Player Matchup

Raijin
Raijin
ClannishMoss103
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,259 Elo+
Party 2
Da Ji
Da Ji
JolrathZ
Da Ji
Level 103
God Stats
10W - 7L
1,701 SR
Queue Stats
100W - 86L
1,426 Elo+
Party 1
Anhur
Anhur
Kurrenxyy
Anhur
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 78L
1,410 Elo+
Party 1
Horus
Horus
MetooSun54
Horus
Level 44
God Stats
1W - 1L
1,734 SR
Queue Stats
176W - 188L
1,271 Elo+
Party 2
Poseidon
Poseidon
ygamergeek
Poseidon
Level 80
God Stats
0W - 2L
1,033 SR
Queue Stats
1W - 12L
1,235 Elo+
Solo
Team Averages
Level 68
1,494 SR
1,320 Elo+

VS

Team Averages
Level 105
1,455 SR
1,385 Elo+
Ishtar
Ishtar
CASHKINGsatx
Ishtar
Level 169
God Stats
5W - 5L
1,269 SR
Queue Stats
38W - 49L
1,358 Elo+
Party 3
Surtr
Surtr
DeMonicKlown87
Surtr
Level 105
God Stats
5W - 3L
1,632 SR
Queue Stats
32W - 40L
1,394 Elo+
Solo
Kukulkan
Kukulkan
KJ_KID_
Kukulkan
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 96L
1,369 Elo+
Solo
Cerberus
Cerberus
SWOLEEE
Cerberus
Level 59
God Stats
5W - 6L
1,455 SR
Queue Stats
38W - 41L
1,400 Elo+
Party 3
Zhong Kui
Zhong Kui
starthirteen
Zhong Kui
Level 158
God Stats
3W - 1L
1,417 SR
Queue Stats
57W - 66L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
6,953
409
6,083
15,591
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
JolrathZ
Da Ji
15
6 / 4 / 3
8,534
502
13,140
16,334
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Kurrenxyy
Anhur
16
2 / 2 / 2
9,252
544
5,971
12,088
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
13
2 / 5 / 5
7,611
448
8,457
22,889
12,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Poseidon
ygamergeek
Poseidon
5
0 / 0 / 0
5,502
324
537
1,843
375
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
2 / 2 / 2
9,498
559
4,688
6,798
2,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 3
9,935
584
11,576
14,347
15,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
KJ_KID_
Kukulkan
14
2 / 3 / 9
8,769
516
9,071
11,222
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SWOLEEE
Cerberus
14
5 / 3 / 5
9,401
553
7,206
13,677
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
starthirteen
Zhong Kui
17
8 / 0 / 3
10,137
596
12,408
11,184
8,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
20
20
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
2
2
1.5
L
0
9
2
0.11
W
3
2
3
2.25
L
Da Ji
JolrathZ
Da Ji
6
4
3
1.88
W
Kukulkan
KJ_KID_
Kukulkan
2
3
9
2.17
L
Anhur
Kurrenxyy
Anhur
2
2
2
1.5
L
Horus
2
5
5
0.9
W
Cerberus
SWOLEEE
Cerberus
5
3
5
2.5
W
Zhong Kui
starthirteen
Zhong Kui
8
0
3
9.5
L
Poseidon
ygamergeek
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,188
Damage
44,949
68,745
Taken
57,228
30,716
Mitigated
42,233
25,241
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,688
2,223
0
1,181
6,798
2,212
392
43
6,715
0
71,057
L
6,083
1,303
0
2,099
15,591
6,076
0
8,977
6,613
40,518
1,627
W
11,576
2,636
0
1,579
14,347
15,108
1,662
2,662
11,429
9,881
64,153
L
Da Ji
JolrathZ
Da Ji
13,140
4,092
0
3,561
16,334
7,097
0
6,303
10,027
0
48,229
W
Kukulkan
KJ_KID_
Kukulkan
9,071
651
0
2,017
11,222
4,039
1,701
1,569
9,275
52,524
1,713
L
Anhur
Kurrenxyy
Anhur
5,971
2,807
0
5,196
12,088
4,804
389
4,548
7,537
0
76,733
L
Horus
8,457
4,405
3,334
10,688
22,889
12,364
1
11,699
11,190
0
53,678
W
Cerberus
SWOLEEE
Cerberus
7,206
767
139
4,945
13,677
12,266
51
1,065
12,400
22,293
1,105
W
Zhong Kui
starthirteen
Zhong Kui
12,408
1,660
0
9,019
11,184
8,608
630
336
10,802
89,648
0
L
Poseidon
ygamergeek
Poseidon
537
37
0
363
1,843
375
0
0
1,843
9,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
47,740
336
Minions Killed
473
0
Camps Cleared
0
1,319,432
Distance Traveled
1,538,108
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,498
559
125
7
0
283,594
0
L
Raijin
6,953
409
64
4
0
253,901
0
W
Surtr
9,935
584
115
7
0
291,356
0
L
Da Ji
8,534
502
70
4
0
346,120
0
W
Kukulkan
8,769
516
86
5
0
293,874
0
L
Anhur
9,252
544
118
7
0
293,525
0
L
Horus
7,611
448
68
4
0
331,400
0
W
Cerberus
9,401
553
20
1
0
335,641
1
W
Zhong Kui
10,137
596
127
7
0
333,643
0
L
Poseidon
5,502
324
16
1
0
94,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role