Player Matchup

Nut
Nut
Platinum V
 
Nut
Platinum V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
Purroth
Vulcan
Platinum V
Level 154
God Stats
20W - 10L
1,734 SR
Queue Stats
179W - 176L
1,681 MMR
Solo
Bacchus
Bacchus
Gold II
Seid98
Bacchus
Gold II
Level 158
God Stats
2W - 3L
1,496 SR
Queue Stats
243W - 254L
1,666 MMR
Solo
Chaac
Chaac
Gold III
Sh4dowLock
Chaac
Gold III
Level 41
God Stats
7W - 1L
2,003 SR
Queue Stats
13W - 8L
1,691 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,647 SR
1,608 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,575 SR
1,675 MMR
Nemesis
Nemesis
Gold I
CEV0712
Nemesis
Gold I
Level 89
God Stats
2W - 5L
1,522 SR
Queue Stats
98W - 98L
1,601 MMR
Party 1
Kukulkan
Kukulkan
Gold II
El_Lobo11_RD
Kukulkan
Gold II
Level 156
God Stats
1W - 1L
1,794 SR
Queue Stats
91W - 92L
1,711 MMR
Solo
Neith
Neith
Platinum III
Fw00ssh
Neith
Platinum III
Level 105
God Stats
8W - 5L
1,601 SR
Queue Stats
156W - 147L
1,760 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
Sāvu
Sun Wukong
Platinum V
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 212L
1,634 MMR
Solo
Zeus
Zeus
Gold II
YT_3raM_Fake
Zeus
Gold II
Level 149
God Stats
4W - 5L
1,459 SR
Queue Stats
131W - 133L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
4 / 2 / 0
9,130
609
7,100
11,350
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
 
Awilix
14
5 / 1 / 7
8,804
587
10,408
8,777
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
Purroth
Vulcan
17
3 / 0 / 1
10,486
699
6,634
4,002
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Seid98
Bacchus
12
2 / 1 / 4
7,631
509
4,250
11,222
10,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
0 / 0 / 2
9,911
661
10,810
11,911
14,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SusanoBellonaOsirisArachne

VS

Bans
AgniMorgan Le FayErlang ShenAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CEV0712
Nemesis
12
2 / 2 / 0
6,825
455
5,012
12,346
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
El_Lobo11_RD
Kukulkan
14
0 / 2 / 0
7,235
482
1,829
8,464
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Fw00ssh
Neith
10
1 / 4 / 3
6,510
434
5,389
11,537
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Sāvu
Sun Wukong
13
0 / 2 / 0
7,435
496
4,228
13,701
10,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 4 / 2
6,744
450
6,176
8,326
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
2
0
2
W
Awilix
 
Awilix
5
1
7
8.5
L
Nemesis
CEV0712
Nemesis
2
2
0
1
L
Kukulkan
El_Lobo11_RD
Kukulkan
0
2
0
0
L
Neith
Fw00ssh
Neith
1
4
3
0.63
W
Vulcan
Purroth
Vulcan
3
0
1
3.5
W
Bacchus
Seid98
Bacchus
2
1
4
4
W
Chaac
0
0
2
1
L
Sun Wukong
Sāvu
Sun Wukong
0
2
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
22,634
47,262
Taken
54,374
35,596
Mitigated
25,554
17,150
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,100
3,996
0
4,247
11,350
5,331
456
3,887
7,057
0
79,139
W
Awilix
 
Awilix
10,408
4,180
0
3,731
8,777
3,262
0
1,005
7,739
0
63,478
L
Nemesis
CEV0712
Nemesis
5,012
1,643
0
3,879
12,346
4,807
0
2,813
9,533
0
55,783
L
Kukulkan
El_Lobo11_RD
Kukulkan
1,829
89
0
720
8,464
2,645
0
5,100
3,364
63,946
0
L
Neith
Fw00ssh
Neith
5,389
1,261
0
1,856
11,537
4,064
0
1,491
10,046
0
46,276
W
Vulcan
Purroth
Vulcan
6,634
3,393
0
896
4,002
1,805
0
1,201
2,736
94,857
2,709
W
Bacchus
Seid98
Bacchus
4,250
678
0
3,002
11,222
10,403
0
2,245
8,822
19,981
0
W
Chaac
10,810
997
0
5,274
11,911
14,795
279
0
11,911
14,586
75,242
L
Sun Wukong
Sāvu
Sun Wukong
4,228
702
0
4,133
13,701
10,270
0
1,805
11,896
0
58,120
L
6,176
1,030
0
1,228
8,326
3,768
0
1,797
6,529
31,280
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
34,749
568
Minions Killed
443
0
Camps Cleared
0
1,574,123
Distance Traveled
1,431,940
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,130
609
127
8
0
266,281
0
W
Awilix
8,804
587
90
6
0
368,550
0
L
Nemesis
6,825
455
89
6
0
355,784
2
L
Kukulkan
7,235
482
130
9
0
295,441
6
L
Neith
6,510
434
60
4
0
264,962
0
W
Vulcan
10,486
699
171
11
0
341,817
1
W
Bacchus
7,631
509
24
2
0
319,635
3
W
Chaac
9,911
661
156
10
0
277,840
2
L
Sun Wukong
7,435
496
114
8
0
290,069
5
L
Zeus
6,744
450
50
3
0
225,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role