Player Matchup

Charon
Charon
BabyZim
Charon
Level 29
God Stats
1W - 1L
1,909 SR
Queue Stats
15W - 21L
1,451 Elo+
Party 3
Ra
Ra
Hydroflet
Ra
Level 32
God Stats
0W - 8L
1,197 SR
Queue Stats
89W - 115L
1,211 Elo+
Solo
Nike
Nike
SimoingReaper
Nike
Level 38
God Stats
9W - 9L
1,337 SR
Queue Stats
39W - 43L
1,491 Elo+
Solo
Nemesis
Nemesis
ºRifle
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,620 Elo+
Party 3
Neith
Neith
Ðagger
Neith
Level 63
God Stats
2W - 1L
1,969 SR
Queue Stats
48W - 47L
1,547 Elo+
Party 3
Team Averages
Level 42
1,583 SR
1,464 Elo+

VS

Team Averages
Level 70
1,569 SR
1,554 Elo+
Hades
Hades
 
Hades
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BloodSpiderLily
Baron Samedi
Level 148
God Stats
2W - 0L
1,745 SR
Queue Stats
22W - 18L
1,536 Elo+
Party 2
Loki
Loki
UnlinkedSlade
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 2
Heimdallr
Heimdallr
ValiantEagle
Heimdallr
Level 29
God Stats
3W - 3L
1,473 SR
Queue Stats
218W - 188L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
Wyd_Stefbro
Nu Wa
Level 121
God Stats
9W - 9L
1,628 SR
Queue Stats
49W - 47L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BabyZim
Charon
9
0 / 0 / 6
5,650
565
4,105
6,274
4,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 2
5,282
528
1,908
5,321
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
3,752
375
739
3,017
1,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ºRifle
Nemesis
11
4 / 2 / 1
5,999
600
6,822
9,009
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Ðagger
Neith
10
2 / 1 / 2
5,966
597
7,016
6,438
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 0 / 1
7,688
769
4,620
7,642
3,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
BloodSpiderLily
Baron Samedi
9
0 / 2 / 1
5,222
522
3,004
7,669
5,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
5,514
551
2,737
9,141
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
ValiantEagle
Heimdallr
11
0 / 1 / 1
5,911
591
3,034
7,578
3,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,822
582
4,686
2,579
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
4
6
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
L
Charon
BabyZim
Charon
0
0
6
3
W
Baron Samedi
BloodSpiderLily
Baron Samedi
0
2
1
0.25
L
0
1
2
1
L
0
2
0
0
W
1
3
0
0.33
W
Heimdallr
ValiantEagle
Heimdallr
0
1
1
0.5
W
1
0
0
1
L
Nemesis
ºRifle
Nemesis
4
2
1
2.25
L
Neith
Ðagger
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,590
Damage
18,081
30,059
Taken
34,609
12,907
Mitigated
16,287
7,629
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,620
1,061
0
5,471
7,642
3,773
2,106
0
7,541
62,711
1,941
L
Charon
BabyZim
Charon
4,105
898
0
1,110
6,274
4,578
0
2,290
3,984
17,236
0
W
Baron Samedi
BloodSpiderLily
Baron Samedi
3,004
403
384
2,737
7,669
5,129
0
1,888
5,781
13,080
0
L
1,908
0
0
102
5,321
1,644
0
3,832
1,489
39,249
0
L
739
231
0
600
3,017
1,334
0
927
2,090
0
8,644
W
2,737
727
0
4,087
9,141
3,311
0
1,091
8,050
0
35,092
W
Heimdallr
ValiantEagle
Heimdallr
3,034
1,698
0
3,520
7,578
3,106
0
1,849
5,670
0
45,687
W
4,686
914
0
476
2,579
968
0
1,126
1,453
37,989
0
L
Nemesis
ºRifle
Nemesis
6,822
3,497
0
3,804
9,009
2,992
0
4,455
4,554
0
44,236
L
Neith
Ðagger
Neith
7,016
3,244
0
2,013
6,438
2,359
0
792
5,646
0
50,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
30,157
270
Minions Killed
342
0
Camps Cleared
0
895,977
Distance Traveled
1,010,001
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,688
769
111
11
0
196,624
1
L
Charon
5,650
565
22
2
0
222,428
0
W
Baron Samedi
5,222
522
11
1
0
209,894
0
L
Ra
5,282
528
75
8
0
189,537
0
L
Nike
3,752
375
11
1
0
50,223
0
W
Loki
5,514
551
60
6
0
221,541
0
W
Heimdallr
5,911
591
92
9
0
188,971
2
W
Nu Wa
5,822
582
68
7
0
192,971
3
L
Nemesis
5,999
600
80
8
0
218,835
0
L
Neith
5,966
597
82
8
0
214,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role