Player Matchup

Sol
Sol
Gold II
Jsalinas7
Sol
Gold II
Level 54
God Stats
40W - 24L
1,650 SR
Queue Stats
113W - 119L
1,504 MMR
Party 2
Da Ji
Da Ji
Platinum IV
Liimon25
Da Ji
Platinum IV
Level 73
God Stats
3W - 0L
1,844 SR
Queue Stats
58W - 48L
1,850 MMR
Party 2
Sobek
Sobek
Gold IV
Rouil2706
Sobek
Gold IV
Level 44
God Stats
50W - 49L
1,619 SR
Queue Stats
89W - 91L
1,366 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 57
1,704 SR
1,573 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,587 SR
1,578 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Blackharđt
Ao Kuang
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,617 MMR
Party 1
Susano
Susano
Bronze III
enoss
Susano
Bronze III
Level 124
God Stats
0W - 1L
1,762 SR
Queue Stats
2W - 1L
1,617 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 5
9,913
991
11,716
9,440
3,557
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Liimon25
Da Ji
14
6 / 2 / 10
9,296
930
11,751
9,456
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Rouil2706
Sobek
14
0 / 1 / 14
8,118
812
5,424
10,334
9,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesThothNe ZhaKuzenboCharon

VS

Bans
AresCthulhuBacchusHerculesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 6 / 0
6,491
649
4,808
11,692
10,100
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Blackharđt
Ao Kuang
11
0 / 6 / 3
7,027
703
4,923
12,122
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
enoss
Susano
14
3 / 5 / 0
8,124
812
11,361
11,812
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
0
0
L
Ao Kuang
Blackharđt
Ao Kuang
0
6
3
0.25
W
11
0
5
13.5
W
Da Ji
Liimon25
Da Ji
6
2
10
5.5
W
Sobek
Rouil2706
Sobek
0
1
14
7
L
Susano
enoss
Susano
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
21,092
29,230
Taken
35,626
19,589
Mitigated
19,459
14,214
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,808
793
0
484
11,692
10,100
0
4,913
6,376
14,830
0
L
Ao Kuang
Blackharđt
Ao Kuang
4,923
1,169
0
1,747
12,122
4,633
0
4,962
6,900
21,590
4,396
W
11,716
5,904
0
7,079
9,440
3,557
2,303
1,982
7,458
46,118
1,652
W
Da Ji
Liimon25
Da Ji
11,751
2,942
0
2,072
9,456
6,781
0
2,952
6,504
0
30,229
W
Sobek
Rouil2706
Sobek
5,424
582
484
4,579
10,334
9,251
168
4,464
5,870
15,157
3,137
L
Susano
enoss
Susano
11,361
2,890
0
480
11,812
4,726
0
5,316
6,182
0
30,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
21,642
128
Minions Killed
100
0
Camps Cleared
0
604,734
Distance Traveled
518,933
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,491
649
19
2
0
142,510
0
L
Ao Kuang
7,027
703
36
4
0
175,982
0
W
Sol
9,913
991
67
7
0
182,427
0
W
Da Ji
9,296
930
28
3
0
205,779
0
W
Sobek
8,118
812
33
3
0
216,528
5
L
Susano
8,124
812
45
5
0
200,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role