420
Arachne
Level 23
God Stats
5W - 2L
1,764 SR
Queue Stats
35W - 32L
1,522 Elo+
Party 3
Xbalanque
Xbalanque
BestOfTheWest73
Xbalanque
Level 15
God Stats
2W - 2L
1,182 SR
Queue Stats
10W - 18L
1,319 Elo+
Party 1
Nike
Nike
Evilasasin49
Nike
Level 128
God Stats
2W - 2L
1,181 SR
Queue Stats
155W - 132L
1,539 Elo+
Party 3
Cthulhu
Cthulhu
Macipacinia
Cthulhu
Level 61
God Stats
8W - 7L
1,480 SR
Queue Stats
90W - 92L
1,364 Elo+
Party 1
Geb
Geb
caminator111
Geb
Level 24
God Stats
11W - 11L
1,475 SR
Queue Stats
29W - 49L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 2
7,007
501
9,492
10,484
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 5 / 2
6,972
498
4,203
12,621
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
MyMomsOF
Discordia
11
1 / 3 / 0
6,865
490
4,830
8,152
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SaggyMilkers12
Kumbhakarna
14
5 / 0 / 1
8,479
606
12,976
12,003
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 3
6,400
457
4,592
12,938
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,255
518
7,318
13,500
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xbalanque
BestOfTheWest73
Xbalanque
12
1 / 2 / 7
6,154
440
6,008
7,692
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 2
7,414
530
7,591
16,872
12,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Macipacinia
Cthulhu
14
2 / 1 / 7
7,912
565
8,869
7,483
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 5
7,461
533
4,905
11,415
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
13
13
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
W
4
1
6
7
W
Xbalanque
BestOfTheWest73
Xbalanque
1
2
7
2.25
W
3
6
2
0.67
L
3
5
2
0.8
W
Cthulhu
Macipacinia
Cthulhu
2
1
7
5.5
L
Discordia
MyMomsOF
Discordia
1
3
0
0.33
L
Kumbhakarna
SaggyMilkers12
Kumbhakarna
5
0
1
5.5
W
3
0
5
5.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
34,691
56,198
Taken
56,962
33,884
Mitigated
37,193
12,096
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,492
3,889
0
3,566
10,484
3,499
889
3,481
6,851
58,794
0
W
7,318
5,975
0
3,994
13,500
5,786
0
3,019
10,215
0
50,013
W
Xbalanque
BestOfTheWest73
Xbalanque
6,008
3,813
0
1,877
7,692
3,057
727
3,988
3,626
0
34,877
W
7,591
798
0
2,501
16,872
12,234
0
8,780
7,069
0
54,455
L
4,203
1,116
0
1,904
12,621
5,346
0
2,370
10,145
0
47,241
W
Cthulhu
Macipacinia
Cthulhu
8,869
0
839
394
7,483
6,919
253
3,989
3,450
56,394
1,116
L
Discordia
MyMomsOF
Discordia
4,830
550
0
250
8,152
3,101
0
3,706
3,980
43,903
814
L
Kumbhakarna
SaggyMilkers12
Kumbhakarna
12,976
1,855
0
4,382
12,003
9,354
0
198
11,779
61,914
4,086
W
4,905
558
0
3,230
11,415
9,197
216
5,559
5,582
23,527
0
L
4,592
1,257
0
1,994
12,938
12,584
251
4,268
8,493
0
41,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
36,196
412
Minions Killed
318
0
Camps Cleared
0
1,305,347
Distance Traveled
1,400,022
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,007
501
88
6
0
254,260
0
W
Arachne
7,255
518
71
5
0
296,140
6
W
Xbalanque
6,154
440
51
4
0
237,744
0
W
Nike
7,414
530
75
5
0
266,326
0
L
Pele
6,972
498
69
5
0
262,252
0
W
Cthulhu
7,912
565
87
6
0
310,550
0
L
Discordia
6,865
490
81
6
0
268,035
0
L
Kumbhakarna
8,479
606
112
8
0
266,690
0
W
Geb
7,461
533
34
2
0
289,262
0
L
Bellona
6,400
457
62
4
0
254,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role