Player Matchup

Osiris
Osiris
Boffiality
Osiris
Level 40
God Stats
3W - 2L
1,627 SR
Queue Stats
46W - 57L
1,470 Elo+
Party 3
Kukulkan
Kukulkan
Sbs-hazem-Syr
Kukulkan
Level 112
God Stats
16W - 9L
1,680 SR
Queue Stats
679W - 677L
1,464 Elo+
Party 2
Thor
Thor
fhasjbajsdb
Thor
Level 40
God Stats
21W - 11L
1,378 SR
Queue Stats
148W - 155L
1,495 Elo+
Party 3
Xbalanque
Xbalanque
gsk117
Xbalanque
Level 38
God Stats
1W - 3L
1,288 SR
Queue Stats
21W - 35L
1,245 Elo+
Solo
Cthulhu
Cthulhu
manjoek072
Cthulhu
Level 39
God Stats
7W - 4L
1,797 SR
Queue Stats
243W - 243L
1,448 Elo+
Party 2
Team Averages
Level 54
1,554 SR
1,424 Elo+

VS

Team Averages
Level 36
1,492 SR
1,369 Elo+
Anubis
Anubis
Doomflaems
Anubis
Level 13
God Stats
4W - 0L
1,768 SR
Queue Stats
4W - 3L
1,426 Elo+
Party 1
Ares
Ares
IF1nl-
Ares
Level 63
God Stats
1W - 1L
1,260 SR
Queue Stats
14W - 17L
1,345 Elo+
Party 1
Hachiman
Hachiman
KIKI-DEATH
Hachiman
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,258 Elo+
Solo
Kali
Kali
PENICUELLA
Kali
Level 24
God Stats
5W - 3L
1,645 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 1
Ravana
Ravana
akillays
Ravana
Level 40
God Stats
8W - 4L
1,289 SR
Queue Stats
68W - 71L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Boffiality
Osiris
13
0 / 4 / 1
7,318
523
6,923
21,994
19,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Sbs-hazem-Syr
Kukulkan
14
2 / 1 / 3
8,291
592
6,769
5,673
1,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 2
7,471
534
5,967
14,363
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
gsk117
Xbalanque
12
3 / 3 / 0
7,237
517
8,770
9,102
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
manjoek072
Cthulhu
12
1 / 2 / 1
6,110
436
5,251
10,165
5,599
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Doomflaems
Anubis
12
1 / 4 / 3
7,076
505
4,416
11,290
5,678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
IF1nl-
Ares
9
0 / 0 / 2
5,942
424
2,420
9,412
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
KIKI-DEATH
Hachiman
11
0 / 2 / 3
6,290
449
2,085
6,629
2,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 4 / 2
8,688
621
11,049
16,150
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
akillays
Ravana
16
6 / 0 / 0
9,360
669
19,107
12,011
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
14
14
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
Boffiality
Osiris
0
4
1
0.13
W
Anubis
Doomflaems
Anubis
1
4
3
0.63
W
Ares
IF1nl-
Ares
0
0
2
1
W
Hachiman
KIKI-DEATH
Hachiman
0
2
3
0.75
W
7
4
2
2
L
Kukulkan
Sbs-hazem-Syr
Kukulkan
2
1
3
3.5
W
Ravana
akillays
Ravana
6
0
0
6
L
4
4
2
1.25
L
Xbalanque
gsk117
Xbalanque
3
3
0
1
L
Cthulhu
manjoek072
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,680
Damage
39,077
61,297
Taken
55,492
37,107
Mitigated
31,425
24,086
Healing
25,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Boffiality
Osiris
6,923
4,307
0
11,336
21,994
19,870
0
0
20,832
0
56,189
W
Anubis
Doomflaems
Anubis
4,416
491
0
3,699
11,290
5,678
0
5,893
5,319
42,158
774
W
Ares
IF1nl-
Ares
2,420
302
0
1,890
9,412
5,807
63
1,003
8,145
11,833
0
W
Hachiman
KIKI-DEATH
Hachiman
2,085
1,601
0
1,945
6,629
2,134
368
1,520
4,677
0
36,987
W
11,049
5,060
0
8,750
16,150
8,270
0
2,791
13,207
0
67,665
L
Kukulkan
Sbs-hazem-Syr
Kukulkan
6,769
1,211
0
2,116
5,673
1,942
110
2,377
3,296
67,236
0
W
Ravana
akillays
Ravana
19,107
7,365
0
9,054
12,011
9,536
0
0
12,011
0
82,567
L
5,967
1,932
0
6,389
14,363
6,188
0
29
14,138
0
62,460
L
Xbalanque
gsk117
Xbalanque
8,770
4,100
0
3,013
9,102
3,508
560
1,773
7,329
0
48,545
L
Cthulhu
manjoek072
Cthulhu
5,251
234
35
1,197
10,165
5,599
96
2,318
7,847
31,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
37,356
432
Minions Killed
346
0
Camps Cleared
0
1,251,270
Distance Traveled
1,320,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,318
523
103
7
0
271,477
0
W
Anubis
7,076
505
69
5
0
250,626
0
W
Ares
5,942
424
10
1
0
284,648
0
W
Hachiman
6,290
449
56
4
0
233,668
0
W
Kali
8,688
621
80
6
0
303,563
0
L
Kukulkan
8,291
592
113
8
0
248,091
0
W
Ravana
9,360
669
131
9
0
247,681
0
L
Thor
7,471
534
92
7
0
273,165
0
L
Xbalanque
7,237
517
82
6
0
242,611
0
L
Cthulhu
6,110
436
42
3
0
215,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role